The Fairy Council: Difference between revisions

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{{quote|text=It all starts here. This mystical forest kingdom is home to [[the Heart of the World]], and the [[Hoodlum]]s can’t wait to get their grubby mitts on it. Time for [[Rayman]] to start cleaning up this neighborhood.|sign=Press release|source=''[[Rayman 3]]''}}
{{Quote|text=It all starts here. This mystical forest kingdom is home to the [[Heart of the World]], and the [[Hoodlum]]s can’t wait to get their grubby mitts on it. Time for [[Rayman]] to start cleaning up this neighborhood.|sign=Press release|source=''[[Rayman 3]]''}}


'''The Fairy Council''' is a location first seen in ''[[Rayman 3]]'', although it was originally mentioned in ''[[Rayman 2]]''.<ref name="pchof">''[[Rayman 2]]'' manual, http://www.raymanpc.com/wiki/en/File:R2TGE-Manual-PC-ReferenceTheFairyCouncil.jpg</ref> It plays a similar role in the game to that of [[the Woods of Light]] in ''[[Rayman 2]]''. The Fairy Council acts a tutorial level in which [[Murfy]] reprises his role as [[Rayman]]'s guide and introduces the player to the game's controls. [[The Heart of the World]], which was also previously mentioned in ''[[Rayman 2]]'' (and seen in the form of its constituent [[Yellow Lum]]s), is located here. It is finally seen at the end of the level.
'''The Fairy Council''' is a location first seen in ''[[Rayman 3]]'', although it was originally mentioned in ''[[Rayman 2]]''.<ref name="pchof">''[[Rayman 2]]'' manual, http://www.raymanpc.com/wiki/en/File:R2TGE-Manual-PC-ReferenceTheFairyCouncil.jpg</ref> It plays a similar role in the game to that of [[the Woods of Light]] in ''[[Rayman 2]]''. The Fairy Council acts a tutorial level in which [[Murfy]] reprises his role as [[Rayman]]'s guide and introduces the player to the game's controls. [[The Heart of the World]], which was also previously mentioned in ''[[Rayman 2]]'' (and seen in the form of its constituent [[Yellow Lum]]s), is located here. It is finally seen at the end of the level.
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==Description==
==Description==
In spite of its name, the Fairy Council contains few [[Fairy|fairies]]; neither [[Betilla]] the Fairy nor [[Ly]] the Fairy appear. The only [[Fairy|fairies]] which are seen in the Fairy Council are a handful of [[Ludiv]]s and a number of minuscule, [[firefly]]-like [[Fairy|fairies]] that do not appear elsewhere in [[Rayman (series)|the series]]. The Fairy Council is more importantly the resting place of [[the Heart of the World]], the mystical conglomeration of energy which contains all 1,000 existing [[Yellow Lum]]s and is the source of all power – including that of the god [[Polokus]]. The chamber in which [[the Heart of the World]] is contained is also the throne room of the [[Grand Minimus]], the four amnesiatic kings of the [[Teensie]]s. They use it as a strobe light to complement their disco dancing.
In spite of its name, the Fairy Council contains few [[Fairy|fairies]]; neither [[Betilla]] the Fairy nor [[Ly]] the Fairy appear. The only [[Fairy|fairies]] which are seen in the Fairy Council are a handful of [[Ludiv]]s and a number of minuscule, [[firefly]]-like [[Fairy|fairies]] that do not appear elsewhere in [[Rayman (series)|the series]]. The Fairy Council is more importantly the resting place of the [[Heart of the World]], the mystical conglomeration of energy which contains all 1,000 existing [[Yellow Lum]]s and is the source of all power – including that of the god [[Polokus]]. The chamber in which the [[Heart of the World]] is contained is also the throne room of the [[Grand Minimus]], the four amnesiatic kings of the [[Teensie]]s. They use it as a strobe light to complement their disco dancing.


Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic. The interior glows with a blue aura and various halls have reflective walls or floors. [[Ludiv]]s reside within the council walls in a similar fashion to ants. Deep within the Fairy Council lies the [[Grand Minimus]]' throne room and [[the Heart of the World]].
Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic. The interior glows with a blue aura and various halls have reflective walls or floors. [[Ludiv]]s reside within the council walls in a similar fashion to ants. Deep within the Fairy Council lies the [[Grand Minimus]]' throne room and the [[Heart of the World]].


As alluded to in the manual of ''[[Rayman 2]]'', the Fairy Council acts a sort of central meeting place when trouble strikes [[the Glade of Dreams]].
As alluded to in the manual of ''[[Rayman 2]]'', the Fairy Council acts a sort of central meeting place when trouble strikes the [[Glade of Dreams]].


