Talk:Flying Blue Elf: Difference between revisions

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:::::::As far as I remember, you don't have to punch them in any version of the original game. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:40, 17 March 2011 (UTC)
:::::::As far as I remember, you don't have to punch them in any version of the original game. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:40, 17 March 2011 (UTC)
::::::::Damn, what's wrong with my memory? You're right. But one thing I am fully sure: in Rayman Designer you need to punch them to trigger the objects/events. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:34, 17 March 2011 (UTC)
::::::::Damn, what's wrong with my memory? You're right. But one thing I am fully sure: in Rayman Designer you need to punch them to trigger the objects/events. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:34, 17 March 2011 (UTC)
:::::::::Indeed. As concerns the sparkles on the wiki, I think they should be included in the Gendoor article. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 09:30, 18 March 2011 (UTC)
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