Armored Toad!: Difference between revisions

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==Description==
==Description==
Immediately into the level, the team of heroes must avoid the incoming [[Darkroot]]s. They will also receive the [[Blue Punch]] power-up from the [[Elder Teensy]]. After getting past the [[Darkroot]]s and defeating the [[Toad (Rayman Legends)|Toads]], the heroes encounter the second [[Dark Teensy]], oiling up his mechanical vehicle. When he spots the team, he whistles for the [[Armored Toad]] to defeat the heroes. As the [[Dark Teensy]] flies away, the battle against the [[Armored Toad]] begins. The players must avoid his [[missile]] attacks before attacking him when vulnerable. When the [[Armored Toad]] is hit enough times, he will fly into the background as [[Red Toad]]s appear. Shortly, the [[Armored Toad]] returns. This process continues until he is defeated and ends up smashing against a large castle; the castle sinks after that. Now the team of heroes find the [[Dark Teensy]] stuck from trying to escape. A fully charged hit will send the [[Dark Teensy]] sailing out of [[the Glade of Dreams]] and into a hole on a moon, suffering the same fate as the first. More unknown creatures poke him in the form of a tune along with the first [[Dark Teensy]]. The level is now completed.
Immediately into the level, the team of heroes must avoid the incoming [[Darkroot]]s. They will also receive the [[Blue Punch]] power-up from the [[Elder Teensy]]. After getting past the [[Darkroot]]s and defeating the [[Toad (Rayman Legends)|Toads]], the heroes encounter the second [[Dark Teensy]], oiling up his mechanical vehicle. When he spots the team, he whistles for the [[Armored Toad]] to defeat the heroes. As the [[Dark Teensy]] flies away, the battle against the [[Armored Toad]] begins. The players must avoid his [[live missile]]s before attacking him when vulnerable. When the [[Armored Toad]] is hit enough times, he will fly into the background as [[Red Toad]]s appear. Shortly, the [[Armored Toad]] returns. This process continues until he is defeated and ends up smashing against a large castle; the castle sinks after that. Now the team of heroes find the [[Dark Teensy]] stuck from trying to escape. A fully charged hit will send the [[Dark Teensy]] sailing out of [[the Glade of Dreams]] and into a hole on a moon, suffering the same fate as the first. More unknown creatures poke him in the form of a tune along with the first [[Dark Teensy]]. The level is now completed.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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Armored Toad! 3.png|A [[Dark Teensy]].
Armored Toad! 3.png|A [[Dark Teensy]].
Armored Toad! 4.png|The [[Armored Toad]].
Armored Toad! 4.png|The [[Armored Toad]].
Armored Toad! 5.png|The [[Armored Toad]] shooting orange [[missile]]s.
Armored Toad! 5.png|The [[Armored Toad]] shooting orange [[live missile]]s.
Armored Toad! 6.png|[[Rayman]] damaging the [[Armored Toad]].
Armored Toad! 6.png|[[Rayman]] damaging the [[Armored Toad]].
Armored Toad! 7.png|The [[Armored Toad]] shooting red live [[missile]]s.
Armored Toad! 7.png|The [[Armored Toad]] shooting red [[live missile]]s.
Armored Toad! 8.png|The [[Armored Toad]] running across the screen.
Armored Toad! 8.png|The [[Armored Toad]] running across the screen.
Armored Toad! 9.png|The [[Armored Toad]] fully vulnerable to be defeated.
Armored Toad! 9.png|The [[Armored Toad]] fully vulnerable to be defeated.