Rayman 3 (early production): Difference between revisions

RayCarrot (talk | contribs)
mNo edit summary
A short paragraph for each item in the scrapped levels, scrapped characters and scrapped objects would be welcome
Line 4: Line 4:
''[[Rayman 3: Hoodlum Havoc]]'' underwent numerous changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.
''[[Rayman 3: Hoodlum Havoc]]'' underwent numerous changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.


==Early Development==
==Early development==
{{rewrite-expand}}
Early footage, screenshots and artwork show that development initially began with Rayman utilising his design from ''[[Rayman 2]]'', as opposed to the new redesign that debuted with the final game. Other early elements include unused areas, such as an [[Aquatic world|underwater level]], or differences with the HUD, which resembles the HUD of ''Rayman 2'' in some early screenshots. Some screenshots appear fairly similar to the final game, but still show some differences in aesthetic.
 
{|
|- valign="top"
| [[Image:R3 -Beta- Holy Sheet.jpg|thumb|left|320px|When a player scores a number of points, the words "Holy sheet" would initially appear on the screen]]
|| [[Image:R3 -Beta- Flag.jpg|thumb|left|320px|This flag has been replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png this one] who represents the most common enemies from the game: the [[Hoodmonger]]s]]
|| [[File:R3 -Beta- Lock Target .jpg|thumb|left|320px|The design of the lock target]]
|- valign="top"
| [[File:R3 -Beta- Slot Machine.jpg|thumb|left|320px|The PlayStation 2 loading screen from the 2002 demo of ''[[Rayman 3]]'']]
|| [[File:Rayman-3-beta-000001.jpg|thumb|left|[[Rayman]] fighting [[Razoff]], showing the early HUD]]
|-
|}


===Scrapped Levels===
[[File:Rayman-3-beta-000001.jpg|thumb|[[Rayman]] fighting [[Razoff]], showing the early HUD (head-up display)]]
*[[Aquatic World]]
*[[Chess minigame]]
*[[Xowar minigame]]


===Scrapped Characters===
{{rewrite-expand}}
*[[Bonton]] - Appears in the [[Xowar secret]].
*[[Clark]] - Originally intended to appear according to ''[[L'Histoire de Rayman]]''.
*[[Glute]] - Appears in the [[Xowar secret]].
*[[Goaty]]
*[[Gunslinger Hoodlum]]
*[[Hoodloon]] - Appears as background objects in the [[Summit Beyond the Clouds]].
*[[Hoover]]
*[[Kagoubinôme]]
*[[Ly]] - Cameo appearance in the [[Longest Shortcut]], though the presence of concept art showing a redesign might imply an intended larger role.
*[[Muddibog]] - Appears as enemies in the final games, but a giant variant was scrapped.
*[[Murkin]] - Eventually appear in ''[[Rayman Hoodlum's Revenge]]''
*[[Scaleman]] - Appears in the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']]
*[[Siamese Hoodlum]]
*[[Snoot]]
*[[Snorty]]
*[[Wooglah]]
*[[Xowar]] - Appears in the [[Xowar secret]]
*[[Zaq]]
 
===Miscellaneous===
*[[Lav-O-Matic]]
 
==2002 Demo==
In 2002, some platinum copies of ''[[Rayman Revolution]]'' were bundled with a demo disc of ''[[Rayman 3: Hoodlum Havoc]]'' and these were identified with a sticker in the front cover. There were other Rayman games for PC that bundled the same demo too, along with a few other demos featuring different levels than the ones seen in the Playstation 2 version. This demo featured some differences:
 
* The demo features an earlier trailer with different music and some gameplay footage with notable differences, like fire textures from [[Rayman 2]] and [[Rayman]] with the [[Rayman 2]] design in the [[Leptys]] cutscene.
* The loading screens of the PC version is an earlier version of "The Usual Suspects", featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]].
* The loading screen of the Playstation 2 version features a slot machine with a rotating 3D model of a [[Hoodmonger]]. A similar style of loading screen was used in the final version of [[Rayman M]] for the Playstation 2.
* In Dangerous Game the old appearance of the [[Pigpot]]s can be seen.
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[Lockjaw]].
* [[Globox]] and [[André]] have different voices than the ones used in the final version.
* The lock target image is different.
* There is different music and sound effects than in the final version.
* The points given by some actions are different, like for example, a [[Jewel|Green Gem]] rewards the player with 100 points instead of 1500.
 
===Dangerous Game===
[[Image:Dangerous Game.png|''Dangerous Game'']]
 
This game mode is available in the ''[[Rayman 3]]'' demo, released in 2002. It contains a sequence of the third section of the  [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.
Before the first secret entrance of this sequence, it was initially expected that [http://raymanpc.com/wiki/en/File:Hoodlum%27s_camp_flag.png a flag representing the Hoodlum camp] appears. It was then replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png a flag representing an] [[Hoodmonger]]. In the PC version of the demo, the [[Pigpot]]s' previous design makes is appear.
 