The Fairy Council is the only level in ''[[Rayman 3]]'' in which [[Murfy]] appears. At one point in the level, he laments that he is still stuck playing a sidekick, even after his role in ''[[Rayman 2]]''. At the end of the level, he departs, saying ‘See you in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''!’ – a game which never came to fruition.
The Fairy Council is the only level in ''[[Rayman 3]]'' in which [[Murfy]] appears. At one point in the level, he laments that he is still stuck playing a sidekick, even after his role in ''[[Rayman 2]]''. At the end of the level, he departs, saying ‘See you in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''!’ – a game which never came to fruition.
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[[Rayman]] and [[Murfy]] arrive in a large chamber. At the left side, there is a wooden target with a crude painting of [[Globox]], at which a [[Hoodmonger]] carrying a [[Vortex]] hides behind. He uses this to strike at some stone ledges with similar properties to the [[meadowscrew]]s, ending with a bouncy platform that lifts him onto a ceiling of vines that he has to climb onto. This leads him into a small chamber with a wall of vines to climb up, and the first [[Tribelle]] found in the game. After climbing up the vines, [[Rayman]] is now in a corridor with a slippery slope. The only way to cross this is to bounce on the floating platforms there. At the top of the slope there is another wall of vines, leading him to another chamber in which the [[Fairy|fairies]] are found.
[[Rayman]] and [[Murfy]] arrive in a large chamber. At the left side, there is a wooden target with a crude painting of [[Globox]], at which a [[Hoodmonger]] carrying a [[Vortex]] hides behind. He uses this to strike at some stone ledges with similar properties to the [[meadowscrew]]s, ending with a bouncy platform that lifts him onto a ceiling of vines that he has to climb onto. This leads him into a small chamber with a wall of vines to climb up, and the first [[Tribelle]] found in the game. After climbing up the vines, [[Rayman]] is now in a corridor with a slippery slope. The only way to cross this is to bounce on the floating platforms there. At the top of the slope there is another wall of vines, leading him to another chamber in which the [[Fairy|fairies]] are found.


[[André]] hides in one of six areas in which the [[Fairy|fairies]] nest. A [[Slapdash]] carrying a [[Vortex]] and a group of [[podocrock]]s are encountered here. [[Rayman]] will have to keep checking the nests until [[André]] is found. [[André]] escapes through the doors that lead to [[the Heart of the World]], which are then opened by one of the [[Fairy|fairies]]. [[Rayman]] then goes through, climbing in between two walls (akin to ''[[Rayman 2]]''), and then into a chamber with a staircase that is falling apart.
[[André]] hides in one of six areas in which the [[Fairy|fairies]] nest. A [[Slapdash]] carrying a [[Vortex]] and a group of [[podocrock]]s are encountered here. [[Rayman]] will have to keep checking the nests until [[André]] is found. [[André]] escapes through the doors that lead to the [[Heart of the World]], which are then opened by one of the [[Fairy|fairies]]. [[Rayman]] then goes through, climbing in between two walls (akin to ''[[Rayman 2]]''), and then into a chamber with a staircase that is falling apart.


This leads to another large chamber. Two [[Ninja Crab]]s are encountered here, one of which is crushed by a stone, though it is possible to shoot it to defeat it in time. A [[Vortex]] can is also found here, which [[Rayman]] uses as appropriate to progress to a ceiling of vines which is also falling apart. At the end of this, [[Globox]] appears, only for [[André]] to head straight for him and get swallowed, causing [[Globox]] to run straight to [[the Heart of the World]].
This leads to another large chamber. Two [[Ninja Crab]]s are encountered here, one of which is crushed by a stone, though it is possible to shoot it to defeat it in time. A [[Vortex]] can is also found here, which [[Rayman]] uses as appropriate to progress to a ceiling of vines which is also falling apart. At the end of this, [[Globox]] appears, only for [[André]] to head straight for him and get swallowed, causing [[Globox]] to run straight to the [[Heart of the World]].


