Fakir: Difference between revisions

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One of the other quotes suggests that the Fakirs think Polokus dreams in his 'sacred resting grounds', which might be the place Rayman meets him in R2.
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{{quote|text=Mystic and cranky protectors of [[the Glade of Dreams|the Glade]]. When [[Polokus|Bubble Dreamer]] [[First Bad Dream|began having bad dreams]], the crotchety Fakirs gathered in the [[Mystical Pique|mystical mountains]] to meditate and chant myopic mantras. They believe that only by serious devotion, deprivation and dreariness, could the magic peoples counteract the effects of the bad dreams, which were certainly devised to punish the other, less serious Glade inhabitants. With the Glade in imminent danger, the Fakirs gathered and delved deep into trance and chanted mystical mantras. Their purpose: to hide the routes to [[the Heart of the World|the heart of The Glade]] where the Maker is said to dream the world. The magic peoples must no longer freely approach the sacred grounds for fear of making the Nightmare even worse, nevertheless, the [[nymph]]s mark the trail with bright [[Lum]]s so that our heroes might find the way....|sign=Official site|source=''[[Rayman Origins]]''}}
{{quote|text=Mystic and cranky protectors of [[the Glade of Dreams|the Glade]]. When [[Polokus|Bubble Dreamer]] [[First Bad Dream|began having bad dreams]], the crotchety Fakirs gathered in the [[Mystical Pique|mystical mountains]] to meditate and chant myopic mantras. They believe that only by serious devotion, deprivation and dreariness, could the magic peoples counteract the effects of the bad dreams, which were certainly devised to punish the other, less serious Glade inhabitants. With the Glade in imminent danger, the Fakirs gathered and delved deep into trance and chanted mystical mantras. Their purpose: to hide the routes to the heart of The Glade where the Maker is said to dream the world. The magic peoples must no longer freely approach the sacred grounds for fear of making the Nightmare even worse, nevertheless, the [[nymph]]s mark the trail with bright [[Lum]]s so that our heroes might find the way....|sign=Official site|source=''[[Rayman Origins]]''}}


'''Fakirs''' are the oldest glutes of the [[Red Wizard]]s clan in [[Rayman Origins]]. They're dreary fakirs that can usually be found meditating cross-legged, much like the [[Monk]]s. They reside the [[Mystical Pique]].
'''Fakirs''' are the oldest [[glute]]s of the [[Red Wizard]]s clan in ''[[Rayman Origins]]''. They are dreary fakirs that can usually be found meditating cross-legged, much like the [[Monk]]s. They reside the [[Mystical Pique]].


==Appeareance==
==Appeareance==