Port 'O Panic: Difference between revisions
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==Area 1== | ==Area 1== | ||
Throughout the first area, [[Red Wizard]]s are seen runing back and forth, while caught under the jaw of [[Antitoon|Darktoons]]. If the heroes defeat all of the [[Antitoon|Darktoons]] and save the [[Red Wizard]]s, the player will unlock the trophy/achievement, [[No Panic!]]. The first secret area of the level can be found by using a wooden teeter-totter in order to reach a [[Red Wizard]] to its upper left; the heroes can find the entrance to their left by climbing up some platforms. As the heroes proceed, they will need to avoid scattered flames, while optionally saving the [[Red Wizard]]s. The | Throughout the first area, [[Red Wizard]]s are seen runing back and forth, while caught under the jaw of [[Antitoon|Darktoons]]. If the heroes defeat all of the [[Antitoon|Darktoons]] and save the [[Red Wizard]]s, the player will unlock the trophy/achievement, [[No Panic!]]. The first secret area of the level can be found by using a wooden teeter-totter in order to reach a [[Red Wizard]] to its upper left; the heroes can find the entrance to their left by climbing up some platforms. As the heroes proceed, they will need to avoid scattered flames, while optionally saving the [[Red Wizard]]s. The heroes can not [[Swimming|swim]] underwater yet, meaning some underwater [[Lum (UbiArt games)|Lums]] can not be obtained on their first visit; the power to do so can be acquired by saving [[Annetta Fish]] later in the level. The heroes can proceed to find the exit nearby. | ||
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==Area 5== | ==Area 5== | ||
While underwater, the heroes will encounter many [[fish]] in different colours singing a tune. Once they pass them, the heroes will enter into an underwater cavern. The second secret area can be found by [[swimming]] downwards into a tight space. Once the [[Electoon]]s are saved, the heroes can proceed, while carefully avoiding the pink [[spiky fish]]. Along the way, the heroes will also encounter some electrical [[jellyfish]], and sharp spikes that will pop out as | While underwater, the heroes will encounter many [[fish]] in different colours singing a tune. Once they pass them, the heroes will enter into an underwater cavern. The second secret area can be found by [[swimming]] downwards into a tight space. Once the [[Electoon]]s are saved, the heroes can proceed, while carefully avoiding the pink [[spiky fish]]. Along the way, the heroes will also encounter some electrical [[jellyfish]], and sharp spikes that will pop out as they approach them. The fifth [[Skull Coin]] can be retrieved by avoiding the small group of [[jellyfish]] which are hovering around it. The heroes can now proceed to the exit. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||