Swinging Caves: Difference between revisions

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'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is primarily set in forest caves and centers around timing jumps while avoiding [[tentacle claw]]-infested water.
This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''.
Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This depiction, however, contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual.
==Original version==
{{ROLevel
{{ROLevel
| name = Swinging Caves
| name = Swinging Caves
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| followed by = [[Over the Rainbow]]
| followed by = [[Over the Rainbow]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| medallion slot 1 = {{ROIcon|Cage}}
| medallion slot 1 = Cage
| medallion slot 2 = {{ROIcon|Cage}}
| medallion slot 2 = Cage
| medallion slot 3 = {{ROIcon|Cage}}
| medallion slot 3 = Cage
| medallion slot 4 = {{RONumber|150}} {{ROIcon|Lums}}
| medallion slot 4 = Lums
| medallion slot 5 = {{RONumber|300}} {{ROIcon|Lums}}
| medallion slot 4 number = 150
| medallion slot 6 = {{RONumber|1:15}} {{ROIcon|Time}}
| medallion slot 5 = Lums
| medal = {{RONumber|350}}
| medallion slot 5 number = 300
| cup = {{RONumber|0:50}}
| medallion slot 6 = Time
| skull coin = {{RONumber|4}}
| medallion slot 6 number = 1:15
| relic = {{RONumber|2}}
| medal = 350
| cup = 0:50
| skull coins = 4
| relics = 2
| format numbers = true
}}
}}


'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is primarily set in forest caves and centers around timing jumps while avoiding [[tentacle claw]]-infested water.
===Area 1===
 
This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''.
 
Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This depiction, however, contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual.
 
==Original version==
==Area 1==
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One account, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[nenuphar]]s ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area. For the first one, the heroes will have to drop down cautiously, as there is an abyss below, and the [[nenuphar]] on which the heroes need to land moves horizontally. The second [[Skull Coin]] can be found to the far left of the first [[Skull Coin]], hiding behind some foreground vines; contact with the vines will make them disappear, revealing the [[Skull Coin]]. The exit is not far from here; the heroes will need to make use of the remaining [[nenuphar]]s and perform wall jumps to reach it.
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One account, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[nenuphar]]s ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area. For the first one, the heroes will have to drop down cautiously, as there is an abyss below, and the [[nenuphar]] on which the heroes need to land moves horizontally. The second [[Skull Coin]] can be found to the far left of the first [[Skull Coin]], hiding behind some foreground vines; contact with the vines will make them disappear, revealing the [[Skull Coin]]. The exit is not far from here; the heroes will need to make use of the remaining [[nenuphar]]s and perform wall jumps to reach it.


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</gallery>
</gallery>


===Relic 1===
====Relic 1====
[[File:Swinging Caves first relic.png|thumb|320px|The first [[relic]] can be found in the foreground.]]
[[File:Swinging Caves first relic.png|thumb|320px|The first [[relic]] can be found in the foreground.]]


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{{clear}}
{{clear}}


==Area 2==
===Area 2===
The heroes must use a [[Swingman]] to cross the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. To proceed, they will need to jump on the moving [[nenuphar]]s. Taking the higher path will require activating a [[flower bumper]]; using it will lead to the third [[Skull Coin]], located underneath a platform which will collapse and threaten to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way.
The heroes must use a [[Swingman]] to cross the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. To proceed, they will need to jump on the moving [[nenuphar]]s. Taking the higher path will require activating a [[flower bumper]]; using it will lead to the third [[Skull Coin]], located underneath a platform which will collapse and threaten to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way.


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</gallery>
</gallery>


===Secret area 1===
====Secret area 1====
[[File:Swinging Caves 3.jpg|320px|thumb|The first secret area.]]
[[File:Swinging Caves 3.jpg|320px|thumb|The first secret area.]]


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{{clear}}
{{clear}}


===Relic 2===
====Relic 2====
[[File:Swinging Caves second relic.png|thumb|320px|The second [[relic]] can be found just to the right of [[Rayman]].]]
[[File:Swinging Caves second relic.png|thumb|320px|The second [[relic]] can be found just to the right of [[Rayman]].]]


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{{Clear}}
{{Clear}}


==Area 3==
===Area 3===
[[File:Swinging Caves 5.jpg|320px|thumb|The third area of the level.]]
[[File:Swinging Caves 5.jpg|320px|thumb|The third area of the level.]]


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{{Clear}}
{{Clear}}


===Secret area 2===
====Secret area 2====
[[File:Swinging Caves 6.jpg|320px|thumb|The second secret area.]]
[[File:Swinging Caves 6.jpg|320px|thumb|The second secret area.]]


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{{Clear}}
{{Clear}}


==Area 4==
===Area 4===
[[File:Swinging Caves 7.jpg|320px|thumb|The fourth area.]]
[[File:Swinging Caves 7.jpg|320px|thumb|The fourth area.]]


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{{Clear}}
{{Clear}}


==Area 5==
===Area 5===
The heroes must battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken, thus ending the level. [[The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level is counted, as the heroes pose on a [[The Photographer|photoboard]].
The heroes must battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken, thus ending the level. [[The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level is counted, as the heroes pose on a [[The Photographer|photoboard]].


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| name = Swinging Caves
| name = Swinging Caves
| image = [[File:Swinging Caves - Back to Origins.png|center|320px|Swinging Caves]]
| image = [[File:Swinging Caves - Back to Origins.png|center|320px|Swinging Caves]]
| difficulty = [[File:DifficultySkull.png|32px|Skull]]
| difficulty = 1
| preceded by = [[Hi-Ho Moskito!#Back to Origins|Hi-Ho Moskito!]]
| preceded by = [[Hi-Ho Moskito!#Back to Origins|Hi-Ho Moskito!]]
| followed by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| followed by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| teensies = {{RONumber|10}}
| teensies = 10
| bronze cup = {{RONumber|150}} {{ROIcon|Lums}}
| bronze cup = 150
| silver cup = {{RONumber|300}} {{ROIcon|Lums}}
| silver cup = 300
| lucky ticket = {{RONumber|450}} {{ROIcon|Lums}}
| lucky ticket = 450
| gold cup = {{RONumber|600}} {{ROIcon|Lums}}
| gold cup = 600
| format numbers = true
}}
}}