Don't Shoot the DJ: Difference between revisions
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'''Don't Shoot the DJ''' is the third level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. It takes place high above the clouds at night. This level is the second one from this world, and the fourteenth overall to be included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''. | |||
==Original version== | |||
{{ROLevel | {{ROLevel | ||
| name = Don't Shoot the DJ | | name = Don't Shoot the DJ | ||
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| followed by = [[High Voltage]] | | followed by = [[High Voltage]] | ||
| world = [[Desert of Dijiridoos|Grumbling Grottos]] | | world = [[Desert of Dijiridoos|Grumbling Grottos]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Lums | ||
| medallion slot 3 = | | medallion slot 2 number = 150 | ||
| medal = | | medallion slot 3 = Lums | ||
| medallion slot 3 number = 300 | |||
| medal = 350 | |||
| format numbers = true | |||
}} | }} | ||
As the heroes travel through this area, they will need to board [[mosquito]]es. They will face many enemies, such as [[small bird]]s, [[spiky bird]]s, and [[big bird]]s which shoot fireballs. They will also encounter [[spiky snake]]s; the purple variant cannot be defeated. There are [[flying creature]]s as well, which the heroes will need to avoid by staying within sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[helmet bird]]s, [[blowing bird]]s, and red [[spiky snake]]s. The red variant can be defeated. The level will eventually transition to daytime as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. They will soon reach the end of the area, where they can disband their [[mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | As the heroes travel through this area, they will need to board [[mosquito]]es. They will face many enemies, such as [[small bird]]s, [[spiky bird]]s, and [[big bird]]s which shoot fireballs. They will also encounter [[spiky snake]]s; the purple variant cannot be defeated. There are [[flying creature]]s as well, which the heroes will need to avoid by staying within sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[helmet bird]]s, [[blowing bird]]s, and red [[spiky snake]]s. The red variant can be defeated. The level will eventually transition to daytime as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. They will soon reach the end of the area, where they can disband their [[mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | ||
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{{RLLevel | {{RLLevel | ||
| name = Don't Shoot the DJ | | name = Don't Shoot the DJ | ||
| difficulty = | | difficulty = 2 | ||
| image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px|Don't Shoot the DJ]] | | image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px|Don't Shoot the DJ]] | ||
| preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]] | | preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]] | ||
| followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]] | | followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| teensies = | | teensies = 3 | ||
| bronze cup = | | bronze cup = 75 | ||
| silver cup = | | silver cup = 150 | ||
| lucky ticket = | | lucky ticket = 225 | ||
| gold cup = | | gold cup = 300 | ||
| format numbers = true | |||
}} | }} | ||