The score thresholds for this stage are 1298 points for 25% (2 stars), 2595 points for 50% (3 stars), 3893 points for 75% (4 stars) and 5190 points for 100% (5 stars).
The score thresholds for this stage are 1298 points for 25% (2 stars), 2595 points for 50% (3 stars), 3893 points for 75% (4 stars) and 5190 points for 100% (5 stars).
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===Stage 5 – [[The Heart of the World]]===
===Stage 5 – [[The Heart of the World]]===
[[Rayman]] and [[Murfy]] finally arrive at [[the Heart of the World]]. Upon entry, the [[Grand Minimus]] finds out that [[André]] is still alive and wreaking havoc within [[Globox]]'s stomach. Uncertain on how dangerous it would be to keep [[Globox]] in this chamber with [[André]] inside him, one of the [[Grand Minimus]] then instructs [[Rayman]] to take [[Globox]] to see the first of the three [[Teensie doctor]]s, [[Otto Psi]], whose office is in [[Clearleaf Forest]]. He tosses [[Globox]] into a portal, and [[Rayman]] himself follows after [[Murfy]] warns him of the dangers the [[Black Lum]] could impose on [[Globox]] (especially forcing him to drink [[plum juice]], which he is allergic to), and finally bids him goodbye.
[[Rayman]] and [[Murfy]] finally arrive at the [[Heart of the World]]. Upon entry, the [[Grand Minimus]] finds out that [[André]] is still alive and wreaking havoc within [[Globox]]'s stomach. Uncertain on how dangerous it would be to keep [[Globox]] in this chamber with [[André]] inside him, one of the [[Grand Minimus]] then instructs [[Rayman]] to take [[Globox]] to see the first of the three [[Teensie doctor]]s, [[Otto Psi]], whose office is in [[Clearleaf Forest]]. He tosses [[Globox]] into a portal, and [[Rayman]] himself follows after [[Murfy]] warns him of the dangers the [[Black Lum]] could impose on [[Globox]] (especially forcing him to drink [[plum juice]], which he is allergic to), and finally bids him goodbye.


A secret room can be found in this area, which is accessible if [[Rayman]] was to climb on a ledge on one of the pillars, and then run across the ledge higher up in the room. A secret door opens, and [[Rayman]] then slides down a spiral band of neon lights trailed with [[Jewel|gems]], ending with a [[Jewel|green gem]]. He is then returned to [[the Heart of the World]], ready to walk into the portal to the first [[Teensie Highway]].
A secret room can be found in this area, which is accessible if [[Rayman]] was to climb on a ledge on one of the pillars, and then run across the ledge higher up in the room. A secret door opens, and [[Rayman]] then slides down a spiral band of neon lights trailed with [[Jewel|gems]], ending with a [[Jewel|green gem]]. He is then returned to the [[Heart of the World]], ready to walk into the portal to the first [[Teensie Highway]].


The score thresholds for this stage are 2000 points for 25% (2 stars), 4000 points for 50% (3 stars), 6000 points for 75% (4 stars) and 8000 points for 100% (5 stars).
The score thresholds for this stage are 2000 points for 25% (2 stars), 4000 points for 50% (3 stars), 6000 points for 75% (4 stars) and 8000 points for 100% (5 stars).
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R3HH PC-TFC-Part5.png|The beginning of the fifth section
R3HH PC-TFC-Part5.png|The beginning of the fifth section
HeartOfTheWorld.jpg|[[The Heart of the World]] lies in the final chamber of the Fairy Council.
HeartOfTheWorld.jpg|[[The Heart of the World]] lies in the final chamber of the Fairy Council.
Teensies (R3).jpg|Crowned [[Grand Minimus]] around [[the Heart of the World]]
Teensies (R3).jpg|Crowned [[Grand Minimus]] around the [[Heart of the World]]
</gallery>
</gallery>


===Stage 6 – The first [[Teensie Highway]]===
===Stage 6 – The first [[Teensie Highway]]===
''Main article: [[Teensie Highway]]''
{{Main|Teensie Highway}}


Once [[Rayman]] goes through the portal after [[Globox]] and the [[Teensie]]s, he follows them through the first of a series of psychedelic wormholes known as the aforementioned [[Teensie Highway]], in which he has to time his jumps over a bunch of varied length platforms. Reaching the end will then begin making his way to [[Clearleaf Forest]].
Once [[Rayman]] goes through the portal after [[Globox]] and the [[Teensie]]s, he follows them through the first of a series of psychedelic wormholes known as the aforementioned [[Teensie Highway]], in which he has to time his jumps over a bunch of varied length platforms. Reaching the end will then begin making his way to [[Clearleaf Forest]].
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<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
Resting under a mushroom.png|Concept art of the introduction scene
Resting under a mushroom.png|Concept art of the introduction scene
Crystal.png|Concept art of the Fairy Council. The crystal may be the first design of [[the Heart of the World]].
Crystal.png|Concept art of the Fairy Council. The crystal may be the first design of the [[Heart of the World]].
Raymanfly.jpeg|[[Rayman]] and [[Murfy]] in the first section
Raymanfly.jpeg|[[Rayman]] and [[Murfy]] in the first section
R3-Rayman-Globox-Fairy-Council-Beta.jpg|[[Rayman]] and [[Globox]] in the second section
R3-Rayman-Globox-Fairy-Council-Beta.jpg|[[Rayman]] and [[Globox]] in the second section