===Special Invaders===
[[Image:Special Invaders.png|''Special Invaders'']]


This game mode is also available in the ''[[Rayman 3]]'' demo. It contains the third section of [[The Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn't say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he's with [[Rayman]] in the room where they are located, [[Globox]] yells : "Ah! A mixer!". The name given to this game mode was finally used for a mini-game in the final version of ''[[Rayman 3]]''. The name of this game mode refers to a classic, '' Space Invaders'.
Early footage, screenshots and artwork show that development initially began with [[Rayman]] utilising his design from ''[[Rayman 2]]'', as opposed to the new redesign that debuted with the final game. Other early elements include unused areas, such as an [[Aquatic world|underwater level]], or differences with the HUD, which resembles the HUD of ''[[Rayman 2]]'' in some early screenshots. Some screenshots appear fairly similar to the final game, but still show some differences in aesthetic.


===Trailer===
===Screenshots===
[[Image:Trailer.png|''Trailer'']]
 
The trailer of the demo is different in the final version of '' [[Rayman 3]] ''.
 
For example, in the trailer of the demo, the old design of the [[Hoodmonger Officer|Officers]] makes his appear. Their design looks like the [[Hoodmonger]]s' one, but they wore chain mail and a kind of metal bulletproof vest.
 
==Screenshots==
<gallery>
<gallery>
File:R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]]
File:R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]]
Line 96: Line 30:
File:Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]
File:Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]
File:Rayman-3-beta-000010.jpg|[[Rayman]] in an early version of [[the Summit Beyond the Clouds]]
File:Rayman-3-beta-000010.jpg|[[Rayman]] in an early version of [[the Summit Beyond the Clouds]]
File:Pigpot.jpg|The previous design of the [[Pigpot]]s.
TeensieHighwayBeta1.jpg|The [[Teensie Highway]]
TeensieHighwayBeta1.jpg|The [[Teensie Highway]]
TeensieHighwayBeta2.jpg|The [[Teensie Highway]]
TeensieHighwayBeta2.jpg|The [[Teensie Highway]]
Line 108: Line 41:
TeensieHighwayBeta10.jpg|The [[Teensie Highway]]
TeensieHighwayBeta10.jpg|The [[Teensie Highway]]
TeensieHighwayBeta11.jpg|The [[Teensie Highway]]
TeensieHighwayBeta11.jpg|The [[Teensie Highway]]
Trap Plum 1.png|A beta object which could contain [[Plum]]s
</gallery>
Trap Plum 2.png
 
==Scrapped levels==
===Aquatic world===
''Main article: [[Aquatic world]]''
 
===Chess minigame===
''Main article: [[Chess minigame]]''
 
===Xowar minigame===
''Main article: [[Xowar minigame]]''
 
[[File:R3HH-ScrappedCreaturesConceptArt.jpg|thumb|500px|Concept art of creatures that did not make to the final version of the game]]
 
==Scrapped characters==
===Bonton===
''Main article: [[Bonton]]''
 
A [[Bonton]] appears in the [[Xowar secret]].
 
===Clark===
''Main article: [[Clark]]''
 
[[Clark]] was originally intended to appear according to ''[[L'Histoire de Rayman]]''.
 
===Glute===
''Main article: [[Glute]]''
 
A [[glute]] appears in the [[Xowar secret]].
 
===Goaty===
''Main article: [[Goaty]]''
 
===Gunslinger Hoodlum===
''Main article: [[Gunslinger Hoodlum]]''
 
===Hoodloon===
''Main article: [[Hoodloon]]''
 
[[Hoodloon]]s appear as background objects in [[the Summit Beyond the Clouds]].
 
===Hoover===
''Main article: [[Hoover]]''
 
===Kagoubinôme===
''Main article: [[Kagoubinôme]]''
 
===Ly===
''Main article: [[Ly]]''
 
[[Ly]] makes a cameo appearance in [[the Longest Shortcut]], though the presence of concept art showing a redesign might imply an intended larger role.
 
===Muddibog===
''Main article: [[Muddibog]]''
 
[[Muddibog]]s appear as enemies in the final game, but a giant variant was scrapped.
 
===Murkin===
''Main article: [[Murkin]]''
 
[[Murkin]]s eventually appear in ''[[Rayman: Hoodlum's Revenge]]''.
 
===Scaleman===
''Main article: [[Scaleman]]''
 
[[Scaleman]] appears in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']].
 
===Siamese Hoodlum===
''Main article: [[Siamese Hoodlum]]''
 
===Snoot===
''Main article: [[Snoot]]''
 
===Snorty===
''Main article: [[Snorty]]''
 
===Wooglah===
''Main article: [[Wooglah]]''
 
===Xowar===
''Main article: [[Xowar]]''
 
The [[Xowar]] appears in the [[Xowar secret]].
 
===Zaq===
''Main article: [[Zaq]]''
 
==Scrapped objects==
[[File:Washing machine.jpg|thumb|320px|Concept designs for the [[Lav-O-Matic]]]]
===Lav-O-Matic===
''Main article: [[Lav-O-Matic]]''
 
===Plum container===
An unused object that appeared to contain a [[plum]] was discovered by hacking the game.
 
