Red Henchman 800: Difference between revisions

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'''Red Henchmen 800''', also known as '''Red Rum''', are a variety of [[Henchman 800]] found in all versions of ''[[Rayman 2: The Great Escape|Rayman 2]]''. They are the highest rank of [[Henchman 800]] in all versions but the PlayStation adaptation, in which they are the lowest rank.
'''Red Henchmen 800''', also known as '''Red Rum''', are a variety of [[Henchman 800]] found in all versions of ''[[Rayman 2]]''. They are the highest rank of [[Henchman 800]] in all versions but the PlayStation adaptation, in which they are the lowest rank.


Two red Henchmen are used as the bodyguards in front of [[Admiral Razorbeard]]'s cabin, even in the PlayStation version, and two of them also carry [[Globox]] to his prison cell in the opening movie. The red version of Henchman 800 is a playable character in all versions of ''[[Rayman M]]''.
Two red Henchmen are used as the bodyguards in front of [[Admiral Razorbeard]]'s cabin, even in the PlayStation version, and two of them also carry [[Globox]] to his prison cell in the opening movie. The red version of [[Henchman 800]] is a playable character in all versions of ''[[Rayman M]]''.


{{Enemy
{{Enemy
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| alignment = Bad
| alignment = Bad
| species = [[Robo-Pirate]]
| species = [[Robo-Pirate]]
| appears in = ''[[Rayman 2: The Great Escape]]'' (PC, Nintendo 64 and Dreamcast versions)
| appears in = ''[[Rayman 2]]'' (PC, Nintendo 64 and Dreamcast versions)
| location = [[The Fairy Glade]], [[the Marshes of Awakening]], [[the Bayou]], [[the Sanctuary of Water and Ice]] (PC & N64 only), [[the Canopy]], [[the Sanctuary of Stone and Fire]], [[the Echoing Caves]], [[the Precipice]], [[the Sanctuary of Rock and Lava]], [[beneath the Sanctuary of Rock and Lava]] (DC only), the [[Tomb of the Ancients]], [[the Iron Mountains]]
| location = [[The Fairy Glade]], [[the Marshes of Awakening]], [[the Bayou]], [[the Sanctuary of Water and Ice]] (PC & Nintendo 64 only), [[the Canopy]], [[the Sanctuary of Stone and Fire]], [[the Echoing Caves]], [[the Precipice]], [[the Sanctuary of Rock and Lava]], [[beneath the Sanctuary of Rock and Lava]] (Dreamcast only), the [[Tomb of the Ancients]], [[the Iron Mountains]]
| resistance = [[Image:Lifebar6.png|''6 HP'']] (weak version)<br />
| resistance = [[Image:Lifebar6.png|''6 HP'']] (weak version)<br />
[[Image:Lifebar9.png|''9 HP'']] (strong version)<br />
[[Image:Lifebar9.png|''9 HP'']] (strong version)<br />
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}}
}}


==Original and Dreamcast versions of ''[[Rayman 2]]''==
==In the original and Dreamcast versions of ''[[Rayman 2]]''==
In the original and Dreamcast versions of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the red colour represents the highest rank of [[Henchman 800]], above [[Purple Henchman 800|purple]]. They exist in two types, a weak version taking six [[Magic fist|shots]] to defeat, and a strong version taking nine [[Magic fist|shots]]. The weak type, technically identical to the strong version of [[purple Henchman 800]], fires regular energy projectiles, except for one in [[the Iron Mountains]] and another in [[the Sanctuary of Rock and Lava]] – the latter being exclusive to the Dreamcast version, which fire large energy projectiles. The strong type fires large energy projectiles, except for one in [[the Iron Mountains]] which fires [[helicopter bomb]]s in the Dreamcast version. Two exceptional types can also be found in the game: the red [[Henchman 800]] standing in a rowing boat in [[the Marshes of Awakening]], which takes five [[Magic fist|shots]] to defeat and fires regular energy projectiles, and the one throwing [[keg]]s from the external part of a stronghold in the [[Tomb of the Ancients]], which takes only one [[Magic fist|shot]] to defeat.
In the original and Dreamcast versions of ''[[Rayman 2]]'', the red colour represents the highest rank of [[Henchman 800]], above [[Purple Henchman 800|purple]]. They exist in two types, a weak version taking six [[Magic fist|shots]] to defeat, and a strong version taking nine [[Magic fist|shots]]. The weak type, technically identical to the strong version of [[purple Henchman 800]], fires regular energy projectiles, except for one in [[the Iron Mountains]] and another in [[the Sanctuary of Rock and Lava]] – the latter being exclusive to the Dreamcast version, which fire large energy projectiles. The strong type fires large energy projectiles, except for one in [[the Iron Mountains]] which fires [[helicopter bomb]]s in the Dreamcast version. Two exceptional types can also be found in the game: the red [[Henchman 800]] standing in a rowing boat in [[the Marshes of Awakening]], which takes five [[Magic fist|shots]] to defeat and fires regular energy projectiles, and the one throwing [[keg]]s from the external part of a stronghold in the [[Tomb of the Ancients]], which takes only one [[Magic fist|shot]] to defeat.


