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{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they're actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=''[[Rayman Origins]]''}}
'''Livingstones''', also known as '''Lividstones''' or '''Explorators''', are recurring enemies in the [[Rayman (series)|''Rayman'' series]]. They made their first appearance in [[Rayman 1|the original ''Rayman'' game]], and later appeared in ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'' and ''[[Rayman Adventures]]''. Before ''[[Rayman Origins]]'', they were a limbless species with tall slender bodies, large noses and moustaches.  
 
'''Livingstones''', also known as '''Lividstones''' or '''Explorators''', are recurring enemies in the [[Rayman (series)|''Rayman'' series]]. They made their first appearance in [[Rayman 1|the original ''Rayman'' game]], and later appeared in ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']], ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'' and ''[[Rayman Adventures]]''. Before ''[[Rayman Origins]]'', they were a limbless species with tall slender bodies, large noses and moustaches.  


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.
Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.


Besides [[Rayman]]'s [[Telescopic fist|fists]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.
Besides [[Rayman]]'s [[Telescopic fist|fist]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.


Another variety of Livingstones are [[Small Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].
Another variety of Livingstones are [[little Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].


=== In ''[[Rayman Designer]]'' ===
===In ''[[Rayman Designer]]''===
In ''[[Rayman Designer]]'', the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in the [[The Dream Forest|Jungle world]]. There are three types of them available.
In ''[[Rayman Designer]]'', the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in [[The Dream Forest|the Jungle world]]. There are three types of them available.
*'''Big livingstone''' - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by making [[grimace|faces]], or throwing a [[plum]] on his head.
*'''Big livingstone''' - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by [[grimace|making faces]], or throwing a [[plum]] on his head.
*'''Little livingstone''' -  Goes back and forth on the platform.
*'''Little livingstone''' -  Goes back and forth on the platform.
*'''Ferocious little livingstone''' - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.
*'''Ferocious little livingstone''' - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.
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==In ''[[Rayman 3]]''==
==In ''[[Rayman 3]]''==
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==In [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]]==
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]==
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]
Livingstones also appear in [[Forest (world)|the Forest world]] of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. Here they are known by the name of '''Explorators''' and have a significantly altered appearance. They no longer have noses or moustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however.  
Livingstones also appear in [[Forest (world)|the Forest world]] of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. Here they are known by the name of '''Explorators''' and have a significantly altered appearance. They no longer have noses or moustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however.  
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==In ''[[Rayman Origins]]''==
==In ''[[Rayman Origins]]''==
Livingstones return as enemies in ''[[Rayman Origins]]'', but here they are renamed '''Lividstones''', perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original ''Rayman'']], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[telescopic fist|punching]] or [[grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[Hunter]]s. The smaller variant of Lividstones aren't present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they're actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=''[[Rayman Origins]]''}}
Livingstones return as enemies in ''[[Rayman Origins]]'', but here they are renamed '''Lividstones''', perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original ''Rayman'']], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[Telescopic fist|punching]] or [[Grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[hunter]]s. The smaller variant of Lividstones aren't present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
RO JungleOutThere SpikePlantKill.jpg|Lividstones will become inflated after getting hit, allowing them to be bubblized.
RO JungleOutThere SpikePlantKill.jpg|Lividstones will become inflated after getting hit, allowing them to be bubblized.
Swinging Caves 3.jpg|Lividstones, as they appear in ''[[Rayman Origins]]''.
Swinging Caves 3.jpg|Lividstones, as seen in ''[[Rayman Origins]]''.
</gallery>
</gallery>


{{Clear}}
{{Clear}}


==In ''[[Rayman Legends]]''==
==In ''[[Rayman Legends]]'' and its spin-offs==
Lividstones return as enemies in ''[[Rayman Legends]]''. However, they're no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown shirt, brown wristbands, a pair of patched blue pants held by a rope, and an orange neckerchief that covers part of their faces. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; [[Murfy]] can also grab them and move them wherever he wants. Normal green Lividstones also appear in the game but only in the [[Back to Origins]] levels.
Lividstones return as enemies in ''[[Rayman Legends]]''. However, they're no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown shirt, brown wristbands, a pair of patched blue pants held by a rope, and an orange neckerchief that covers part of their faces. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; [[Murfy]] can also grab them and move them wherever he wants. Normal green Lividstones also appear in the game but only in the [[Back to Origins]] levels.


