Crazy Bouncing: Difference between revisions

No
there's always more
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==Area 2==
==Area 2==
Upon entering, the heroes meet another [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the third [[Skull Coin]] can be found by performing a [[crush attack]] on the same [[Drum (UbiArt games)|drum]], then performing a wall jump on a vertical wire, which has an electrical current. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[red bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue to the exit, though they will need to avoid more electrical currents and destroy the [[red bird]]s blocking their path.
Upon entering, the heroes meet another [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the third [[Skull Coin]] can be found by performing a [[crush attack]] on the same [[Drum (UbiArt games)|drum]], then performing a wall jump on a vertical wire, which has an electrical current. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[red bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue to the exit, though they will need to avoid more electrical currents and defeat the [[red bird]]s blocking their path.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 4==
==Area 4==
This is where the heroes will meet the second [[nymph]], [[Holly Luya]], but just like [[Betilla]], she is held captive by a [[Antitoon|Darktoon]]. Once the latter spots the heroes, it tries to flee. The heroes will need to keep up while avoiding obstacles that were present in earlier areas. The sixth [[Skull Coin]] of the level can be collected if the heroes perform a wall jump between two didgeridoos along the way. Eventually, the [[Antitoon|Darktoon]] is able to be destroyed, and then [[Holly Luya]], in return, grants the heroes the power to [[Helicopter|glide]]. The heroes can practice using their new power before reaching the nearby exit.
This is where the heroes will meet the second [[nymph]], [[Holly Luya]], but just like [[Betilla]], she is held captive by a [[Antitoon|Darktoon]]. Once the latter spots the heroes, it tries to flee. The heroes will need to keep up while avoiding obstacles that were present in earlier areas. The sixth [[Skull Coin]] of the level can be collected if the heroes perform a wall jump between two didgeridoos along the way. Eventually, the heroes catch up with the [[Antitoon|Darktoon]] and defeat it. [[Holly Luya]], in return, grants the heroes the power to [[Helicopter|glide]]. The heroes can practice using their new power before reaching the nearby exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">