Rayman 2 (PlayStation): Difference between revisions
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→Notable differences from the PC/console versions: Added some observations that I've made while I've been replaying the PS1 version. Tags: Mobile edit Mobile web edit Advanced mobile edit |
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* All cutscenes are fully voice acted. | * All cutscenes are fully voice acted. | ||
* The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps. | * The controls and physics are vastly different from other releases, giving [[Rayman]] more weight in his jumps. | ||
**Swimming Controls are modified so that instead of using two buttons to ascend and descend, the X button causes Rayman to swim forward, with the directional buttons causing him to turn left/right, or pitch upwards or downwards. | |||
**In the this version, Rayman is unable to charge his [[magic fist]] while [[helicopter|helicoptering]]. | |||
* The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level. | * The [[Spiral Door]] dance now lasts for two and a half cycles of the music loop. [[Rayman]] is also able to jump out of a [[Spiral Door]] while the animation is playing, allowing him to cancel leaving or entering a level. | ||
* Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]]. | * Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]]. | ||