French with Rayman: Difference between revisions

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{{Game
{{Game
| name = English with Rayman
| name = English with Rayman
| image = [[Image:Englisch lernen mit rayman anfaenger pc box550 de.jpg|320px]]
| image = [[File:Englisch lernen mit rayman anfaenger pc box550 de.jpg|320px]]
| published by = Ubisoft
| published by = Ubisoft
| developed by = Ubisoft
| developed by = Ubisoft
| release date =  
| release date =
| genre = 2D platformer, educational game
| genre = 2D platformer, educational game
| gameplay mode = Single player
| gameplay mode = Single player
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==Gameplay==
==Gameplay==
The gameplay in ''English with Rayman'' is the same as that of ''[[Rayman Junior]]''. Rayman's objective is to track down the magic recipe. Throughout the game, Rayman must solve language-based questions in order to find the correct path through the levels. Along the way, he is helped by [[the Magician]] and his cousin [[Andrew]], who speaks in an English accent and wears a brightly coloured top hat which is half-red and half-blue as well as Betilla the Fairy, and what is presumably an English relative of hers (who goes unnamed throughout the game) with a similar designed hat. Often levels require Rayman to work his way through a maze like level finding the correct words within a time limit to cause an exit sign to appear, while others are more linear and play more like a level from the [[Rayman 1|original game]]. Pressing R2 during a level takes you to a 'built in dictionary' where either the Magician or Betilla give hints on how to solve the problems. When all the levels are completed, Rayman is given access to [[Fin|Mr. Dark's lair]], a final level in [[Candy Chateau]] with no educational content.
The gameplay in ''English with Rayman'' is the same as that of ''[[Rayman Junior]]''. Rayman's objective is to track down the magic recipe. Throughout the game, Rayman must solve language-based questions in order to find the correct path through the levels. Along the way, he is helped by [[the Magician]] and his cousin [[Andrew]], who speaks in an English accent and wears a brightly coloured top hat which is half-red and half-blue as well as Betilla the Fairy, and what is presumably an English relative of hers (who goes unnamed throughout the game) with a similar designed hat. Often levels require Rayman to work his way through a maze like level finding the correct words within a time limit to cause an exit sign to appear, while others are more linear and play more like a level from the [[Rayman 1|original game]]. Pressing R2 during a level takes you to a 'built in dictionary' where either the Magician or Betilla give hints on how to solve the problems. When all the levels are completed, Rayman is given access to [[Fin|Mr. Dark's lair]], a final level in [[Candy Chateau]] with no educational content.


Much like in Rayman Junior, the game features the [[Betilla's Garden]] tutorial levels, which can be used to practice Rayman's powers.
Much like in Rayman Junior, the game features the [[Betilla's Garden]] tutorial levels, which can be used to practice Rayman's powers.


==Plot==
==Plot==
''English with Rayman'' is set after the original game. While the Magician is in his garden with [[Betilla the Fairy]], he receives a letter from his English cousin, Andrew. It contains a recipe for a magic spell. However, the Magician is unable to read English. Suddenly [[Mr Dark]] appears, snatches the recipe from the Magician's hands and flees. The Magician then calls Rayman on his telephone and asks him for help.  
''English with Rayman'' is set after the original game. While the Magician is in his garden with [[Betilla the Fairy]], he receives a letter from his English cousin, Andrew. It contains a recipe for a magic spell. However, the Magician is unable to read English. Suddenly [[Mr Dark]] appears, snatches the recipe from the Magician's hands and flees. The Magician then calls Rayman on his telephone and asks him for help.


==Levels==
==Levels==
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=== Other ===
=== Other ===
<gallery>
<gallery>
Image:Engray-title.PNG|The title screen, featuring Rayman in a bowler hat.
Engray-title.PNG|The title screen, featuring Rayman in a bowler hat.
Image:Engray-story2.PNG|Rayman answering the phone call in the opening cutscene.
Engray-story2.PNG|Rayman answering the phone call in the opening cutscene.
Image:Engray-oldmap.png |The game's world map, featuring real-world locations. The World Trade Center can be seen on the right of the screen.
Engray-oldmap.png |The game's world map, featuring real-world locations. The World Trade Center can be seen on the right of the screen.
Image:Engray-altmap.PNG|An alternate version of the world map. It appears that later editions of the game were edited out of sensitivity following the [http://en.wikipedia.org/wiki/September_11_attacks September 11 attacks].
Engray-altmap.PNG|An alternate version of the world map. It appears that later editions of the game were edited out of sensitivity following the [http://en.wikipedia.org/wiki/September_11_attacks September 11 attacks].
</gallery>
</gallery>