Hatman Ninja: Difference between revisions

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The '''Hatman Ninja''' is one of the enemies introduced in [[Wild, Wild East]] and is a new type of enemy that debuts in ''[[Rayman Adventures]]''. They are creatures that stack upon one another in order to create a barrier to prevent the player from progressing. They are never found alone. If the player happens to come in contact with either one of the Hatman Ninjas, they will kick the player, hurting the player. If the player comes close to a Hatman Ninja, the ninja will try to attack the player with a karate chop. If the player happens to perform a ground pound on top of a Hatman Ninja, they will bounce off the ninja without bubblizing it, similar to [[Baby Dragon Waiter]]s. A gong sound effect will play if the player ground pounds a Hat Ninja.
The '''Hatman Ninja'''<ref>The name comes from the ''[[Rayman Adventures]]'' game files: "hatman" and "ninja".</ref> is one of the enemies introduced in [[Wild, Wild East]] and is a new type of enemy that debuts in ''[[Rayman Adventures]]''. They are creatures that stack upon one another in order to create a barrier to prevent the player from progressing. They are never found alone. If the player happens to come in contact with either one of the Hatman Ninjas, they will kick the player, hurting the player. If the player comes close to a Hatman Ninja, the ninja will try to attack the player with a karate chop. If the player happens to perform a ground pound on top of a Hatman Ninja, they will bounce off the ninja without bubblizing it, similar to [[Baby Dragon Waiter]]s. A gong sound effect will play if the player ground pounds a Hat Ninja.


==Appearance==
==Appearance==
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Basket and Early Hatman Ninja Concept Art.jpg|Concept art featuring an early design of the Hatman Ninja.
Basket and Early Hatman Ninja Concept Art.jpg|Concept art featuring an early design of the Hatman Ninja.
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== References ==
<references />


{{RAenemies}}
{{RAenemies}}