Talk:Nettle: Difference between revisions
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:::::::I don't really like the idea of distinguishing between the nettles' and the stone men's resistance systems in this way; I think they both fall under the 'temporarily defeatable but ultimately invincible' category. Both enemies can sustain an infinite number of hits, but both can be beaten for short periods of time. Therefore the nettles shouldn't be given a simple ∞ and the stone men shouldn't be given a simple 5; instead we should try to find a way to informatively convey their complex resistances, like the method I proposed earlier. It may be that the nettles are not really 'stunned', and that they are actually recoiling or hiding or healing themselves or something like that, but I that's a bit too theoretical a distinction to make for what should be a cut-and-dried numerical system. (I hope I am making my case adequately.) —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:47, 6 April 2011 (UTC) | :::::::I don't really like the idea of distinguishing between the nettles' and the stone men's resistance systems in this way; I think they both fall under the 'temporarily defeatable but ultimately invincible' category. Both enemies can sustain an infinite number of hits, but both can be beaten for short periods of time. Therefore the nettles shouldn't be given a simple ∞ and the stone men shouldn't be given a simple 5; instead we should try to find a way to informatively convey their complex resistances, like the method I proposed earlier. It may be that the nettles are not really 'stunned', and that they are actually recoiling or hiding or healing themselves or something like that, but I that's a bit too theoretical a distinction to make for what should be a cut-and-dried numerical system. (I hope I am making my case adequately.) —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:47, 6 April 2011 (UTC) | ||
::::::::I also think that both things should be described, and not focusing in just infinite or a limited number of HP. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:52, 6 April 2011 (UTC) | ::::::::I also think that both things should be described, and not focusing in just infinite or a limited number of HP. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:52, 6 April 2011 (UTC) | ||
:All right, I thought about it this morning and here is my decision: | |||
:*The stone man's resistance is stored as 5 in the game data and will be kept as such. | |||
:*While we may include additional information, there has to be only one resistance value in the end. | |||
:Therefore, we can either: | |||
:#Set the nettle's resistance to ‘[[Image:LifebarInf.png|''Invincible'']]’ and mention in the article that it withdraws temporarily after one hit. | |||
:#Set the nettle's resistance to ‘[[Image:Lifebar1.png|''1 HP'']] (reappears after a couple seconds)’ and add a similar mention to that of the stone man without modifying the actual value. | |||
:I vote for the first solution, please cast your vote guys! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:14, 7 April 2011 (UTC) | |||