Hunter: Difference between revisions
Sergiomonty (talk | contribs) |
Sergiomonty (talk | contribs) Considering the evidences we have so far, I'm going to change "Mr Dark"' to "The Magician" in the Rayman Origins section. |
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The Hunters return in [[Rayman Origins]]. Their behaviours are similar to the Hunters from the original Rayman game. They keep static, aiming horizontally at the players and then shooting blue live bullets. However, these bullets are much slower compared to the mallet-wielding bullets, and players can ride on them without getting harmed (Possibly, a reference to the [[Shell]]), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red live bullets, which act as homing missils and follow the players for a certain period; those bullets are extremely dangerous, and players can't ride on them. | The Hunters return in [[Rayman Origins]]. Their behaviours are similar to the Hunters from the original Rayman game. They keep static, aiming horizontally at the players and then shooting blue live bullets. However, these bullets are much slower compared to the mallet-wielding bullets, and players can ride on them without getting harmed (Possibly, a reference to the [[Shell]]), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red live bullets, which act as homing missils and follow the players for a certain period; those bullets are extremely dangerous, and players can't ride on them. | ||
Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle]] and the [[Ticklish Temples]]. Like most of the enemies in Rayman Origins, Hunters can be bubblized with one single attack, but take four Moskito shots to be defeated. During the events of "[[The Reveal]]", a Hunter, along with several [[Lividstone]]s can be seen escaping in the [[Warship]] with [[ | Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle]] and the [[Ticklish Temples]]. Like most of the enemies in Rayman Origins, Hunters can be bubblized with one single attack, but take four Moskito shots to be defeated. During the events of "[[The Reveal]]", a Hunter, along with several [[Lividstone]]s can be seen escaping in the [[Warship]] with the [[Magician]], revealing a possible alliance. During the Moskito sequence, the Hunter is hidden inside of a tube, shooting his red homing bullets at the players, and eventually, coming out. | ||
An artwork depicting a scrapped featherless bird-like creature can be seen, with a burned moustache and holding a scared Hunter's monocle. It's unknown what relationship was intended to be between Hunters and those birds. However, one of those birds can be seen on the box art of the game, along with other scrapped enemies. | An artwork depicting a scrapped featherless bird-like creature can be seen, with a burned moustache and holding a scared Hunter's monocle. It's unknown what relationship was intended to be between Hunters and those birds. However, one of those birds can be seen on the box art of the game, along with other scrapped enemies. | ||