Mystical Munkeys: Difference between revisions

m [[Back to Origins]]: Manual of style, replaced: aren't → are not
Steo (talk | contribs)
No edit summary
Line 22: Line 22:
==Original version==
==Original version==
==Area 1==
==Area 1==
The team needs to use their [[Wall run|running on walls]] power to progress. They must avoid the pits and the spikes. The first [[Skull Coin]] can be collected by [[Helicopter|gliding]] in between two [[Antitoon|Darktoons]] attached to a wall. The second [[Skull Coin]] can be found by [[Wall run|running up on the wall]] that is located to the left of the exit.
The heroes will need to use the power to [[Wall run|run on walls]] in order to progress, as they avoid the pits and spikes. The first [[Skull Coin]] can be collected by [[Helicopter|gliding]] in between two [[Antitoon|Darktoons]] attached to a wall. The second [[Skull Coin]] can be found by [[Wall run|running up on the wall]] which is located to the left of the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Mystical Munkeys 1.jpg|The clothesline acts like a zip-line.
Mystical Munkeys 1.jpg|The clothesline acts like a zip-line.
Mystical Munkeys 2.jpg|The [[Fakir]]s long beard can be pulled on to help get across.
Mystical Munkeys 2.jpg|The [[Fakir]]s long beard can be used as a vine to help get across.
</gallery>
</gallery>
===[[Relic]] 1===
[[File:Mystical Munkeys first relic.png|thumb|right|320px|The first [[relic]] can be found to the right of [[Rayman]].]]
The first [[relic]] can be found in this area; it is located to the right of the second [[fakir]] that the heroes will encounter, embedded in a hole in the wall.
{{clear}}


==Area 2==
==Area 2==
[[File:Mystical Munkeys 3.jpg|320px|thumb|right|The [[stone man]] returns as an enemy.]]
[[File:Mystical Munkeys 3.jpg|320px|thumb|left|The [[stone man]] returns as an enemy.]]
Now the team is at the snowy environment filled with icy platforms and chasms. Once the players move upwards, they will encounter an enemy that is familiar to [[Rayman]]; the [[stone man]]. The enemy has not been seen since [[Rayman 1|the original ''Rayman'' game]]. He acts similar to how he did in [[Rayman 1|the original game]]; he throws [[lava rock]]s at the players. Once the [[stone man]] is defeated, the team can move on. The third [[Skull Coin]] is located at the left in the middle of two ropes. The first secret area is right underneath the third rope. The team can now continue up to the exit.
The heroes arrive at a snowy environment filled with icy platforms and chasms. Once they ascend, they will encounter an enemy that is familiar to [[Rayman]]; the [[stone man]], who has not been seen since [[Rayman 1|the original ''Rayman'' game]]. He acts similar to how he did in [[Rayman 1|the original game]]; he throws [[lava rock]]s at the players. Once the [[stone man]] has been defeated, the heroes can proceed. The third [[Skull Coin]] is located to the left in the middle of two ropes. The first secret area can be found right underneath the third rope. The heroes can then proceed to the exit.


{{Clear}}
{{Clear}}


===Secret area 1===
===Secret area 1===
[[File:Mystical Munkeys 4.jpg|320px|thumb|left|The first secret area of the level.]]
[[File:Mystical Munkeys 4.jpg|320px|thumb|right|The first secret area of the level.]]
The players can defeat the [[Livingstone|Lividstones]] in two ways. One way can be done manually, the other is breaking the blocks of ice to make the large platform collapse to crush the [[Livingstone|Lividstones]]. When all are defeated, the [[Electoon]] [[cage]] can be broken open.
The heroes can defeat the [[Livingstone|Lividstones]] in two ways. One way is to defeat them manually, while the other is by breaking the ice blocks, making the large platform collapse and crush the [[Livingstone|Lividstones]]. Once they have all been defeated, the [[Electoon]] [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 3==
==Area 3==
Back inside the cave, the meditating [[Fakir]]s will be needed to advance past the dangerous spikes. The fourth [[Skull Coin]] can be found hiding behind some kind of clothing. The heroes face many [[Antitoon|Darktoons]] as they progress. The fifth [[Skull Coin]] is located between two biting [[Antitoon|Darktoons]].
The heroes enter the cave again, where the meditating [[Fakir]]s will be needed to help them pass the dangerous spikes. The fourth [[Skull Coin]] can be found hiding behind some kind of clothing. The heroes face many [[Antitoon|Darktoons]] as they progress. The fifth [[Skull Coin]] is located between two biting [[Antitoon|Darktoons]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 48: Line 54:
Mystical Munkeys 6.jpg|The fifth [[Skull Coin]] of the level.
Mystical Munkeys 6.jpg|The fifth [[Skull Coin]] of the level.
</gallery>
</gallery>
===[[Relic]] 2===
[[File:Mystical Munkeys second relic.png|thumb|right|320px|The second [[relic]] can be found to the left of [[Rayman]]'s feet.]]
The second [[relic]] can be found in this area near a [[swingman]] and a [[fakir]] with a long beard.
{{clear}}