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
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RedHenchman800.jpg|A red [[Henchman 800]] fighting [[Rayman]].
RedHenchman800.jpg|A red [[Henchman 800]] fighting [[Rayman]].
RedHenchman800LargeShot.jpg|A red [[Henchman 800]] shooting large energy projectiles.
RedHenchman800LargeShot.jpg|A red [[Henchman 800]] shooting large energy projectiles.
Red Henchman 800 (Helicopter bomb).png|A red [[Henchman 800]] shoot [[helicopter bomb|helicopter bombs]] in the Dreamcast version.
Red Henchman 800 (Helicopter bomb).png|A red [[Henchman 800]] shoot [[helicopter bomb]]s in the Dreamcast version.
Red Henchman 800 (Beneath the Sanctuary of Rock and Lava).png|In the Dreamcast version, a red [[Henchman 800]] has been added in [[Beneath the Sanctuary of Rock and Lava]].
Red Henchman 800 (Beneath the Sanctuary of Rock and Lava).png|In the Dreamcast version, a red [[Henchman 800]] has been added in [[beneath the Sanctuary of Rock and Lava]].
</gallery>
</gallery>


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| alignment = Bad
| alignment = Bad
| species = [[Robo-Pirate]]
| species = [[Robo-Pirate]]
| appears in = ''[[Rayman 2: The Great Escape]]'' (PlayStation version)
| appears in = ''[[Rayman 2]]'' (PlayStation version)
| location = [[The Fairy Glade]], [[the Marshes of Awakening]], [[the Bayou]], [[the Menhir Hills]], [[the Canopy]], [[the Precipice]], the [[Tomb of the Ancients]], [[the Iron Mountains]]
| location = [[The Fairy Glade]], [[the Marshes of Awakening]], [[the Bayou]], [[the Menhir Hills]], [[the Canopy]], [[the Precipice]], the [[Tomb of the Ancients]], [[the Iron Mountains]]
| resistance = [[Image:Lifebar3.png|''3 HP'']]
| resistance = [[Image:Lifebar3.png|''3 HP'']]
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}}
}}


==PlayStation version of ''[[Rayman 2]]''==
==In the PlayStation version of ''[[Rayman 2]]''==
[[File:RedHenchman800PS1Shot.jpg|thumb|left|320px|The regular energy projectiles used by red [[Henchman 800|Henchmen 800]]]]
[[File:RedHenchman800PS1Shot.jpg|thumb|left|320px|The regular energy projectiles used by red [[Henchman 800|Henchmen 800]].]]


In the PlayStation version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the red colour represents the lowest rank of [[Henchman 800]], below [[Purple Henchman 800|purple]], [[Green Henchman 800|green]] and [[Grey-brown Henchman 800|grey-brown]]. They shoot regular energy projectiles, and take three [[Magic fist|shots]] to defeat. They are the most common [[pirate]]s in this version.
In the PlayStation version of ''[[Rayman 2]]'', the red colour represents the lowest rank of [[Henchman 800]], below [[Purple Henchman 800|purple]], [[Green Henchman 800|green]] and [[Grey-brown Henchman 800|grey-brown]]. They shoot regular energy projectiles, and take three [[Magic fist|shots]] to defeat. They are the most common [[Robo-Pirate|pirates]] in this version.


