Mansion of the Deep: Difference between revisions
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{{RLLevel | {{RLLevel | ||
| name = Mansion of the Deep | | name = Mansion of the Deep | ||
| image = [[File:Mansionofthedeep.png|center|320px| | | image = [[File:Mansionofthedeep.png|center|320px|Mansion of the Deep]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| preceded by = [[The Ninja Dojo]] | | preceded by = [[The Ninja Dojo]] | ||
| followed by = [[Infiltration Station]] | | followed by = [[Infiltration Station]] | ||
| world = [[20,000 Lums Under the Sea]] | | world = [[20,000 Lums Under the Sea]] | ||
| teensies = [[File:Icon1RO.png|15px| | | teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]] | ||
| bronze cup = [[File:Icon1RO.png|15px| | | bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| silver cup = [[File:Icon3RO.png|15px| | | silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| lucky ticket = [[File:Icon4RO.png|15px| | | lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| gold cup = [[File:Icon6RO.png|15px| | | gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
}} | }} | ||
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{{RLLevel | {{RLLevel | ||
| name = Mansion of the Deep - Invaded | | name = Mansion of the Deep - Invaded | ||
| image = [[File:Invaded4.png|center|320px| | | image = [[File:Invaded4.png|center|320px|Mansion of the Deep - Invaded]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| world = [[20,000 Lums Under the Sea]] | | world = [[20,000 Lums Under the Sea]] | ||
| teensies = [[File:Icon3RO.png|15px| | | teensies = [[File:Icon3RO.png|15px|3]] | ||
}} | }} | ||
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It is unlocked once the original level is completed and if the player(s) gets far enough in the first world. | It is unlocked once the original level is completed and if the player(s) gets far enough in the first world. | ||
The level is divided in three sections: | The level is divided in three sections: | ||
* The first section begins in the left wing of the original level, close to the [[switch]] that shuts down the electricity in the left wing. The player(s) must head to the entrance of the left wing; however, the room is no more flooded, but some plants and vines grew up due to the presence of the invaders. | * The first section begins in the left wing of the original level, close to the [[switch]] that shuts down the electricity in the left wing. The player(s) must head to the entrance of the left wing; however, the room is no more flooded, but some plants and vines grew up due to the presence of the invaders. | ||
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===Trivia=== | ===Trivia=== | ||
* A glitch occurs in the third section: when a player ground pounds onto the final bumper and bounces on the [[Francky]] while they are jumping, they overjump the finish line. The level won't stop, but the player can free the [[Teensie]]s by hoping on them. The timer will stop, but neither does the level. It allows the player to explore the rest of the level. | * A glitch occurs in the third section: when a player ground pounds onto the final bumper and bounces on the [[Francky]] while they are jumping, they overjump the finish line. The level won't stop, but the player can free the [[Teensie]]s by hoping on them. The timer will stop, but neither does the level. It allows the player to explore the rest of the level. | ||
* If the player doesn't get rid of the two [[Livingstone|Lividstones]] standing on the second aquarium, reaches the third section and goes back to the second one, they will see the [[Livingstone|Lividstones]] stuck into this aquarium. | * If the player doesn't get rid of the two [[Livingstone|Lividstones]] standing on the second aquarium, reaches the third section and goes back to the second one, they will see the [[Livingstone|Lividstones]] stuck into this aquarium. | ||