Crazy Bouncing: Difference between revisions

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==Area 1==
==Area 1==
[[File:Crazy Bouncing 2.jpg|thumb|left]]
[[File:Crazy Bouncing 2.jpg|thumb|left|The first area of the level.]]
At the beginning of the level, the team notices [[the Magician]] on the left. Bouncing or hitting its hat this time will make the Magician give information about the role of [[heart]]s. The players move on and gets sucked in from an air blowing vent. They move on to see a [[Red Bird]] bouncing on a bongo. If the players do a crush attack on a bouncy bongo, they will get extra height. This is useful for getting the first [[Skull Coin]] of the level, hiding on a platform right above the bird. Continuing on will encounter a [[swingman|swingmen]], it can assist in getting some [[Lum (Rayman Origins)|Lums]] in the air. After that, there is a barb wire with a horizontal moving electrical shock. The players need to dodge it to avoid getting hurt from it. The second Skull Coin can be found by using the second swingmen in the air. The team can advance on to the exit.
At the beginning of the level, the team notices [[the Magician]] on the left. Bouncing or hitting its hat this time will make the Magician give information about the role of [[heart]]s. The players move on and gets sucked in from an air blowing vent. They move on to see a [[Red Bird]] bouncing on a bongo. If the players do a crush attack on a bouncy bongo, they will get extra height. This is useful for getting the first [[Skull Coin]] of the level, hiding on a platform right above the bird. Continuing on will encounter a [[swingman|swingmen]], it can assist in getting some [[Lum (UbiArt games)|Lums]] in the air. After that, there is a barb wire with a horizontal moving electrical shock. The players need to dodge it to avoid getting hurt from it. The second Skull Coin can be found by using the second swingmen in the air. The team can advance on to the exit.
{{Clear}}
{{Clear}}
==Area 2==
==Area 2==
[[File:Crazy Bouncing 3.jpg|left|thumb|]]
[[File:Crazy Bouncing 3.jpg|left|thumb|The third [[Skull Coin]] of the level.]]
[[File:Crazy Bouncing 5.jpg|thumb|right]]
[[File:Crazy Bouncing 5.jpg|right|thumb|[[Red Bird]]s jumping up and down on [[switch]]es.]]
Upon entering, [[Rayman]] and his team meet another [[Red Bird]] bouncing on a bongo. The third [[Skull Coin]] can be found by body slamming on the same bongo where the bird is, and then performing a walljump on a barb wire with a vertical moving electrical shock. As the heroes advance, they will hear an [[Electoon]] cry for help. The secret area can be found by defeating three birds bouncing together, then using the [[swingman|swingmen]] to jump left where the first secret area is located. Once they are saved, Rayman and his friends can continue on to the exit, avoiding more electrical shocks and destroying the birds that block the path.
Upon entering, [[Rayman]] and his team meet another [[Red Bird]] bouncing on a bongo. The third [[Skull Coin]] can be found by body slamming on the same bongo where the bird is, and then performing a walljump on a barb wire with a vertical moving electrical shock. As the heroes advance, they will hear an [[Electoon]] cry for help. The secret area can be found by defeating three birds bouncing together, then using the [[swingman|swingmen]] to jump left where the first secret area is located. Once they are saved, Rayman and his friends can continue on to the exit, avoiding more electrical shocks and destroying the birds that block the path.


===Secret Area 1===
===Secret Area 1===
[[File:Crazy Bouncing 4.jpg|thumb|left]]
[[File:Crazy Bouncing 4.jpg|thumb|left|The first secret area of the level.]]
In order to break open the [[Electoon]] [[cage]], the team needs to destroy the many small [[Red Bird]]s hovering around it. Once all are defeated, the cage will be able to be broken.
In order to break open the [[Electoon]] [[cage]], the team needs to destroy the many small [[Red Bird]]s hovering around it. Once all are defeated, the cage will be able to be broken.


