Rayman Classic: Difference between revisions
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'''''Rayman Classic''''' is mobile port of the PC version of the original ''[[Rayman 1|Rayman]]'' game with the soundtrack from the PlayStation version. It was released for Apple iOS on the App Store on February 18th 2016. Unlike earlier ports of the PC version, this one has all the content including the first phase of Bongo Hills and the cutscenes | '''''Rayman Classic''''' is mobile port of the PC version of the original ''[[Rayman 1|Rayman]]'' game with the soundtrack from the PlayStation version. It was released for Apple iOS on the App Store on February 18th 2016. Unlike earlier ports of the PC version, this one has all the content including the first phase of Bongo Hills and the cutscenes the player gets after each boss-fight. Due to iOS devices lack of buttons it has virtual buttons and a virtual analog stick. It also has support for game pads. | ||
==Differences from other versions== | ==Differences from other versions== | ||
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*Self-repeating sound-effects like Rayman charging his fist, Rayman's helicopter and a plum moving in the water stops after a few seconds. This is most likely a bug. | *Self-repeating sound-effects like Rayman charging his fist, Rayman's helicopter and a plum moving in the water stops after a few seconds. This is most likely a bug. | ||
*There are no save-points on the map as the game saves automatically once a level is completed | *There are no save-points on the map as the game saves automatically once a level is completed | ||
*There are 3 difficulty modes to choose from. Easy mode grants | *There are 3 difficulty modes to choose from. Easy mode grants the player unlimited lives, original mode is how the game originally was and the challenge mode has the player start with 0 lives. | ||
*The game has Gamecenter support with achievements and leaderboards. There are leaderboards for how fast | *The game has Gamecenter support with achievements and leaderboards. There are leaderboards for how fast the player beats the levels, how fast the player beats the game and how many [[Ting]]s the player has collected as a total. | ||
*The music in the Magician's bonus stages is bugged, sometimes not playing and sometimes playing the wrong theme. | *The music in the Magician's bonus stages is bugged, sometimes not playing and sometimes playing the wrong theme. | ||