Don't Trample the Flowers: Difference between revisions

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==Area 2==
==Area 2==
The second part begins with the heroes being chased by [[flying creature]]s. They must [[Running|run]] from them while avoiding [[Darkroot]]s and [[Granny|grannies]], and keep up with the [[Snake of the Dead]], which they must sometimes use as a platform. Afterwards, the team must [[Running|run]] up falling platforms made of giant bones and sarcophagi while avoiding [[buzzsaw]]s and spiky [[Antitoon|Darktoons]]. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, which they occasionally need to use as a platform. Along the way, the heroes must fight [[Granny|grannies]] and stay ahead of the [[Darkroot]] coming from behind.
The second part begins with the heroes being chased by [[flying creature]]s. They must [[Running|run]] from them while avoiding [[Darkroot]]s and [[Granny|grannies]], and keep up with the [[Snake of the Dead]], which they must sometimes use as a platform. Afterwards, the team must [[Running|run]] up falling platforms made of giant bones and sarcophagi while avoiding [[buzzsaw]]s and spiky [[Antitoon|Darktoons]]. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, so as to use it as a platform. Along the way, the heroes must fight [[Granny|grannies]] and stay ahead of the [[Darkroot]] coming from behind.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 3==
==Area 3==
The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid [[Granny|grannies]], [[tulip]]s, and [[Darkroot]]s. This part is however more complex than the first area. The heroes must use [[eyebumper]]s to bounce over some obstacles, wall jump up between sarcophagi and cross platforms that fall when they land on them.
The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid [[Granny|grannies]], [[tulip]]s, and [[Darkroot]]s. This part is however more difficult than the first area. The heroes must use [[eyebumper]]s to bounce over some obstacles, wall jump up between sarcophagi and cross platforms that fall when they land on them.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">