Perfection needs no arms: Difference between revisions
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{{quote|text=Complete every chapter with a perfect score.|sign=Trophy/Gamerscore achievement description|source=''[[Rayman 3 HD]]''}} | {{quote|text=Complete every chapter with a perfect score.|sign=Trophy/Gamerscore achievement description|source=''[[Rayman 3 HD]]''}} | ||
'''Perfection needs no arms''' is one of the unlockable trophies from ''[[Rayman 3 HD]]'' for PlayStation 3 and one of the unlockable Gamerscore achievements from the Xbox 360 version. | '''Perfection needs no arms''' is one of the unlockable trophies from ''[[Rayman 3 HD]]'' for PlayStation 3, and one of the unlockable Gamerscore achievements from the Xbox 360 version. Unlocking it will reward a PlayStation 3 player with a gold trophy, and an Xbox 360 player with 100G. | ||
==Tips and tricks== | ==Tips and tricks== | ||
* The trophy/achievement is unlocked by | * The trophy/achievement is unlocked by obtaining 100% score in every level part. | ||
* Collecting all the [[jewel]]s (especially Green Jewels), defeating [[Hoodlums]], making [[Black Lums]] laughing (in the levels where the [[Grimace]] power can be used), freeing [[Teensies]], pulling levers, spinning [[Meadowscrew]]s, destroying wooden doors, defeating bosses, destroying [[Piggybank]]s, defeating other creatures (like [[Ninja Crab]]s and [[Podocrock]]s), defeating [[Hoodlum]]s with a charged fist (this only works in some Hoodlums), and finding [[Matuvu]]s and [[Tribelle]]s, everything counts to collect points. | * Collecting all the [[jewel]]s (especially Green Jewels), defeating [[Hoodlums]], making [[Black Lums]] laughing (in the levels where the [[Grimace]] power can be used), freeing [[Teensies]], pulling levers, spinning [[Meadowscrew]]s, destroying wooden doors, defeating bosses, destroying [[Piggybank]]s, defeating other creatures (like [[Ninja Crab]]s and [[Podocrock]]s), defeating [[Hoodlum]]s with a charged fist (this only works in some Hoodlums), and finding [[Matuvu]]s and [[Tribelle]]s, everything counts to collect points. | ||
* | * Understanding how the scoring system works, such as the duration time of combos is also an important key to obtaining 100% in every level part. | ||
* Knowing the points of every action in the game helps the player to formulate better combos to get higher scores. | * Knowing the points of every action in the game helps the player to formulate better combos to get higher scores. | ||
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* Collecting objects, destroying objects, interacting with objects and defeating enemies with a combat fatigue ([[Vortex]], [[Heavy Metal Fist]], [[Lockjaw]], [[Shock Rocket]] and [[Throttle Copter]] double the points and increase the chapter scoring significantly. | * Collecting objects, destroying objects, interacting with objects and defeating enemies with a combat fatigue ([[Vortex]], [[Heavy Metal Fist]], [[Lockjaw]], [[Shock Rocket]] and [[Throttle Copter]] double the points and increase the chapter scoring significantly. | ||
* Knowing the level structure | * Knowing the level structure, enemies locations, and objects placements also help to formulate better scoring strategies. | ||
* If the player arrives | * If the player arrives at the end of a level part and has not achieved 100%, the player can immediately exit the game and restart the level part (In the PlayStation 3 version, the game only saves after the score percentage displaying). | ||
==See also== | ==See also== | ||