Savage Swarms: Difference between revisions

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'''Savage Swarms''' is the first level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. In this level, [[flying creature]]s appear in swarms; the heroes can briefly drive them away by punching [[Gong (UbiArt games)|gongs]] to create sound waves. This level is not included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''.
'''Savage Swarms''' is the first level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. In this level, [[flying creature]]s appear in swarms; the heroes can briefly drive them away by punching [[Gong (UbiArt games)|gongs]] to create sound waves. This level is not included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''.


==Area 1==
==Area 1==
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Savage Swarms 3.jpg|The same [[Gong (UbiArt games)|gong]] after it has been hit.
Savage Swarms 3.jpg|The same [[Gong (UbiArt games)|gong]] after it has been hit.
Savage Swarms 4.jpg|Another type of [[Gong (UbiArt games)|gong]].
Savage Swarms 4.jpg|Another type of [[Gong (UbiArt games)|gong]].
Savage Swarms 5.jpg|Cyclops [[Gong (UbiArt games)|gongs]] provide a sound wave which follows the heroes.
Savage Swarms 5.jpg|Cyclops [[Gong (UbiArt games)|gongs]] create a sound wave which follows the heroes.
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[[File:Savage Swarms first relic.png|thumb|320px|The first [[relic]] is located in the sound wave of a [[Gong (UbiArt games)|gong]], directly in [[Rayman]]'s eyeline.]]
[[File:Savage Swarms first relic.png|thumb|320px|The first [[relic]] is located in the sound wave of a [[Gong (UbiArt games)|gong]], directly in [[Rayman]]'s eyeline.]]


The first [[relic]] can be found in this area, camouflaged in the highlighted sound wave of a [[Gong (UbiArt games)|gong]].
The first [[relic]] can be found in this area, camouflaged in the sound wave of a [[Gong (UbiArt games)|gong]].


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