Scout: Difference between revisions
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[[File:PSN-S.PNG|thumb|200px|Scout]] | [[File:PSN-S.PNG|thumb|200px|Scout]] | ||
{{ | {{Quote|text=You found 10 hidden [[cage]]s.|sign=Trophy/Gamerscore achievement description|source=''[[Rayman Origins]]''}} | ||
'''Scout''' is one of the unlockable trophies from ''[[Rayman Origins]]'' for PlayStation 3 and PlayStation Vita, and one of the unlockable Gamerscore achievements from the Xbox 360 version. Unlocking it will reward a PlayStation 3 or PlayStation Vita player with a bronze trophy, and an Xbox 360 player with 15G. | '''Scout''' is one of the unlockable trophies from ''[[Rayman Origins]]'' for PlayStation 3 and PlayStation Vita, and one of the unlockable Gamerscore achievements from the Xbox 360 version. Unlocking it will reward a PlayStation 3 or PlayStation Vita player with a bronze trophy, and an Xbox 360 player with 15G. | ||
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==Tips and tricks== | ==Tips and tricks== | ||
* The player is rewarded by finding 10 [[ | * The player is rewarded by finding 10 [[cage]]s in hidden rooms of the game. | ||
* The trophy/achievement is accumulative, meaning that every entrance to a hidden [[Electoon]] [[cage]] room counts even if the console is turned off, without the need of finding 10 hidden rooms in one session of gameplay. | * The trophy/achievement is accumulative, meaning that every entrance to a hidden [[Electoon]] [[cage]] room counts even if the console is turned off, without the need of finding 10 hidden rooms in one session of gameplay. | ||
Revision as of 18:05, 29 May 2025
You found 10 hidden cages.—Trophy/Gamerscore achievement description, Rayman Origins
Scout is one of the unlockable trophies from Rayman Origins for PlayStation 3 and PlayStation Vita, and one of the unlockable Gamerscore achievements from the Xbox 360 version. Unlocking it will reward a PlayStation 3 or PlayStation Vita player with a bronze trophy, and an Xbox 360 player with 15G.
Tips and tricks
- The player is rewarded by finding 10 cages in hidden rooms of the game.
- The trophy/achievement is accumulative, meaning that every entrance to a hidden Electoon cage room counts even if the console is turned off, without the need of finding 10 hidden rooms in one session of gameplay.