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==Area 3==
==Area 3==
[[File:Crazy Bouncing 6.jpg|right|thumb|]]
[[File:Crazy Bouncing 6.jpg|right|thumb|The fourth [[Skull Coin]] of the level.]]
From the start, the heroes need to avoid several electrical shocks on a couple of barbed wires. That pattern continues on throughout the area. The fourth [[Skull Coin]] of the level can be found by the player timing a body slam on the little bongos to avoid contact with several electrical shocks. The fifth Skull Coin can be found by dropping down to a long barb wire close to the [[Lum King]]. Endless shocks appear, so the player needs to keep jumping to collect the coin. The team can move upwards, and defeat the [[bird|birds]] to get to the exit.
From the start, the heroes need to avoid several electrical shocks on a couple of barbed wires. That pattern continues on throughout the area. The fourth [[Skull Coin]] of the level can be found by the player timing a body slam on the little bongos to avoid contact with several electrical shocks. The fifth Skull Coin can be found by dropping down to a long barb wire close to the [[Lum King]]. Endless shocks appear, so the player needs to keep jumping to collect the coin. The team can move upwards, and defeat the [[Red Bird]]s to get to the exit.


==Area 4==
==Area 4==
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{|
{|
|-
|-
| [[File:Crazy Bouncing 7.jpg|thumb|left]]
| [[File:Crazy Bouncing 7.jpg|thumb|left|[[Rayman]] chasing the [[Antitoon|Darktoon]] that holds [[Holly Luya]].]]
|| [[File:Crazy Bouncing 9.jpg|thumb|center]]
|| [[File:Crazy Bouncing 9.jpg|thumb|center|Holly giving the player the power to [[Helicopter|glide]].]]
|| [[File:Crazy Bouncing 10.jpg|thumb|rigt]]
|| [[File:Crazy Bouncing 10.jpg|thumb|right|Rayman showing his Helicopter power.]]
|}
|}


==Area 5==
==Area 5==
[[File:Crazy Bouncing 11.jpg|thumb|left]]
[[File:Crazy Bouncing 11.jpg|thumb|left|The fifth and final area.]]
[[File:Crazy Bouncing 13.jpg|thumb|right]]
[[File:Crazy Bouncing 13.jpg|thumb|right|The last [[cage]] of the level.]]
Right when the team enters, an [[Electoon]] cries out. The second secret area can be found [[Helicopter|gliding]] to the next platform, then body slamming on one of the larger bongos to get to the [[swingman|swingmen]]. The secret is to the left of the swingmen. Once completed, the team can move on, using a waterfall and geyser which will lead to the final [[cage]]. When the 3 sleeping [[Red Bird]]s are defeated, the cage will be able to be broken, which will end the level. The players will then pose on a [[Photographer|photoboard]], while [[the Magician]] waits to see the amount of [[Lum (Rayman Origins)|Lums]] that were collected in the level.
Right when the team enters, an [[Electoon]] cries out. The second secret area can be found [[Helicopter|gliding]] to the next platform, then body slamming on one of the larger bongos to get to the [[swingman|swingmen]]. The secret is to the left of the swingmen. Once completed, the team can move on, using a waterfall and geyser which will lead to the final [[cage]]. When the 3 sleeping [[Red Bird]]s are defeated, the cage will be able to be broken, which will end the level. The players will then pose on a [[Photographer|photoboard]], while [[the Magician]] waits to see the amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.


{{Clear}}
{{Clear}}


===Secret Area 2===
===Secret Area 2===
[[File:Crazy Bouncing 12.jpg|thumb|left]]
[[File:Crazy Bouncing 12.jpg|thumb|left|The second secret area.]]
All the team has to do is defeat the 12 slow moving [[Bird|Birds]]. Once done, the [[cage]] will be able to be broken.
All the team has to do is defeat the 12 slow moving [[Red Bird]]s. Once done, the [[cage]] will be able to be broken.


{{Clear}}
{{Clear}}