Space Mama's Crater: Difference between revisions

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'''Space Mama's Crater''' (French: '''''Le Cratère de Space Mama''''' – '''''The Crater of Space Mama''''') is the third and final level of [[Picture City]], the fourth world of [[Rayman 1|the original ''Rayman'' game]]. It consists of four parts the first time it is played, and only three during subsequent visits, as Rayman battles [[Space Mama]] in the final part.
'''Space Mama's Crater''' (French: '''''Le Cratère de Space Mama''''' – '''''The Crater of Space Mama''''') is the third and final level of [[Picture City]], the fourth world of [[Rayman 1|the original ''Rayman'' game]]. It consists of four parts the first time it is played, and only three during subsequent visits, as [[Rayman]] once again battles [[Space Mama]] in the final part.
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==Part 1==
==Part 1==
This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two exit signs, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing.
This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two [[exit sign]]s, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing.


[[Image:MapI3-1PC.jpg|700px|PC version]]
[[Image:MapI3-1PC.jpg|700px|PC version]]
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[[Image:TailleCrayon.png|thumb|316px|left|class=sprite|A moving [[pencil sharpener]]]]
[[Image:TailleCrayon.png|thumb|316px|left|class=sprite|A moving [[pencil sharpener]]]]


The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''Rayman Advance'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty.
The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''[[Rayman Advance]]'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty.


[[Image:MapI3-2PC.jpg|700px|PC version]]
[[Image:MapI3-2PC.jpg|700px|PC version]]
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[[Image:Bois.png|thumb|316px|right|class=sprite|The PC version features additional wooden platforms]]
[[Image:Bois.png|thumb|316px|right|class=sprite|The PC version features additional wooden platforms]]


This very difficult level requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4.
This very difficult part that requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4.


[[Image:MapI3-3PC.jpg|700px|PC version]]
[[Image:MapI3-3PC.jpg|700px|PC version]]
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[[Image:SpaceMama.png|thumb|316px|left|class=sprite|The final battle against [[Space Mama]]]]
[[Image:SpaceMama.png|thumb|316px|left|class=sprite|The final battle against [[Space Mama]]]]


[[Rayman]] has to fight [[Space Mama]] for the second and final time.
[[Rayman]] has to fight [[Space Mama]] for the second and final time. Once completed, this part cannot be replayed.


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