Bongo Hills: Difference between revisions
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'''Bongo Hills''' (French: '''''La Butte aux Bongos''''' – '''''The Butte of Bongos''''') is the first level of [[Band Land]], the second world of ''[[Rayman 1|Rayman]]''. It is one of the longest levels in the game, containing six parts. | '''Bongo Hills''' (French: '''''La Butte aux Bongos''''' – '''''The Butte of Bongos''''') is the first level of [[Band Land]], the second world of ''[[Rayman 1|the original Rayman]]''. It is one of the longest levels in the game, containing six parts. | ||
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==Part 2== | ==Part 2== | ||
Phase 2 introduces Rayman and the player to flying [[moth]]s, which are extremely resistant enemies. There are some [[wrong note]]s that, if not jumped over properly, will cause the player to lose a [[life]]. | Phase 2 introduces [[Rayman]] and the player to flying [[moth]]s, which are extremely resistant enemies. There are some [[wrong note]]s that, if not jumped over properly, will cause the player to lose a [[life]]. | ||
At the near end of this part, there is a string of [[Ting]]s which, when collected consecutively, play the French song ''Au Clair de la Lune''. | At the near end of this part, there is a string of [[Ting]]s which, when collected consecutively, play the French song ''Au Clair de la Lune''. | ||
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[[image:MaracasRocket.png|thumb|316px|right|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]]]] | [[image:MaracasRocket.png|thumb|316px|right|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]]]] | ||
[[Rayman]] will mainly use [[Maracas rocket]]s to ascend this area. There are many [[Spiky ball|spiked balls]] that can cause the player to lose [[Life|lives]]. | [[Rayman]] will mainly use [[Maracas rocket]]s to ascend this area. There are many [[Spiky ball|spiked balls]] that Rayman will need to avoid as it can cause the player to lose [[Life|lives]]. | ||
[[Image:MapMU1-3PC.jpg|PC version]] [[Image:MapMU1-3PS.jpg|210px|PS version]] | [[Image:MapMU1-3PC.jpg|PC version]] [[Image:MapMU1-3PS.jpg|210px|PS version]] | ||
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[[image:LightningEyes.png|left|thumb|316px|class=sprite|[[Lightning eyes]] throw bolts at [[Rayman]]]] | [[image:LightningEyes.png|left|thumb|316px|class=sprite|[[Lightning eyes]] throw bolts at [[Rayman]]]] | ||
One [[cage]] is impossible to get at first, as [[Rayman]] needs the [[Helicopter]] power to reach it. | One [[cage]] is impossible to get at first, as [[Rayman]] needs the [[Helicopter]] power to reach it, which he will acquire in [[Allegro Presto]]. | ||
<table><tr><td>[[Image:MapMU1-4PC.jpg|700px|PC version]]</td></tr> | <table><tr><td>[[Image:MapMU1-4PC.jpg|700px|PC version]]</td></tr> | ||
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[[Image:RedMonster.png|thumb|316px|left|class=sprite|[[Red monster]]s are the tallest enemies in the game]] | [[Image:RedMonster.png|thumb|316px|left|class=sprite|[[Red monster]]s are the tallest enemies in the game]] | ||
This is the only level along with the PlayStation version of [[Moskito's Nest]] in Part 4 and [[Eat at Joe's]] in Part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that Part 1 has been cut in ''Rayman Advance'', it places the missing cage here next to where in most versions an extra [[life]] would be found. While the DSi version does include Part 1, it still places the cage at the same location as in Rayman Advance making the DSi version have a total of 7 cages in the level. | This is the only level along with the PlayStation version of [[Moskito's Nest]] in Part 4 and [[Eat at Joe's]] in Part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that Part 1 has been cut in ''[[Rayman Advance]]'', it places the missing cage here next to where in most versions an extra [[life]] would be found. While the DSi version does include Part 1, it still places the cage at the same location as in Rayman Advance making the DSi version have a total of 7 cages in the level. | ||
<table><tr><td>[[Image:MapMU1-6PC.jpg|PC version]]</td></tr> | <table><tr><td>[[Image:MapMU1-6PC.jpg|PC version]]</td></tr> | ||