Exit sign: Difference between revisions
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===In [[Rayman 3 (mobile phone)|''Rayman 3'' (mobile phone)]]=== | ===In [[Rayman 3 (mobile phone)|''Rayman 3'' (mobile phone)]]=== | ||
[[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|class=sprite|An exit sign in [[Rayman 3 (mobile phone)|the mobile phone version of ''Rayman 3'']].]] | [[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|class=sprite|An exit sign in [[Rayman 3 (mobile phone)|the mobile phone version of ''Rayman 3'']].]] | ||
There are panels much akin to the ones seen in [[Rayman 3 (Game Boy Advance)| the Game Boy Advance version of ''Rayman 3'']]. There are three types which exhibit their own functions. | There are panels much akin to the ones seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. There are three types which exhibit their own functions. | ||
At the beginning of every level, there is an exit sign which allows [[Rayman]] to return to the hub, akin to the start of level signs seen in [[Rayman 1|the original ''Rayman'' game]]. There are no signs used at the end of a level however, instead, a [[ | At the beginning of every level, there is an exit sign which allows [[Rayman]] to return to the hub, akin to the start of level signs seen in [[Rayman 1|the original ''Rayman'' game]]. There are no signs used at the end of a level however, instead, a [[lightpost]] will move [[Rayman]] onto the next level. | ||
In level hubs, there are signs which are used to enter levels, much like the [[Spiral Door]]s located in [[the Hall of Doors]] from ''[[Rayman 2]]'', or [[ | In level hubs, there are signs which are used to enter levels, much like the [[Spiral Door]]s located in [[the Hall of Doors]] from ''[[Rayman 2]]'', or [[magic curtain]]s from [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. | ||
Finally, there are | Finally, there are panels which behave much like the [[Stone of Thought]], which give [[Rayman]] hints and advice in tackling various obstacles in the game. | ||
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==In ''[[Rayman: Hoodlums' Revenge]]''== | ==In ''[[Rayman: Hoodlums' Revenge]]''== | ||
[[File:Exit Sign RHR ENG.PNG|320px|thumb|left|class=sprite|An exit sign as it appears in ''[[Rayman: Hoodlums' Revenge]]''.]] | [[File:Exit Sign RHR ENG.PNG|320px|thumb|left|class=sprite|An exit sign, as it appears in ''[[Rayman: Hoodlums' Revenge]]''.]] | ||
Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other [[Rayman (series)|''Rayman'' titles]], these do not take [[Rayman]] to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit. | Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other [[Rayman (series)|''Rayman'' titles]], these do not take [[Rayman]] to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit. | ||
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==In [[Rayman Raving Rabbids (Game Boy Advance)|the | ==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | ||
Exit signs appear at the beginning and the end of each level. They all allow [[Rayman]] to return to the main hub. | Exit signs appear at the beginning and the end of each level. They all allow [[Rayman]] to return to the main hub. | ||
The appearance of exit signs in this game depends on their location. In the [[Child (world)|Child world]], they appear as giant slates. In the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], they are wooden, and appear similar to the signs of the first game. In the [[Organic Cave]], they seem to be made of flesh, and are covered with a sticky substance. In the [[Sweets (world)|Sweets world]], they are made of wood and have a parasol slice of lemon over them. In the [[Dark (world)|Dark world]], they are carved onto stone slabs. | The appearance of exit signs in this game depends on their location. In the [[Child (world)|Child world]], they appear as giant slates. In the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], they are wooden, and appear similar to the signs of the first game. In the [[Organic Cave]], they seem to be made of flesh, and are covered with a sticky substance. In the [[Sweets (world)|Sweets world]], they are made of wood and have a parasol slice of lemon over them. In the [[Dark (world)|Dark world]], they are carved onto stone slabs. | ||
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</gallery> | </gallery> | ||
==In [[Rayman Raving Rabbids (DS)|the DS version of ''Rayman Raving Rabbids'']]== | ==In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']]== | ||
In [[Rayman Raving Rabbids (DS)|the DS version of ''Rayman Raving Rabbids'']] exit signs are used to represent the exit of a level part, but not the end of the entire level (which is always represented by an elevator). Exit signs are mainly used on the levels alternative paths. | In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']] exit signs are used to represent the exit of a level part, but not the end of the entire level (which is always represented by an elevator). Exit signs are mainly used on the levels alternative paths. | ||
==In ''[[Rayman Origins]]''== | |||
It is possible that exit signs were going to have some role in ''[[Rayman Origins]]'', as two unused levels which can be found in the PC version's files of [[Rayman Origins|the final game]] each have an exit sign in them. Although they are not functional, and serve no useful purpose. | |||
<gallery widths="320px" heights="180px"> | |||
Unused level 1.jpg|An exit sign, as seen in one of the unused levels from ''[[Rayman Origins]]''. | |||
Unused level 2.jpg|Another exit sign, as seen in one of the unused levels from ''[[Rayman Origins]]''. | |||
</gallery> | |||
==Cameos== | ==Cameos== | ||
[[File:Exit sign Rayman Revolution.png|thumb|left|320px|An exit sign was added to [[the Bayou]] in ''[[Rayman Revolution]]'', in reference to [[Rayman 1|the original ''Rayman'' game]].]] | [[File:Exit sign Rayman Revolution.png|thumb|left|320px|An exit sign was added to [[the Bayou]] in ''[[Rayman Revolution]]'', in reference to [[Rayman 1|the original ''Rayman'' game]].]] | ||
[[File:2DMadness-Arcade-R3HH-PC-Pic49.PNG|320px|thumb|An exit sign can be seen in [[2D Madness]].]] | [[File:2DMadness-Arcade-R3HH-PC-Pic49.PNG|320px|thumb|An exit sign can be seen in [[2D Madness]].]] | ||
An exit sign appears briefly in ''[[Rayman Revolution]]''. It can be seen on the edge of the clearing in which [[Rayman]] rescues [[Bzzit]] from the [[Robo-Pirate | An exit sign appears briefly in ''[[Rayman Revolution]]''. It can be seen on the edge of the clearing in which [[Rayman]] rescues [[Bzzit]] from the [[Robo-Pirate]]s. Touching it does nothing – it is no more than an Easter egg reference to [[Rayman 1|the original ''Rayman'' game]]. | ||
In ''[[Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance | In ''[[Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], they are known as wooden arrows, and fulfil the same purpose as they did in [[Rayman 1|the original ''Rayman'' game]]. | ||
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[[Category:Objects]] | [[Category:Objects]] | ||
[[Category:Scrapped content]] | |||
[[Category:Scrapped content from Rayman Origins]] | |||
[[Category:Events from Rayman Designer]] | [[Category:Events from Rayman Designer]] | ||