Crazy Bouncing: Difference between revisions

m top: Auto-formatting numbers
I think it's pretty obvious that, in a music-themed world, those are vibrating strings.
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==Area 1==
==Area 1==
[[The Magician]] can be seen at the beginning of the level; if he is bounced on or attacked, he will inform the heroes about the role of [[heart]]s in the game. As the heroes proceed, an air current will suck them into a didgeridoo, where they will descend and be exhausted out from the bottom of it. As the heroes proceed, they will encounter a [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the first [[Skull Coin]] can be found on a platform above if the heroes perform a [[crush attack]] on the [[Drum (UbiArt games)|drum]] in order to gain extra height. Eventually, they will see a wire with an electrical current that moves horizontally; the heroes will need to evade it to avoid being [[Bubble|bubblized]]. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby.
[[The Magician]] can be seen at the beginning of the level; if he is bounced on or attacked, he will inform the heroes about the role of [[heart]]s in the game. As the heroes proceed, an air current will suck them into a didgeridoo, where they will descend and be exhausted out from the bottom of it. As the heroes proceed, they will encounter a [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the first [[Skull Coin]] can be found on a platform above if the heroes perform a [[crush attack]] on the [[Drum (UbiArt games)|drum]] in order to gain extra height. Eventually, they will come across a string traversed by a vibration that moves horizontally; the heroes will need to evade it to avoid being [[Bubble|bubblized]]. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 2==
==Area 2==
Upon entering, the heroes meet another [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the third [[Skull Coin]] can be found by performing a [[crush attack]] on the same [[Drum (UbiArt games)|drum]], then performing a wall jump on a vertical wire, which has an electrical current. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[red bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue to the exit, though they will need to avoid more electrical currents and defeat the [[red bird]]s blocking their path.
Upon entering, the heroes meet another [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the third [[Skull Coin]] can be found by performing a [[crush attack]] on the same [[Drum (UbiArt games)|drum]], then performing a wall jump on a vertical string, which is traversed by a vibration. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[red bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue to the exit, though they will need to avoid more vibrating strings and defeat the [[red bird]]s blocking their path.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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[[File:Crazy Bouncing 6.jpg|320px|thumb|The fourth [[Skull Coin]] of the level.]]
[[File:Crazy Bouncing 6.jpg|320px|thumb|The fourth [[Skull Coin]] of the level.]]


The heroes will need to avoid several electrical currents on some wires throughout the area. The fourth [[Skull Coin]] of the level can be found by performing a [[crush attack]] on some small [[Drum (UbiArt games)|drums]] with perfect timing to avoid contact with several electrical currents. The fifth [[Skull Coin]] can be found by dropping down to a long wire close to a [[Lum King]]; endless electrical currents appear, so the heroes will need to keep jumping to avoid them and collect the [[Skull Coin]]. The heroes can now climb to defeat some [[red bird]]s and reach the exit.
The heroes will need to avoid several harmful vibrations on some strings throughout the area. The fourth [[Skull Coin]] of the level can be found by performing a [[crush attack]] on some small [[Drum (UbiArt games)|drums]] with perfect timing to avoid contact with several vibrations. The fifth [[Skull Coin]] can be found by dropping down to a long string close to a [[Lum King]]; endless vibrations traverse it, so the heroes will need to keep jumping to avoid them and collect the [[Skull Coin]]. The heroes can now climb to defeat some [[red bird]]s and reach the exit.


{{Clear}}
{{Clear}}