{{clear}}
{{clear}}
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| attacks = Homing missiles, hook
| attacks = Homing missiles, hook
}}
}}
==[[Rayman Revolution|PlayStation 2 version of ''Rayman 2'']]==
==In [[Rayman Revolution|the PlayStation 2 version of ''Rayman 2'']]==
The red colour represents the highest rank of [[Henchman 800]], above [[Green Henchman 800|green]], [[Purple Henchman 800|purple]] and [[Yellow Henchman 800|yellow]]. They fire homing missiles which look like miniature brown versions of those used by the [[Grolgoth]] in the PlayStation adaptation of the game. Those missiles follow a curved trajectory and can be destroyed by [[Rayman]]'s [[Magic fist|shots]], constituting on the other hand an additional protection for the [[pirate]], and making it notably harder to use charged [[Magic fist|shots]]. They take six yellow [[Magic fist|shots]] to defeat and mostly appear in the late levels of the game.
The red colour represents the highest rank of [[Henchman 800]], above [[Green Henchman 800|green]], [[Purple Henchman 800|purple]] and [[Yellow Henchman 800|yellow]]. They fire homing missiles which look like miniature brown versions of those used by the [[Grolgoth]] in the PlayStation version of the game. Those missiles follow a curved trajectory and can be destroyed by [[Rayman]]'s [[Magic fist|shots]], constituting on the other hand an additional protection for the [[pirate]], and making it notably harder to use charged [[Magic fist|shots]]. They take six yellow [[Magic fist|shots]] to defeat and mostly appear in the late levels of the game.


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
RR-PS2-RedHenchman-Attack.jpg|Red [[Henchman 800|Henchmen 800]] shooting homing missiles at [[Rayman]].
RR-PS2-RedHenchman-Attack.jpg|Red [[Henchman 800|Henchmen 800]] shooting homing missiles at [[Rayman]].
RR-PS2-RedHenchman-HookAttack.jpg|A red [[Henchman 800]] attacking [[Rayman]] with its hook.
RR-PS2-RedHenchman-HookAttack.jpg|A red [[Henchman 800]] attacking [[Rayman]] with its hook.
RedPirate.jpg|Two red [[Henchman 800|Henchmen 800]] guarding the entrance to Admiral [[Razorbeard]]'s room.
RedPirate.jpg|Two red [[Henchman 800|Henchmen 800]] guarding the entrance to [[Admiral Razorbeard]]'s room.
Croche pied (Sbire Rouge).jpg|A red [[Henchman 800]] about to trip the [[Spyglass Pirate]] up.
Croche pied (Sbire Rouge).jpg|A red [[Henchman 800]] about to trip the [[Spyglass Pirate]] up.
Carcasses de Sbires Rouges.jpg|The remains of red [[Henchman 800|Henchmen 800]] in [[the Menhir Hills]].
Carcasses de Sbires Rouges.jpg|The remains of red [[Henchman 800|Henchmen 800]] in [[the Menhir Hills]].
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| species = [[Robo-Pirate]]
| species = [[Robo-Pirate]]
| appears in = ''[[Rayman 2 Forever]]''
| appears in = ''[[Rayman 2 Forever]]''
| location = [[The Precipice]], [[Tomb of the Ancients]]
| location = [[The Precipice]], the [[Tomb of the Ancients]]
| resistance = [[Image:Lifebar12.png|''12 HP'']]
| resistance = [[Image:Lifebar12.png|''12 HP'']]
| attacks = Energy projectile, drilling upwards from ground
| attacks = Energy projectile, drilling upwards from ground
}}
}}


