Bongo Hills: Difference between revisions

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==Part 3==
==Part 3==
[[File:MaracasRocket.png|thumb|316px|class=sprite|[[Maracas rocket]]s allow [[Rayman]] to fly high in the skies of [[Band Land]].]]
[[File:MaracasRocket.png|thumb|316px|class=sprite|[[Maraca|Maracas rockets]] allow [[Rayman]] to fly high in the skies of [[Band Land]].]]


[[Rayman]] will mainly use [[maracas rocket]]s to ascend this area. There are many [[spiky ball]]s that [[Rayman]] will need to avoid as it can cause the player to lose [[Life|lives]].
[[Rayman]] will mainly use [[Maraca|maracas rockets]] to ascend this area. There are many [[prickly ball]]s that [[Rayman]] will need to avoid as it can cause the player to lose [[Life|lives]].


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<gallery widths="126px" heights="597px">
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==Part 5==
==Part 5==
[[File:Tourniquet.png|thumb|316px|class=sprite|[[Rayman]] on a [[sprinkler]], surrounded by [[spiky ball]]s]]
[[File:Tourniquet.png|thumb|316px|class=sprite|[[Rayman]] on a [[turnstile]], surrounded by [[prickly ball]]s]]


There are many [[spiky ball]]s that will cause [[Rayman]] to fall from the [[sprinkler]] and into the [[wrong note]]s. There are two secret areas in this level, but one is much harder than the other.
There are many [[prickly ball]]s that will cause [[Rayman]] to fall from the [[turnstile]] and into the [[wrong note]]s. There are two secret areas in this level, but one is much harder than the other.


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<gallery widths="320px" heights="108px">
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==Part 6==
==Part 6==
[[File:RedMonster.png|thumb|316px|class=sprite|[[Red monster]]s are the tallest enemies in the game.]]
[[File:RedMonster.png|thumb|316px|class=sprite|[[Mad drummer]]s are the tallest enemies in the game.]]


This is the only level along with the PlayStation version of [[Moskito's Nest]] in part 4 and [[Eat at Joe's]] in part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that part 1 has been cut in ''[[Rayman Advance]]'', it places the missing [[cage]] here next to where in most versions an extra [[life]] would be found. While [[Rayman (Nintendo DSi)|the DSi version]] does include part 1, it still places the [[cage]] at the same location as in ''[[Rayman Advance]]'' making [[Rayman (Nintendo DSi)|the DSi version]] have a total of 7 [[cage]]s in the level.
This is the only level along with the PlayStation version of [[Moskito's Nest]] in part 4 and [[Eat at Joe's]] in part 4 to not have any [[cage]]s and not involve a boss, although due to the fact that part 1 has been cut in ''[[Rayman Advance]]'', it places the missing [[cage]] here next to where in most versions an extra [[life]] would be found. While [[Rayman (Nintendo DSi)|the DSi version]] does include part 1, it still places the [[cage]] at the same location as in ''[[Rayman Advance]]'' making [[Rayman (Nintendo DSi)|the DSi version]] have a total of 7 [[cage]]s in the level.