It's a Jungle Out There...: Difference between revisions
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'''It's a Jungle Out There''' is the first level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. In this level, Rayman meets [[Betilla the fairy]] again | '''It's a Jungle Out There''' is the first level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. In this level, Rayman meets [[Betilla the fairy]] again, saving her from a [[Darktoon]]. Rayman then receives the ability to [[Telescopic fist|attack]] from Betilla. She did the same to him in [[Rayman 1|''the original Rayman game'']]. As a tutorial level, this level doesn't feature any secret area with [[Electoon]] [[cage]]s or Time Attack mode. The level's name is presumably a reference to the song "It's a Jungle Out There" by Randy Newman. | ||
==Level summary== | ==Level summary== | ||
===Area 1=== | ===Area 1=== | ||
As soon as the players enter this level, they encounter Betilla the Fairy, who has been trapped inside the mouth of a [[Darktoon]]. The team must chase this Darktoon until it reaches a dead end inside of a gigantic mountain-like monster. To make the monster open his mouth and get inside, the players must jump on the two bomb bulbs situated on his head, giving them a chance to destroy it and free Betilla. | As soon as the players enter this level, they encounter [[Betilla the Fairy]], who has been trapped inside the mouth of a [[Darktoon]]. The team must chase this Darktoon until it reaches a dead end inside of a gigantic mountain-like monster. To make the monster open his mouth and get inside, the players must jump on the two bomb bulbs situated on his head, giving them a chance to destroy it and free Betilla. In appreciation, she gives them the power to attack. A colorful and ornate castle with many domes, built over a river which runs through a valley surrounded by jungle can be seen in the background. The [[Skull Coin]] in this area is located on the top of the first mountain. The end of the area displays the return of the [[Livingstone|Tall Livingstones]], now named in ''Origins'' as Lividstones. This is first enemy that the characters face with the new attack power. | ||
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===Area 3=== | ===Area 3=== | ||
In the final phase, the team must defeat all of the enemies in order to break the cage at the end of the level. Two [[Psychlops]] can be seen sleeping together, another Psychlops is situated close to a geyser, and a Hunter can be seen guarding the cage on the top of a platform, shooting his missiles at a green bulb in order to make a nenuphar appear and disappear constantly. When all of the enemies are defeated, the magic force shield will disappear and the | In the final phase, the team must defeat all of the enemies in the area in order to break the [[cage]] at the end of the level. Two [[Psychlops]] can be seen sleeping together, a [[Lividstone]] is seen in the middle of the lower platform, another Psychlops is situated close to a geyser, and a [[Hunter]] can be seen guarding the cage on the top of a platform, shooting his missiles at a green bulb in order to make a nenuphar appear and disappear constantly. When all of the enemies are defeated, the magic force shield will disappear and the [[Electoon]] cage can be broken. When done, the [[photographer|photoboard]] appears, and the players pose for a picture. As the players pose, [[The Magician]] watches in anticipation of the total amount of [[Lums]] that was collected in the level. | ||
[[File:RO_JungleOutThere_FinalElectoon.jpg|thumb|left|320px|The final area of the level]] | [[File:RO_JungleOutThere_FinalElectoon.jpg|thumb|left|320px|The final area of the level]] | ||