Rayman (Atari Jaguar): Difference between revisions
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'''''Rayman''''' for the Atari Jaguar is the most distinct version of the game. This is mostly due to the limitations of the cartridge and the Jaguar system compared to the more powerful and capable PC/consoles. Differences range from levels having major gameplay and design changes to a lower quality soundtrack. It was released in 1995 only to North America. | '''''Rayman''''' for the Atari Jaguar is the most distinct version of the game. This is mostly due to the limitations of the cartridge and the Jaguar system compared to the more powerful and capable PC/consoles. Differences range from levels having major gameplay and design changes to a lower quality soundtrack. It was released in 1995 only to North America. | ||
==Notable differences from the PC/console versions== | ==Notable differences from the PC/console versions== | ||
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* [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] are renamed (Forgotten Swamps and Mr Dark's Château respectively). | * [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] are renamed (Forgotten Swamps and Mr Dark's Château respectively). | ||
* The font and its colors are slightly different. | * The font and its colors are slightly different. | ||
* Some backgrounds are either switched around or | * Some backgrounds are either switched around or colorized differently. | ||
* The scenery is altered in [[the Dream Forest]]. | * The scenery is altered in [[the Dream Forest]]. | ||
* The [[Livingstone|tall Livingstones]] run towards [[Rayman]] when he is close to them. | * The [[Livingstone|tall Livingstones]] run towards [[Rayman]] when he is close to them. | ||
* [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | * [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | ||
* There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. | * There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. Due to this the level design in these areas have been altered. | ||
* Part 3 of [[Eraser Plains]] has a much different design. | * Part 3 of [[Eraser Plains]] has a much different design. | ||
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</gallery> | </gallery> | ||
==[[Candy Château]] design== | ===[[Candy Château]] design=== | ||
One of the well known changes in the Atari Jaguar version is the heavily altered design of [[Mr Dark's Dare]]. Instead of riding on a [[frying pan]] in part 1, [[Rayman]] must follow several arrows of [[Ting]]s to reach the [[exit sign]]. In this phase are the [[corkscrew]]s and [[Swiss army knife|Swiss army knives]]; these assets are only used in this version and later on in ''[[Rayman Designer]]''. Part 2 is also changed; [[Bad Rayman]] does not appear at all, but more exclusive dangers like the blue lemonade pools with little icing platforms appear. Part 3 is removed from this version. | One of the well known changes in the Atari Jaguar version is the heavily altered design of [[Mr Dark's Dare]]. Instead of riding on a [[frying pan]] in part 1, [[Rayman]] must follow several arrows of [[Ting]]s to reach the [[exit sign]]. In this phase are the [[corkscrew]]s and [[Swiss army knife|Swiss army knives]]; these assets are only used in this version and later on in ''[[Rayman Designer]]''. Part 2 is also changed; [[Bad Rayman]] does not appear at all, but more exclusive dangers like the blue lemonade pools with little icing platforms appear. Part 3 is removed from this version. | ||
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CCJag4.PNG|The first part features [[Swiss army knife|Swiss army knives]] and [[corkscrew]]s. | CCJag4.PNG|The first part features [[Swiss army knife|Swiss army knives]] and [[corkscrew]]s. | ||
CCJag8.PNG|In the second part, [[Rayman]] must cross the blue lemonade pools by jumping on the tiny floating bits of icing. | CCJag8.PNG|In the second part, [[Rayman]] must cross the blue lemonade pools by jumping on the tiny floating bits of icing. | ||
</gallery> | |||
==Development== | |||
''Main article: [[Rayman (early production)]]'' | |||
In recent years following the release of the game, many prototypes and a beta of the Atari Jaguar version have been leaked. The gameplay mechanics were notably different in the prototype. Some animations [[Rayman]] did like the handstand ended up being scrapped, the [[Ting]] counter was originally an enemy counter, and a [[mosquito]] appeared stationary. | |||
The beta version is more similar to the final version, although there are many differences between the two. Glitches in the beta can sometimes render it unplayable, especially if it's played on a Jaguar emulator. | |||
Some scrapped objects like [[cloud]]s with eyes can only be found through [[Rayman Designer hacking|the hacking of ''Rayman Designer'']]. | |||
<gallery widths="320px" heights="224px" class="sprite"> | |||
RaymanJaguarMosquito.png|A [[mosquito]] standing still in the air. | |||
RaymanJaguarDemo.png|Many elements in this prototype were scrapped from the final version. | |||
RaymanJaguarNova.png|A glowing arrow indicates when [[Rayman]]'s [[telescopic fist]] is fully charged. | |||
BetaEnemies.jpg|These unidentified enemies in this prototype are holdovers from the game's [[Rayman (cancelled prototype)|cancelled Super Nintendo Entertainment System version]]. | |||
R1ProtoMap.png|[[The valley|The world map]], as seen in the early Atari Jaguar prototype. | |||
</gallery> | </gallery> | ||