==[[Rayman 2 Forever|Game Boy Color version of ''Rayman 2'']]==
==In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']]==
Only two red Henchman 800 appear. Both act as the bosses: one is fought in [[the Precipice]], the other in the [[Tomb of the Ancients]] (the final level in this version). Their resistance is much higher than that of any Henchman 800 in the original version. The two fights are carried out in an identical fashion. Apart from their high resistance, these pirates bear some minor differences from standard ones: their energy projectiles are green, and they can transform their legs (rather than one of their arms) into drills, giving them a resemblance to a jackhammer. No other Robo-Pirates are encountered in ''Rayman 2 Forever''; although dialogue and intertitles indicate that Rayman's goal is to defeat [[Admiral Razorbeard]], the defeat of the red Henchman in Tomb of the Ancients is treated as a decisive victory by the characters.
Only two red Henchman 800 appear. Both act as the bosses: one is fought in [[the Precipice]], the other in the [[Tomb of the Ancients]] (the final level in this version). Their [[resistance]] is much higher than that of any [[Henchman 800]] in the original version. The two fights are carried out in an identical fashion. Apart from their high [[resistance]], these [[Robo-Pirate|pirates]] bear some minor differences from standard ones: their energy projectiles are green, and they can transform their legs (rather than one of their arms) into drills, giving them a resemblance to a jackhammer. No other [[Robo-Pirate]]s are encountered in ''[[Rayman 2 Forever]]''; although dialogue and intertitles indicate that [[Rayman]]'s goal is to defeat [[Admiral Razorbeard]], the defeat of the red [[Henchman 800|Henchman]] in [[Tomb of the Ancients]] is treated as a decisive victory by the characters.
{{clear}}
{{clear}}


==In ''Rayman M''==
==In ''[[Rayman M]]''/''[[Rayman Arena]]''==
{{quote|text=A [[Robo-Pirate|robot pirate]]'s life is simple: be best, waste others, beat them to a pulp if necessary, have no mercy...|sign=Manual|source=''[[Rayman M]]''}}
{{quote|text=A [[Robo-Pirate|robot pirate]]'s life is simple: be best, waste others, beat them to a pulp if necessary, have no mercy...|sign=Manual|source=''[[Rayman M]]''}}
[[File:Henchman 800.jpg|thumb|230px|right|Official artwork of the Henchman 800 from ''[[Rayman M]]''.]]
[[File:Henchman 800.jpg|thumb|230px|right|Official artwork of the Henchman 800 from ''[[Rayman M]]''.]]


A particular Red Henchman 800 is one of the five playable characters that are initially available in ''[[Rayman M]]''. He looks like the other red Henchmen, apart from the fact that he has a built-in jet pack, which he uses to glide.
A particular red Henchman 800 is one of the five playable characters that are initially available in ''[[Rayman M]]''. He looks like the other red [[Henchman 800|Henchmen]], apart from the fact that he has a built-in jet pack, which he uses to glide.


The manual for the GameCube and Xbox versions of ''[[Rayman Arena]]'', the American localisation of ''Rayman M'', offers the following description of the Henchman 800:
The manual for the GameCube and Xbox versions of ''[[Rayman Arena]]'', the North American localisation of ''[[Rayman M]]'', offers the following description of the [[Henchman 800]]:


<blockquote>'''Profession:''' Small-Time Bad Guy. <br>
<blockquote>'''Profession:''' Small-Time Bad Guy. <br>
'''Likes:''' Terrorizing the weak, drinking drain oil with his [[Robo-Pirate|robots pals]], and causing chaos. <br>
'''Likes:''' Terrorizing the weak, drinking drain oil with his [[Robo-Pirate|robots pals]], and causing chaos. <br>
'''Dislikes:''' Ending up as spare parts, [[Dark Globox]]'s games, and [[Razorbeard]]'s punishments. <br>
'''Dislikes:''' Ending up as spare parts, [[Dark Globox]]'s games, and [[Admiral Razorbeard|Razorbeard]]'s punishments. <br>
'''Address:''' At the local bar in the port, amidst the singing and smoke.</blockquote>
'''Address:''' At the local bar in the port, amidst the singing and smoke.</blockquote>


{{clear}}
{{clear}}


==Original version of ''[[Rayman 3]]''==
==In the original version of ''[[Rayman 3]]''==
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]]
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|A hidden chamber containing statues of [[Robo-Pirate]]s and [[Admiral Razorbeard]].]]


