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==Part 1==
==Part 1==


Similar to the gameplay in [[At School]], [[Rayman]] must identify which items, stated by [[Andrew]], are used in sport by jumping on [[flying saucer]]a which display yes and no answers. Much like [[At School]] again, various obstacles, such as [[spiky ball]]s, [[pick]]s and [[antitoon]]s lie in his path, and must be avoided.
Similar to the gameplay in [[At School]], [[Rayman]] must identify which items, stated by [[Andrew]], are used in sport by jumping on [[flying saucer]]a which display yes and no answers. Much like [[At School]] again, various obstacles, such as [[prickly ball]]s, [[pick]]s and [[antitoon]]s lie in his path, and must be avoided.


==Part 2==
==Part 2==