Rayman 3: Difference between revisions
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''"Rayman 3" redirects here. For other uses, see [[Rayman 3 (disambiguation)]].'' | ''"Rayman 3" redirects here. For other uses, see [[Rayman 3 (disambiguation)]].'' | ||
'''''Rayman 3: Hoodlum Havoc''''' is the sequel to ''[[Rayman 2: The Great Escape]]''. It was released starting on the 3rd of March 2003 for the Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, [[Rayman 3 (GBA)|Game Boy Advance]], Nokia N-GAGE, PC, and Mac. ''Rayman 3'' was 3D, with graphics similar to ''[[Rayman Revolution|Rayman 2: Revolution]]''. However, ''Rayman 3'''s levels were a series of "action stages" as opposed to having a single level per world (as were most of Rayman 2's). Also unlike ''Rayman 2'' and especially ''Revolution'', the levels strictly followed a "movie"-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman]] falling in [[Begoniax]]'s outhouse) instead of returning to a location in the adventure. ''Rayman 3'' also featured a scoring system, and players could post their final scores on the then-new [[RaymanZone]] website. This is still possible however, as the [[Pirate-Community]] now has its very own [[Hall Of Fame]][http://raymanpc.com/?p=hof]. | '''''Rayman 3: Hoodlum Havoc''''' is the sequel to ''[[Rayman 2: The Great Escape]]''. It was released starting on the 3rd of March 2003 for the Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, [[Rayman 3 (GBA)|Game Boy Advance]], Nokia N-GAGE, PC, and Mac. ''Rayman 3'' was 3D, with graphics similar to ''[[Rayman Revolution|Rayman 2: Revolution]]''. However, ''Rayman 3'''s levels were a series of "action stages" as opposed to having a single level per world (as were most of Rayman 2's). Also unlike ''Rayman 2'' and especially ''Revolution'', the levels strictly followed a "movie"-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman]] falling in [[Begoniax]]'s outhouse) instead of returning to a location in the adventure. ''Rayman 3'' also featured a scoring system, and players could post their final scores on the then-new [[RaymanZone]] website. This is still possible however, as the [[Pirate-Community]] now has its very own [[Hall Of Fame]] <sup>[http://raymanpc.com/?p=hof]</sup>. | ||
==Worlds== | ==Worlds== | ||
Similar to the gap between ''[[Rayman 1|Rayman]]'' and ''Rayman 2'', all locations in ''Rayman 3'' were new and unconnected to previous games. However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from ''Rayman'', and the plains, coasts, and fortresses from ''Rayman 2''. One area in particular, | Similar to the gap between ''[[Rayman 1|Rayman]]'' and ''Rayman 2'', all locations in ''Rayman 3'' were new and unconnected to previous games. However, they are still the same environments as Rayman's games tend to stick with: the mountains, forests, and swamps from ''Rayman'', and the plains, coasts, and fortresses from ''Rayman 2''. One area in particular, [[the Fairy Council]], was alluded to in ''Rayman 2'', and one of [[Count Razoff]]'s ancestors (most likely his father) supposedly shot [[Space Mama]]; these allusions make ''Rayman 3'''s locations generally regarded as still being in the same canon as ''Rayman'' and especially ''Rayman 2''. | ||
''Rayman 3'''s worlds in particular picked up on a lot of things ''Rayman 2'' and ''Revolution'' lacked: unique environments. While | ''Rayman 3'''s worlds in particular picked up on a lot of things ''Rayman 2'' and ''Revolution'' lacked: unique environments. While [[the Iron Mountains]] and [[the Menhir Hills]] pretty much looked the same, ''Rayman 3'' 's worlds were vast and varied. Many elements from ''Revolution'' were included in ''Rayman 3'' 's worlds--the most evident of these are the ambient sounds (for example, [[the Desert of the Knaaren]] has the same ambiance as [[beneath the Sanctuary of Rock and Lava]]) and the unique lighting. ''Rayman 3'' also had many instances of stained glass windows, also a previous characteristic of [[the Lava Sanctuary]]. | ||
''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'' 's locations, though not as surreal. Many odd locales dot ''Rayman 3'' 's small collection of worlds, such as in | ''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'' 's locations, though not as surreal. Many odd locales dot ''Rayman 3'' 's small collection of worlds, such as in [[the Fairy Council]] and [[the Longest Shortcut]]. | ||
Finally, ''Rayman 3'' included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), and an | Finally, ''Rayman 3'' included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from [[the Fairy Council]]), and an apparently "frozen" state of [[Admiral Razorbeard]] and his [[Robo-Pirate Army]]. | ||
==Plot== | ==Plot== | ||
When André is | When André is frightened so much he turns into a Dark Lum, he transforms a lot of the other Red Lums into Dark Lums too. The Dark Lums steal the fur from other animals and use it to weave costumes for themselves, becoming 'Hoodlums'. When André, dressed up in a Hoodlum costume, starts heading towards Rayman, Globox and Murfy, the latter two desperately try to wake Rayman up. Globox eventually becomes so frightened he accidently pulls off Rayman's hand and runs off with them. Murfy picks up Rayman by the hair and flies off with him, waking him up. More Hoodlums try to shoot down Murfy and Rayman as they fly away, but they both escape. They then begin searching for Globox and Rayman's hands. | ||