Inanimate red Henchmen appear alongside [[Gorilla Pirates]], [[Spyglass Pirate]]s and [[Razorbeard]] in a cameo appearance in the [[Hoodlum Headquarters]]. They can be found in the third level via a hidden passage inside some machinery, they are set up in a manner evocative of ''[http://en.wikipedia.org/wiki/The_Last_Supper_(Leonardo_da_Vinci) The Last Supper]'', by Leonardo da Vinci.
Inanimate red Henchmen appear alongside [[Gorilla Pirates]], [[Spyglass Pirate]]s and [[Admiral Razorbeard|Razorbeard]] in a cameo appearance in the [[Hoodlum Headquarters]]. They can be found in the third level via a hidden passage inside some machinery, they are set up in a manner evocative of ''[http://en.wikipedia.org/wiki/The_Last_Supper_(Leonardo_da_Vinci) The Last Supper]'', by Leonardo da Vinci.


{{clear}}
{{clear}}
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}}
}}


==[[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]==
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]==
Red Henchman 800 make an appearance in this game, but are the weakest iteration of [[Henchman 800]], less powerful than the [[Blue Henchman 800 (Rayman 3 (Game Boy Advance))|blue]], [[Grey Henchman 800|grey]] and [[Green Henchman 800|green]] models.
Red Henchman 800 make an appearance in this game, but are the weakest iteration of [[Henchman 800]], less powerful than the [[Blue Henchman 800 (Rayman 3 (Game Boy Advance))|blue]], [[Grey Henchman 800|grey]] and [[Green Henchman 800|green]] models.


They shoot yellow projectiles to attack [[Rayman]], akin to many other models of Henchman 800. Unlike some of the other varieties of Henchman 800, this variety will actively patrol the platform they are situated on, and will even advance toward [[Rayman]] in combat, should he back away. They have low defensive capabilities, being able to be destroyed with two punches, they will either fall forwards or backwards when defeated and explode, depending on where the final strike is made.
They shoot yellow projectiles to attack [[Rayman]], akin to many other models of [[Henchman 800]]. Unlike some of the other varieties of [[Henchman 800]], this variety will actively patrol the platform they are situated on, and will even advance toward [[Rayman]] in combat, should he back away. They have low defensive capabilities, being able to be destroyed with two [[Telescopic fist|punches]], they will either fall forwards or backwards when defeated and explode, depending on where the final strike is made.


Red Henchman 800 also appear in some of the cutscenes within the game, with an identical appearance to their ''[[Rayman 2]]'' counterparts. However, in-game, their visible eye is coloured red, instead of green.
Red Henchman 800 also appear in some of the cutscenes within the game, with an identical appearance to their ''[[Rayman 2]]'' counterparts. However, in-game, their visible eye is coloured red, instead of green.


<gallery widths="240px" heights="160px" class="sprite">
<gallery widths="240px" heights="160px" class="sprite">
Red_Henchman_Shoot.PNG|A Red Henchman 800 fires an energy projectile.
Red_Henchman_Shoot.PNG|A red Henchman 800 fires an energy projectile.
Red_Henchman_Patrol.PNG|A patrolling Red Henchman 800.
Red_Henchman_Patrol.PNG|A patrolling red Henchman 800.
Red_Henchman_English.PNG|Red Henchmen 800 seen in the introduction cutscene.
Red_Henchman_English.PNG|Red Henchmen 800 seen in the introduction cutscene.
Red_Henchman_English_2.PNG|Red Henchmen 800 seen in the cutscene before the [[Razor Slide]] level.
Red_Henchman_English_2.PNG|Red Henchmen 800 seen in the cutscene before the [[Razor Slide]] level.
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{{clear}}
{{clear}}


{{Robo-Pirates}}
{{Robo-Pirates|collapsed=Y}}
{{R2enemies}}
{{R2enemies|collapsed=Y}}


[[fr:Sbire Rouge]]
[[fr:Sbire Rouge]]