Rayman 3 (early production): Difference between revisions
Hunchman801 (talk | contribs) m Manual of style, replaced: 're → are (2), aren't → are not |
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===Ghost levels=== | ===Ghost levels=== | ||
The third and fourth parts of [[the Bog of Murk]] appear to have originally been the same map, but ended up being separated. Both parts retained a prototype copy of the other where only a few gems are present, elements like [[meadowscrew]]s are non-functional, and there | The third and fourth parts of [[the Bog of Murk]] appear to have originally been the same map, but ended up being separated. Both parts retained a prototype copy of the other where only a few gems are present, elements like [[meadowscrew]]s are non-functional, and there are no enemies or [[cage]]s. These areas can be accessed in-game with hacks or glitches. | ||
===Debugging features=== | ===Debugging features=== | ||
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==Scrapped story== | ==Scrapped story== | ||
According to scrapped dialogues found in the beta demo's game files<ref>[[Rayman Pirate-Community]] discussion forums, ''Rayman 3 - Scrapped Story'', https://raymanpc.com/forum/viewtopic.php?f=13&t=6766&p=542889</ref> | According to scrapped dialogues found in the beta demo's game files,<ref>[[Rayman Pirate-Community]] discussion forums, ''Rayman 3 - Scrapped Story'', https://raymanpc.com/forum/viewtopic.php?f=13&t=6766&p=542889</ref> the early plot differed significantly from that of the final game. Notable differences are, among others: | ||
*[[Murfy]] stayed with [[Rayman]] for a longer period. | *[[Murfy]] stayed with [[Rayman]] for a longer period. | ||
*A character called Ludivine also provided advice to [[Rayman]] and [[Globox]]. She could have been a [[Ludiv]]. | *A character called Ludivine also provided advice to [[Rayman]] and [[Globox]]. She could have been a [[Ludiv]]. | ||