Tricky Winds: Difference between revisions

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'''Tricky Winds''' is the second level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The heroes must use air currents and didgeridoos to progress through the level, similarly to [[Wind or Lose]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This level is the second one in this world, and the tenth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Tricky Winds
| name = Tricky Winds
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| followed by = [[Don't Shoot the DJ]]
| followed by = [[Don't Shoot the DJ]]
| world = [[Desert of Dijiridoos|Grumbling Grottos]]
| world = [[Desert of Dijiridoos|Grumbling Grottos]]
| medallion slot 1 = {{ROIcon|Cage}}
| medallion slot 1 = Cage
| medallion slot 2 = {{ROIcon|Cage}}
| medallion slot 2 = Cage
| medallion slot 3 = {{ROIcon|Cage}}
| medallion slot 3 = Cage
| medallion slot 4 = {{RONumber|150}} {{ROIcon|Lums}}
| medallion slot 4 = Lums
| medallion slot 5 = {{RONumber|300}} {{ROIcon|Lums}}
| medallion slot 4 number = 150
| medallion slot 6 = {{RONumber|2:35}} {{ROIcon|Time}}
| medallion slot 5 = Lums
| medal = {{RONumber|350}}
| medallion slot 5 number = 300
| cup = {{RONumber|2:10}}
| medallion slot 6 = Time
| skull coin = {{RONumber|6}}
| medallion slot 6 number = 2:35
| relic = {{RONumber|3}}
| medal = 350
| cup = 2:10
| skull coins = 6
| relics = 3
| format numbers = true
}}
}}


'''Tricky Winds''' is the second level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The heroes must use air currents and didgeridoos to progress through the level, similarly to [[Wind or Lose]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This level is the second one in this world, and the tenth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
===Area 1===
 
==Original version==
==Area 1==
As the level begins, the heroes can use a nearby [[Swingman]] to swing left and reach the first [[Skull Coin]] of the level. This area is straightforward from here on; the heroes must use the air currents with green leaves to go through the didgeridoos that block their path.
As the level begins, the heroes can use a nearby [[Swingman]] to swing left and reach the first [[Skull Coin]] of the level. This area is straightforward from here on; the heroes must use the air currents with green leaves to go through the didgeridoos that block their path.


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</gallery>
</gallery>


===Relic 1===
====Relic 1====
[[File:Tricky Winds first relic.png|thumb|320px|The first [[relic]] is located behind the didgeridoo to the right of [[Rayman]].]]
 
The first [[relic]] can be found in this area, beyond some didgeridoos.
The first [[relic]] can be found in this area, beyond some didgeridoos.


{{clear}}
<gallery widths="320px" heights="180px">
Tricky Winds first relic.png|The first [[relic]] is located behind the didgeridoo to the right of [[Rayman]].
</gallery>


==Area 2==
===Area 2===
[[File:Tricky Winds 4.jpg|320px|thumb|Hitting the [[switch]] will make the air current appear.]]
[[File:Tricky Winds 4.jpg|320px|thumb|Hitting the [[switch]] will make the air current appear.]]


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{{Clear}}
{{Clear}}


===Secret area 1===
====Secret area 1====
The heroes must defeat three [[red bird]]s. Each one can be reached by using separate air currents. Once they have all been defeated, the [[Electoon]] [[cage]] can be broken.
The heroes must defeat three [[red bird]]s. Each one can be reached by using separate air currents. Once they have all been defeated, the [[Electoon]] [[cage]] can be broken.


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</gallery>
</gallery>


==Area 3==
===Area 3===
The heroes must ascend by [[Helicopter|gliding]], with the aid of an air current. The third [[Skull Coin]] can be collected by dropping down to a platform hidden behind feathers. While [[Helicopter|gliding]], the heroes must avoid many [[Antitoon|Darktoons]] attached to the didgeridoos, along with some [[spiky bird]]s. The fourth [[Skull Coin]] can be acquired by [[Helicopter|gliding]] near an electric wire and reaching a [[Darkroot]], where the [[Skull Coin|coin]] can be seen in its centre. After [[Helicopter|gliding]] to the top, the heroes can find the exit near a barricade.
The heroes must ascend by [[Helicopter|gliding]], with the aid of an air current. The third [[Skull Coin]] can be collected by dropping down to a platform hidden behind feathers. While [[Helicopter|gliding]], the heroes must avoid many [[Antitoon|Darktoons]] attached to the didgeridoos, along with some [[spiky bird]]s. The fourth [[Skull Coin]] can be acquired by [[Helicopter|gliding]] near an electric wire and reaching a [[Darkroot]], where the [[Skull Coin|coin]] can be seen in its centre. After [[Helicopter|gliding]] to the top, the heroes can find the exit near a barricade.


