Rayman Legends (early production): Difference between revisions

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Add info on unused plug feature
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The game configuration file has values for several unused features in the game. It defines that there can be a maximum of 8 players when playing online and 4 when playing locally. In the final game only the local multiplayer is supported. There are also values for how much health different pets can give you. A normal pet gives 1, a protector 2 and a protector king 3. This concept was later used in ''[[Rayman Adventures]]'' with the [[Incrediball]]s.
The game configuration file has values for several unused features in the game. It defines that there can be a maximum of 8 players when playing online and 4 when playing locally. In the final game only the local multiplayer is supported. There are also values for how much health different pets can give you. A normal pet gives 1, a protector 2 and a protector king 3. This concept was later used in ''[[Rayman Adventures]]'' with the [[Incrediball]]s.
In the game there exists leftover code for what's referred to as a "plug" system. This would have the player able to jump on certain object to then control and play as them. The duck transformation was originally going to implement this system. Additional controllable objects mentioned are a toad, a lizard and something named "El Crapo", most likely created for testing purposes only.


==Drak's Nightmare==
==Drak's Nightmare==