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==In ''[[Rayman Adventures]]''==
===In ''[[Rayman Adventures]]''===
[[File:Intro 1.PNG|thumb|right|The Lividstones who find the [[Ancient Egg]]s.]]
[[File:Intro 1.PNG|320px|thumb|right|The Lividstones who find the [[Ancient Egg]]s.]]
Lividstones return again in ''[[Rayman Adventures]]''. Like almost everything in the game, their designs are the exact same from ''[[Rayman Legends]]''. As a change, they are the ones who set off the events in the game. Two Lividstones happen to come across the [[Sacred Tree]] and get into the roots of it. They steal all the [[Ancient Egg]]s within, resulting in the [[Sacred Tree]] wilting. They then flee in their [[Warship|flying ships]] with all of the [[Ancient Egg|eggs]]. One [[Ancient Egg|egg]] happens to fall from the [[Warship|ship]] and land on either [[Rayman]] or [[Barbara]]. Lividstones can be found in [[Medieval Mayhem]] and [[Toad Story (Rayman Adventures)|Toad Story]]. They occupy areas such as the castle grounds, enchanted forests, dark dungeons, and haunted matters. Their attacks are almost all the same, being their weapons are still nailed planks and parachute from above. Though speculated, there is one new ability they've learned which is that they can dodge being hit by a knocked back Lividstone. If the player happens to hit the first Lividstone of a chain that jump into the foreground too early, the other Lividstones will jump and avoid being hit by the knocked back Lividstone. But this move is completely rare and doesn't occur often as they only do it in one specific level, thus leading it to be speculated as a glitch or mere coincidence.  
Lividstones return again in ''[[Rayman Adventures]]''. Like almost everything in the game, their designs are the exact same from ''[[Rayman Legends]]''. As a change, they are the ones who set off the events in the game. Two Lividstones happen to come across the [[Sacred Tree]] and get into the roots of it. They steal all the [[Ancient Egg]]s within, resulting in the [[Sacred Tree]] wilting. They then flee in their [[Warship|flying ships]] with all of the [[Ancient Egg|eggs]]. One [[Ancient Egg|egg]] happens to fall from the [[Warship|ship]] and land on either [[Rayman]] or [[Barbara]]. Lividstones can be found in [[Medieval Mayhem]] and [[Toad Story (Rayman Adventures)|Toad Story]]. They occupy areas such as the castle grounds, enchanted forests, dark dungeons, and haunted matters. Their attacks are almost all the same, being their weapons are still nailed planks and parachute from above. Though speculated, there is one new ability they've learned which is that they can dodge being hit by a knocked back Lividstone. If the player happens to hit the first Lividstone of a chain that jump into the foreground too early, the other Lividstones will jump and avoid being hit by the knocked back Lividstone. But this move is completely rare and doesn't occur often as they only do it in one specific level, thus leading it to be speculated as a glitch or mere coincidence.  


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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Cavern Calamity.JPG|A pair of Lividstones being defeated.
Cavern Calamity.JPG|A pair of Lividstones being defeated.
Temple Topple.JPG|An ''[[Rayman Origins|Origins]]'' Lividstone being defeated.
Temple Topple.JPG|A ''[[Rayman Origins]]'' Lividstone being defeated.
Adventures Toad 8.PNG|Lividstones appearing with the [[Toad (Rayman Legends)|Toads]].
Adventures Toad 8.PNG|Lividstones appearing with the [[Toad (Rayman Legends)|Toads]].
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<tr>
<td valign="top">[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone from [[Rayman 1|the original ''Rayman'']].]]</td>
<td valign="top">[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone from [[Rayman 1|the original ''Rayman'']].]]</td>
<td valign="top">[[Image:The_Dream_Forest.png||frame|left|[[The Dream Forest]]'s introductory image shows a Livingstone carrying a [[cage]].]]</td>
<td valign="top">[[Image:The_Dream_Forest.png|frame|left|class=sprite|[[The Dream Forest]]'s introductory image shows a Livingstone carrying a [[cage]].]]</td>
<td valign="top">[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstones from ''[[Rayman CP]]''.]]</td>
<td valign="top">[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstones from ''[[Rayman CP]]''.]]</td>
<td valign="top">[[File:Livingstone1 RO.JPG|thumb|left|Artwork of some Livingstones from ''[[Rayman Origins]]''.]]</td>
<td valign="top">[[File:Livingstone1 RO.JPG|thumb|left|Artwork of some Livingstones from ''[[Rayman Origins]]''.]]</td>
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{{R1enemies|collapsed=Y}}
{{ROenemies}}
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{{RLenemies}}
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[[fr:Livingstone]]
[[fr:Livingstone]]