Eraser Plains: Difference between revisions
Hunchman801 (talk | contribs) mNo edit summary |
Hunchman801 (talk | contribs) m last edit i promise |
||
| Line 32: | Line 32: | ||
[[Image:MapI1-3PS.jpg|700px|PS version]] | [[Image:MapI1-3PS.jpg|700px|PS version]] | ||
[[File:EP puzzle.png|frame|left|This area features a puzzle for Rayman to observe.]] | [[File:EP puzzle.png|frame|left|This area features a puzzle for [[Rayman]] to observe.]] | ||
==Part 3 (Jaguar)== | ==Part 3 (Jaguar)== | ||
In the Atari Jaguar version, this map is completely different. It starts with a series of [[flying ring]]s, the first few being blocked with spiky [[yin-yang]]s, while in the middle of those is a box of pins topped with a cage to break. Near the end of this level, there's a chequered eraser with a series of sparkles in certain squares - this indicates the safest way to cross several boxes of [[Drawing pin|pins]], which in turn are represented by pink squares. When [[Rayman]] walks on the right ones, he will be able to cross them unhurt, but if he gets them wrong, he will die instantly. | In the Atari Jaguar version, this map is completely different. It starts with a series of [[flying ring]]s, the first few being blocked with spiky [[yin-yang]]s, while in the middle of those is a box of pins topped with a cage to break. Near the end of this level, there's a chequered eraser with a series of sparkles in certain squares - this indicates the safest way to cross several boxes of [[Drawing pin|pins]], which in turn are represented by pink squares. When [[Rayman]] walks on the right ones, he will be able to cross them unhurt, but if he gets them wrong, he will die instantly. | ||