Don't Trample the Flowers: Difference between revisions
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==Area 2== | ==Area 2== | ||
The second part begins with the heroes being chased by [[flying creature]]s. They must [[Running|run]] from them while avoiding [[Darkroot]]s and [[Granny|grannies]], and keep up with the [[Snake of the Dead]], which they must sometimes use as a platform. Afterwards, the team must [[Running|run]] up falling platforms made of giant bones and sarcophagi while avoiding [[buzzsaw]]s and spiky [[Antitoon|Darktoons]]. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, | The second part begins with the heroes being chased by [[flying creature]]s. They must [[Running|run]] from them while avoiding [[Darkroot]]s and [[Granny|grannies]], and keep up with the [[Snake of the Dead]], which they must sometimes use as a platform. Afterwards, the team must [[Running|run]] up falling platforms made of giant bones and sarcophagi while avoiding [[buzzsaw]]s and spiky [[Antitoon|Darktoons]]. Contrasting with this grim environment, strings of lights not unlike Christmas lights hang in the foreground here. Once the heroes reach the top, they must then keep up with a sarcophagus that moves to the right while flipping end over end, so as to use it as a platform. Along the way, the heroes must fight [[Granny|grannies]] and stay ahead of the [[Darkroot]] coming from behind. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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==Area 3== | ==Area 3== | ||
The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid [[Granny|grannies]], [[tulip]]s, and [[Darkroot]]s. This part is however more | The third part of the level is similar to the first one, both in scenery and in that the team must once again avoid [[Granny|grannies]], [[tulip]]s, and [[Darkroot]]s. This part is however more difficult than the first area. The heroes must use [[eyebumper]]s to bounce over some obstacles, wall jump up between sarcophagi and cross platforms that fall when they land on them. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||