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'''Up And Down''' is the second level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. During the level, the | '''Up And Down''' is the second level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. During the level, the heroes must use the [[Jibberish Jungle]] elements like the [[nenuphar]]s to progress. This is the second level from this world and twentieth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. | ||
==Area 1== | ==Area 1== | ||
Through the beginning, | Through the beginning, the team needs to use the [[nenuphar]]s to get by a large gap, including collapsing platforms. Some [[nenuphar]]s have to be activated by hitting green [[bulb]]s. The first [[Skull Coin]] can be retrieved by quickly reaching it before it sinks down with part of a collapsing platform. After awhile, the team will drop down to a lower level. The second [[Skull Coin]] can be acquired by body slamming on a [[flower bulb]] and using the moving [[nenuphar]]s to avoid the [[Antitoon|Darktoons]]. The exit is close by at the lower level. | ||
<gallery widths="320px" heights="180px"> | |||
Up And Down 1.jpg|[[Nenuphar]]s are key for advancing. | |||
Up And Down 2.jpg|The second [[Skull Coin]] of the level. | |||
</gallery> | |||
==Area 2== | ==Area 2== | ||
[[File:Up And Down 3.jpg|thumb|right|The third [[Skull Coin]].]] | [[File:Up And Down 3.jpg|320px|thumb|right|The third [[Skull Coin]].]] | ||
The players will continue to use [[nenuphar]]s to progress forward. The third [[Skull Coin]] can be collected by performing a walljump to a flower bulb then another walljump to the coin, lying above [[Spiky flower|spiky flowers]]. The exit is very close to the coin. | The players will continue to use [[nenuphar]]s to progress forward. The third [[Skull Coin]] can be collected by performing a walljump to a [[flower bulb]] then another walljump to the [[Skull Coin|coin]], lying above [[Spiky flower|spiky flowers]]. The exit is very close to the coin. | ||
{{Clear}} | {{Clear}} | ||
==Area 3== | ==Area 3== | ||
If the team body slams on the first [[flower bulb]], they will get shot up near the first secret area. Once done, the heroes can go back down and perform walljumps along with the assistance of a [[Caterpillar (UbiArt games)|caterpillar]]. The players need to time their jumps to get past the platforms that move up and down. [[Tentacle claw]] infested water must be avoided when jumping from [[nenuphar]] to [[nenuphar]]. Above a bigger body of water and a horizontal moving [[nenuphar]], if the players perform walljumps, they will eventually get the fourth [[Skull Coin]]. The exit is to the right of a couple of flower springs. | |||
If the team body slams on the first flower bulb, they will get shot up near the first secret area. Once done, the heroes can go back down and perform walljumps along with the assistance of a [[caterpillar]]. The players | |||
<gallery widths="320px" heights="180px"> | |||
Up And Down 5.jpg|Green [[bulb]]s can be hit to make [[nenuphar]]s appear. | |||
Up And Down 6.jpg|Spiky [[Antitoon|Darktoons]]. | |||
</gallery> | |||
===Secret | ===Secret area 1=== | ||
[[File:Up And Down 4.jpg|thumb| | [[File:Up And Down 4.jpg|320px|thumb|left|The first secret area.]] | ||
All the team has to do is destroy the [[Livingstone|Lividstones]]. When all are defeated, the [[Electoon]] [[cage]] can be broken open. | All the team has to do is destroy the [[Livingstone|Lividstones]]. When all are defeated, the [[Electoon]] [[cage]] can be broken open. | ||
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==Area 4== | ==Area 4== | ||
After a while of defeating [[Livingstone|Lividstones]], the players can collect the fifth [[Skull Coin]] of the level if they body slam on a flower bulb and perform a walljump while [[ | After a while of defeating [[Livingstone|Lividstones]], the players can collect the fifth [[Skull Coin]] of the level if they body slam on a [[flower bulb]] and perform a walljump while [[Helicopter|gliding]] to the [[Skull Coin|coin]]. Then, the team can use a [[champibumper]] to jump to the background, and progress from there. The team will once again jump on another [[champibumper]] to come back to the foreground where the exit is. | ||
<gallery widths="320px" heights="180px"> | |||
Up And Down 7.jpg|The fifth [[Skull Coin]] of the level, in the fourth area. | |||
Up And Down 8.jpg|This [[champibumper]] can be used to jump to the background. | |||
Up And Down 9.jpg|The team needs to get to a different [[champibumper]] to get to the exit back at the foreground. | |||
</gallery> | |||
==Area 5== | ==Area 5== | ||
Near the starting point, if the players reach the [[ | Near the starting point, if the players reach the [[Swingman]], and jump to the left, they wo;; get to the second secret area. Once done, the players can use more [[Swingman|swingmen]] to get across to the exit. | ||
<gallery widths="320px" heights="180px"> | |||
Up And Down 10.jpg|The fifth area of the level. | |||
Up And Down 13.jpg|A [[Swingman]] can help the players get to the exit. | |||
| | </gallery> | ||
===Secret area 2=== | |||
In this secret area, the heroes must jump onto [[mosquito]]es to reach the [[cage]]. After avoiding [[bullet]]s for a while, the team needs to shoot projectiles at two [[Livingstone|Lividstones]] and a [[hunter]]. Once the three enemies are destroyed, the heroes can get off their [[mosquito]]es and break open the cage. | |||
== | <gallery widths="320px" heights="180px"> | ||
Up And Down 11.jpg|The players will use the [[mosquito]]es in this secret area. | |||
Up And Down 12.jpg|Projectiles will need to be shot at the [[Hunter]] and two [[Livingstone|Lividstones]]. | |||
</gallery> | |||
==Area 6== | ==Area 6== | ||
[[File:Up And Down 14.jpg|thumb|right|The final area.]] | [[File:Up And Down 14.jpg|320px|thumb|right|The final area.]] | ||
The team | The team needs to defeat the two [[Livingstone|Lividstones]]. When finished, the [[Electoon]] [[cage]] can be broken to end the level. The team will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected. | ||
{{Clear}} | {{Clear}} | ||