Mending the Rift: Difference between revisions

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'''Mending the Rift''' is the fifth level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level takes place in the [[Infernal Kitchen]] part of Gourmand Land, and this is the third level where the [[Electoon]]s form a bridge for [[Rayman]] and his friends to cross. This level requires 30 [[Electoon]]s to be freed from the previous levels. This is the third level from this world and twelfth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Mending the Rift''' is the fifth level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level takes place in the [[Infernal Kitchen]] part of [[Gourmand Land]], and this is the third level where the [[Electoon]]s form a bridge for [[Rayman]] and his friends to cross. This level requires 30 [[Electoon]]s to be freed from the previous levels. This is the third level from this world and twelfth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  


==Description==
==Description==
[[File:Mending the Rift 1.jpg|thumb|left|[[Murfy]] telling the player that enough [[Electoon]]s were saved to advance to the next world.]]
Once entered, [[Murfy]] appears, and tells the players that [[Rayman]] and his friends have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Sea of Serendipity]]. There are [[Darkroot]]s in this level, but they move out of the way and don’t cause any trouble. At the end of the level are a [[Baby Dragon Chef]] and an [[Electoon]] [[cage]] that must be broken in order to finish the level. When that's all done, the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the amount of [[Lum (UbiArt games)|Lums]] the team collected in the level.
Once entered, [[Murfy]] appears, and tells the players that [[Rayman]] and his friends have saved enough [[Electoon]]s to repair the path and continue towards reaching the next world, [[Sea of Serendipity]]. There are [[Darkroot]]s in this level, but they move out of the way and don’t cause any trouble. Being fast and good timing of when to go is key to getting enough [[Lum (UbiArt games)|Lums]] in the level; especially when the player gets the three scattered [[Lum King]]s right before three scattered separate groups of Lums. At the end of the level are a [[Baby Dragon Chef]] and an [[Electoon]] [[cage]] that must be broken in order to finish the level. The team then poses on the [[Photographer|photoboard]] as [[the Magician]] waits to see the amount of Lums the team collected in the level.
 
{|
<gallery widths="320px" heights="180px">
|-
Mending the Rift 1.jpg|[[Murfy]] telling the player that enough [[Electoon]]s were saved to advance to the next world.
| [[File:Mending the Rift 2.jpg|left|thumb|The first part of the level, where the first of three [[Lum King]]s are located]]
Mending the Rift 2.jpg|The first part of the level, where the first of three [[Lum King]]s are located.
|| [[File:Mending the Rift 3.jpg|center|thumb|The second part of the level, where the second [[Lum King]] is located]]
Mending the Rift 3.jpg|The second part of the level, where the second [[Lum King]] is located.
|| [[File:Mending the Rift 4.jpg|right|thumb|The third part of the level, where the final [[Lum King]] is located]]
 
|}
Mending the Rift 4.jpg|The third part of the level, where the final [[Lum King]] is located.
</gallery>


==External links==
==External links==