However, when, they find Globox and Rayman gets his hands back, André, along with two slapdashes, pursue the large toad. Rayman and Murfy go following him into the building of the Fairy Council. Rayman soon defeats André's Hoodlum costume, which drops a Laser-Washing-Detergeant Can behind, and André flees towards | However, when, they find Globox and Rayman gets his hands back, André, along with two slapdashes, pursue the large toad. Rayman and Murfy go following him into the building of the Fairy Council. Rayman soon defeats André's Hoodlum costume, which drops a Laser-Washing-Detergeant Can behind, and André flees towards [[the Heart of the World]], wanting to gain ower from there. After Rayman tries out the Laser-Washing Detergeant, called 'combat fatigues', he and Murfy pursure André to stop him from getting to his destination. They find Globox along the way, who accidentally swallows the Dark Lum Lord. | ||
==Score System== | ==Score System== | ||
Rayman 3 was the second game to have a score system (after ''[[Rayman 2: Revolution]]''), and the first for the score system to be in an arcade-style format. This score system allowed players to upload their scores onto RaymanZone's Lums Quest. The score system increased the replay value of ''Rayman 3''. The scoring system followed this formula:<br> | Rayman 3 was the second game to have a score system (after ''[[Rayman 2: Revolution]]''), and the first for the score system to be in an arcade-style format. This score system allowed players to upload their scores onto [[RaymanZone]]'s Lums Quest. The score system increased the replay value of ''Rayman 3''. The scoring system followed this formula:<br> | ||
#Collect a [[Jewel]] / Break a Piggy Bank / Defeat a Hoodlum | #Collect a [[Jewel]] / Break a Piggy Bank / Defeat a Hoodlum | ||
#Points are added to Score | #Points are added to Score | ||
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* The [[manual]] that [[Murfy]] has in the beginning of the game has a picture of [[Rayman]]'s head from [[Rayman 1|the original Rayman game]] on the cover. | * The [[manual]] that [[Murfy]] has in the beginning of the game has a picture of [[Rayman]]'s head from [[Rayman 1|the original Rayman game]] on the cover. | ||
* Throughout the game, there are sharp posts that you can stick [[plum]]s on top of to gain access to higher areas. On these posts are pictures of a [[Livingstone]]s from [[Rayman 1|the original Rayman game]]. | * Throughout the game, there are sharp posts that you can stick [[plum]]s on top of to gain access to higher areas. On these posts are pictures of a [[Livingstone]]s from [[Rayman 1|the original Rayman game]]. | ||
* | * [[The Fairy Council]] and [[the Heart of the World]] were first mentioned in ''[[Rayman 2: The Great Escape|Rayman 2]]'', and only now make an appearance in Rayman 3. | ||
* Sometimes, when you start hitting [[Globox]], he says "You were nicer in [[Rayman 2]]!", referring to [[Rayman]]'s sudden change of personality in this game. | * Sometimes, when you start hitting [[Globox]], he says "You were nicer in ''[[Rayman 2: The Great Escape|Rayman 2]]''!", referring to [[Rayman]]'s sudden change of personality in this game. | ||
* There are lots of secret rooms in the game, but three of them refer to [[Rayman 2]]. One, located in [[the Longest Shortcut]], has a statue of [[Ly]] in it. | * There are lots of secret rooms in the game, but three of them refer to ''[[Rayman 2: The Great Escape|Rayman 2]]''. One, located in [[the Longest Shortcut]], has a statue of [[Ly the Fairy|Ly]] in it. Another, in the [[Hoodlum Headquarters]], has statues of [[Razorbeard]] and some of his Robo-Pirates sitting at a table, in the style of 'The Last Supper' painting by Leonardo da Vinci. Also, in [[Razoff]]'s mansion, one of the many different statues is of a snake which appears to be [[Sssssam]] the Snake from ''[[Rayman 2: The Great Escape|Rayman 2]]''. | ||
* At the beginning of the third part of | * At the beginning of the third part of [[the Fairy Council]], when [[Rayman]] and [[Murfy]] are looking for [[André]] and [[Globox]], [[Murfy]] tells [[Rayman]] to hurry or else "[[André|he]]'ll start telling everyone he's your father!". This is a reference to the famous scene from the film, ''Star Wars Episode V: The Empire Strikes Back'', in which the villain, Darth Vader, reveals to the hero, Luke Skywalker, that he is his father. | ||
* In | * In [[the Fairy Council]], when [[Rayman]] and [[Murfy]] pursue [[André]], the Dark Lum Lord throws a [[Ludiv]] away from her home, saying Zelda needs her, before hiding in the [[Ludiv]]'s home. Zelda is a major character from the popular video game series ''The Legend of Zelda''. | ||
* In the [[Bog of Murk]], inside [[Razoff]]'s house is a room with a large mirror. If Rayman is left in idle in front of it, he'll make a face at himself and notice he has something stuck in his teeth, pulling it out. | * In the [[Bog of Murk]], inside [[Razoff]]'s house is a room with a large mirror. If Rayman is left in idle in front of it, he'll make a face at himself and notice he has something stuck in his teeth, pulling it out. | ||