{|
|- valign="top"
| [[File:Trap Plum 1.png|thumb|320px|A beta object which could contain [[plum]]s]]
| [[File:Trap Plum 2.png|thumb|320px]]
|}
 
[[Image:R3 -Beta- Holy Sheet.jpg|thumb|320px|When a player scores a number of points in the 2002 demo, the words "Holy sheet" would initially appear on the screen]]
[[Image:R3 -Beta- Flag.jpg|thumb|320px|This flag has been replaced by [[:File:HoodFlag.png|this one]] who represents the most common enemies from the game: the [[Hoodmonger]]s]]
 
==2002 Demo==
 
In 2002, some platinum copies of ''[[Rayman Revolution]]'' were bundled with a demo disc of ''[[Rayman 3: Hoodlum Havoc]]'' and these were identified with a sticker in the front cover. There were other ''[[Rayman (series)|Rayman]]'' games for PC that bundled the same demo too, along with a few other demos featuring different levels than the ones seen in the Playstation 2 version. This demo featured some differences:
 
* The demo features an earlier trailer with different music and some gameplay footage with notable differences, like fire textures from ''[[Rayman 2]]'' and [[Rayman]] with the ''[[Rayman 2]]'' design in the [[Leptys]] cutscene.
* The loading screens of the PC version is an earlier version of "The Usual Suspects", featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]].
* The loading screen of the Playstation 2 version features a slot machine with a rotating 3D model of a [[Hoodmonger]]. A similar style of loading screen was used in the final version of ''[[Rayman M]]'' for the Playstation 2.
* In Dangerous Game the old appearance of the [[pigpot]]s can be seen.
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[Lockjaw]].
* [[Globox]] and [[André]] have different voices than the ones used in the final version.
* The lock target image is different.
* There is different music and sound effects than in the final version.
* The points given by some actions are different, like for example, a [[Jewel|green gem]] rewards the player with 100 points instead of 1500.
 
{|
|- valign="top"
| [[File:R3 -Beta- Lock Target .jpg|thumb|left|320px|The design of the lock target in the 2002 demo]]
| [[File:R3 -Beta- Slot Machine.jpg|thumb|left|320px|The PlayStation 2 loading screen from the 2002 demo of ''[[Rayman 3]]'']]
|}
 
[[File:Pigpot.jpg|thumb|320px|The previous design of the [[pigpot]]s.]]
 
===Dangerous Game===
This game mode is available in the ''[[Rayman 3]]'' demo, released in 2002. It contains a sequence of the third section of the  [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.
Before the first secret entrance of this sequence, it was initially expected that [[:File:Hoodlum's camp flag.png|a flag representing the Hoodlum camp]] appears. It was then replaced by [[:File:HoodFlag.png|a flag representing a]] [[Hoodmonger]]. In the PC version of the demo, the [[pigpot]]s' previous design is used.
 
===Special Invaders===
This game mode is also available in the ''[[Rayman 3]]'' demo. It contains the third section of [[the Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn't say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he's with [[Rayman]] in the room where they are located, [[Globox]] yells : "Ah! A mixer!". The name given to this game mode was finally used for a mini-game in the final version of ''[[Rayman 3]]''. The name of this game mode refers to a classic, '' Space Invaders'.
 
===Trailer===
The trailer of the demo is different in the final version of ''[[Rayman 3]]''.
 
For example, in the trailer of the demo, the old design of the [[Hoodmonger Officer|officers]] is used. Their design looks like the [[Hoodmonger]]s' one, but they wore chain mail and a kind of metal bulletproof vest.
 
<gallery>
File:Dangerous Game.png|The logo for Dangerous Game
File:Special Invaders.png|The logo for Special Invaders
File:Trailer.png|The logo for the trailer
</gallery>
 
==''[[Rayman 3 HD]]''==
<gallery>
R3HD Cinematic 1.jpg|Possible placeholder, showing [[Rayman]] and [[Globox]] riding on a [[Wooglah]]
R3HD Cinematic 1.jpg|Possible placeholder, showing [[Rayman]] and [[Globox]] riding on a [[Wooglah]]
R3HD Cinematic 2.jpg|Possible placeholder, showing a beta design for [[Begoniax]]
R3HD Cinematic 2.jpg|Possible placeholder, showing a beta design for [[Begoniax]]
Line 119: Line 196:
==Artwork==
==Artwork==
<gallery>
<gallery>
File:R3HH-ScrappedCreaturesConceptArt.jpg|Concept art of creatures that did not make to the final version of the game
Concept 1.jpeg
Concept 1.jpeg
Concept 2.jpeg
Concept 2.jpeg
Line 157: Line 233:
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.


==External Links==
==External links==
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo's playthrough at YouTube (PS2 version - Dangerous Game)]
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo's playthrough at YouTube (PS2 version - Dangerous Game)]
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo's playthrough at YouTube (PS2 version - Special Invaders)]
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo's playthrough at YouTube (PS2 version - Special Invaders)]