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</gallery>
</gallery>


==Area 4==
===Area 4===
Similarly to the third area, the heroes must [[Helicopter|glide]] in the air current to proceed, but this time they will be travelling horizontally. The heroes must avoid many more [[spiky bird]]s in this area. The fifth [[Skull Coin]] can be found by [[Helicopter|gliding]] under two stationary [[spiky bird]]s and one moving one. As they approach the exit, the heroes can [[Helicopter|glide]] up through a space between two platforms near a [[Antitoon|Darktoon]], where they will find the [[#Secret area 2|second secret area]] to their right.
Similarly to the third area, the heroes must [[Helicopter|glide]] in the air current to proceed, but this time they will be travelling horizontally. The heroes must avoid many more [[spiky bird]]s in this area. The fifth [[Skull Coin]] can be found by [[Helicopter|gliding]] under two stationary [[spiky bird]]s and one moving one. As they approach the exit, the heroes can [[Helicopter|glide]] up through a space between two platforms near a [[Antitoon|Darktoon]], where they will find the [[#Secret area 2|second secret area]] to their right.


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</gallery>
</gallery>


===Secret area 2===
====Secret area 2====
The heroes must be careful when passing through the moving didgeridoos with [[Antitoon|Darktoons]] attached to them. They will then need to defeat three [[red bird]]s before the [[cage]] can be broken.
The heroes must be careful when passing through the moving didgeridoos with [[Antitoon|Darktoons]] attached to them. They will then need to defeat three [[red bird]]s before the [[cage]] can be broken.


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</gallery>
</gallery>


==Area 5==
===Area 5===
The heroes, aided by an air current, will travel horizontally through this area. Many more [[Darkroot]]s will appear, along with some [[spiky bird]]s and [[Antitoon|Darktoons]]. To reach the exit, the heroes must hit a [[switch]], which will disable the air currents.
The heroes, aided by an air current, will travel horizontally through this area. Many more [[Darkroot]]s will appear, along with some [[spiky bird]]s and [[Antitoon|Darktoons]]. To reach the exit, the heroes must hit a [[switch]], which will disable the air currents.


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</gallery>
</gallery>


===Relic 2===
====Relic 2====
[[File:Tricky Winds second relic.png|thumb|320px|The second [[relic]] is located below [[Rayman]] in front of the didgeridoo.]]
[[File:Tricky Winds second relic.png|thumb|320px|The second [[relic]] is located below [[Rayman]] in front of the didgeridoo.]]


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{{clear}}
{{clear}}


==Area 6==
===Area 6===
[[File:Tricky Winds 16.jpg|320px|thumb|A passage filled with [[Darkroot]]s.]]
[[File:Tricky Winds 16.jpg|320px|thumb|A passage filled with [[Darkroot]]s.]]


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{{clear}}
{{clear}}


===Relic 3===
====Relic 3====
[[File:Tricky Winds third relic.png|thumb|320px|The third [[relic]] is located beneath the didgeridoo, directly below [[Rayman]].]]
[[File:Tricky Winds third relic.png|thumb|320px|The third [[relic]] is located beneath the didgeridoo, directly below [[Rayman]].]]


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{{Clear}}
{{Clear}}


==Area 7==
===Area 7===
[[File:Tricky Winds 17.jpg|320px|thumb|The final area.]]
[[File:Tricky Winds 17.jpg|320px|thumb|The final area.]]


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{{RLLevel
{{RLLevel
| name = Tricky Winds
| name = Tricky Winds
| difficulty = [[File:DifficultySkull.png|32px|Skull]]
| difficulty = 1
| image = [[File:Tricky Winds - Back to Origins.png|center|320px|Tricky Winds]]
| image = [[File:Tricky Winds - Back to Origins.png|center|320px|Tricky Winds]]
| preceded by = [[Best Original Score#Back to Origins|Best Original Score]]
| preceded by = [[Best Original Score#Back to Origins|Best Original Score]]
| followed by = [[Skyward Sonata#Back to Origins|Skyward Sonata]]
| followed by = [[Skyward Sonata#Back to Origins|Skyward Sonata]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| teensies = {{RONumber|10}}
| teensies = 10
| bronze cup = {{RONumber|150}} {{ROIcon|Lums}}
| bronze cup = 150
| silver cup = {{RONumber|300}} {{ROIcon|Lums}}
| silver cup = 300
| lucky ticket = {{RONumber|450}} {{ROIcon|Lums}}
| lucky ticket = 450
| gold cup = {{RONumber|600}} {{ROIcon|Lums}}
| gold cup = 600
| format numbers = true
}}
}}