==Area 4==
==Area 4==
[[File:Mystical Munkeys 7.jpg|320px|thumb|right|The [[Stone man|stone men]] throw [[lava rock]]s that can now bounce off the walls.]]
[[File:Mystical Munkeys 7.jpg|320px|thumb|left|The [[Stone man|stone men]] throw [[lava rock]]s that can now bounce off the walls.]]
Switching back into the snowy environment, the team will counter against [[lava rock]]s being thrown by the [[stone man]]. Moving up while avoiding the [[lava rock]]s lead up to where the [[stone man]] can be defeated. After moving on and destroying another [[stone man]], the team can continue up towards the exit.
Arriving back to a snowy environment, the heroes will need to counter against [[lava rock]]s being thrown by the [[stone man]]. The [[lava rock]]s can be attacked or avoided as the heroes defeat the [[stone man]]. As the heroes proceed, they will need to defeat another [[stone man]], then they can proceed to the exit.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
[[File:Mystical Munkeys 8.jpg|320px|thumb|left|A meditating [[Fakir]].]]
[[File:Mystical Munkeys 8.jpg|320px|thumb|right|A meditating [[Fakir]].]]
Once again into the cave, more [[Antitoon|Darktoons]] appear, as well as [[Darkroot]]s. Using the [[wall run]] ability will come in handy to advance. After a while, the second secret area can be found by dropping down next to a small [[Darkroot]]. Once completed, the heroes can go to the nearby exit.
Once again into the cave, more [[Antitoon|Darktoons]] appear, as well as [[Darkroot]]s. Using the [[wall run]] ability will come in handy to advance. After a while, the second secret area can be found by dropping down next to a small [[Darkroot]]. Once completed, the heroes can go to the nearby exit.


{{Clear}}
{{Clear}}
===[[Relic]] 3===
[[File:Mystical Munkeys third relic.png|thumb|left|320px|The third [[relic]] can be found directly above [[Rayman]].]]
The third [[relic]] can be found just as the heroes enter this area; it is located on a flag in the background.
{{clear}}


===Secret area 2===
===Secret area 2===
[[File:Mystical Munkeys 9.jpg|320px|thumb|right|The second secret area, with loop-d-loops.]]
[[File:Mystical Munkeys 9.jpg|320px|thumb|right|The second secret area, with loop-d-loops.]]
The loop-d-loop will have to be [[Running|run]] on in order to reach the several [[Stone man|stone men]] in the area. A couple of them are even standing on the walls. When all of them are destroyed, the [[cage]] can be broken open.
The heroes will need to [[Running|run]] on the loop-d-loop in order to reach the [[Stone man|stone men]] in the area. A couple of them are even standing on the walls. Once all of them have been defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}
Line 69: Line 87:
==Area 6==
==Area 6==
[[File:Mystical Munkeys 10.jpg|320px|thumb|left|The sixth area.]]
[[File:Mystical Munkeys 10.jpg|320px|thumb|left|The sixth area.]]
In the snowy environment, two [[switch]]es attached to a moveable platform need to be taken advantage of to progress. The [[switch]]es will have to be alternatively hit, as [[Darkroot]]s appear on both sides. Once the platform stops at the top, the exit is found to the right.
In the snowy environment, two [[switch]]es attached to an elevator need to be used in order to lift it. The [[switch]]es will need to be used alternatively, as [[Darkroot]]s will appear on both sides. Once the elevator arives at the top, the exit can be found to the right.


{{Clear}}
{{Clear}}


==Area 7==
==Area 7==
This time, the players remain in the same place, as they have to do the same process as they did in the last area, but with more difficulty. The sixth [[Skull Coin]] can be collected through hitting the platform higher than where the [[Skull Coin|coin]] is and dropping down to the right where it is. Once the platform hits the top, the exit is to the right.
The heroes remain in the snowy area, where the process will be similar the previous area, except it will be more difficult. The sixth [[Skull Coin]] can be collected by hitting the switch, making the elevator raise to a higher altitude than the [[Skull Coin|coin]]'s position, then dropping down to the right to collect it. Once the elevator reaches the top, the exit can be found to the right.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 83: Line 101:
==Area 8==
==Area 8==
[[File:Mystical Munkeys 13.jpg|320px|thumb|right|The eighth and final area of the level.]]
[[File:Mystical Munkeys 13.jpg|320px|thumb|right|The eighth and final area of the level.]]
All the players have to do is destroy the three [[Stone man|stone men]]. Once completed, the [[Electoon]] [[cage]] can be broken to end the level. The team will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
All the heroes will need to do is defeat the three [[Stone man|stone men]]. Once they have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that have been collected throughout the level.


{{Clear}}
{{Clear}}