Antitoon: Difference between revisions

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| image = [[File:DarktoonArtwork.jpg|320px|Darktoon]]
| image = [[File:DarktoonArtwork.jpg|320px|Darktoon]]
| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', ''[[Rayman Activity Centre]]'', [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]], [[Rayman 2 (PlayStation)|''Rayman 2'' (PlayStation)]], ''[[Rayman 2 Forever]]'', ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Fiesta Run]]'', ''[[Rayman Mini]]''
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', ''[[Rayman Activity Centre]]'', [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]], [[Rayman 2 (PlayStation)|''Rayman 2'' (PlayStation)]], ''[[Rayman 2 Forever]]'', ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'', ''[[Rayman Fiesta Run]]'', ''[[Rayman Mini]]''
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]], [[Spellbound Forest (Rayman 1)|Spellbound Forest]], [[Airy Tunes]], [[Rainy Forest]], [[Rocky Peaks]], [[Ancient Forest]], [[Arcane Forest]], [[the Fairy Glade]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[the Marshes of Awakening]] (''[[Rayman 2 Forever]]''), [[the Sanctuary of Stone and Fire]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[the Echoing Caves]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[Jibberish Jungle]], [[Desert of Dijiridoos]], [[Gourmand Land]], [[Sea of Serendipity]], [[Mystical Pique]], [[Jibberish Jungle|Ticklish Temples]], [[Desert of Dijiridoos|Grumbling Grottos]], [[Moody Clouds]], [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], [[the Rabbit Hole]], [[the Swamp]], [[the Trunk]], [[the Foliage]], [[Bonus (Rayman Mini)|Bonus]]
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]], [[Spellbound Forest (Rayman 1)|Spellbound Forest]], [[Airy Tunes]], [[Rainy Forest]], [[Rocky Peaks]], [[Ancient Forest]], [[Arcane Forest]], [[the Fairy Glade]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[the Marshes of Awakening]] (''[[Rayman 2 Forever]]''), [[the Sanctuary of Stone and Fire]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[the Echoing Caves]] ([[Rayman 2 (PlayStation)|PlayStation]]), [[Jibberish Jungle]], [[Desert of Dijiridoos]], [[Gourmand Land]], [[Sea of Serendipity]], [[Mystical Pique]], [[Jibberish Jungle|Ticklish Temples]], [[Desert of Dijiridoos|Grumbling Grottos]], [[Moody Clouds]], [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], [[the Rabbit Hole]], [[the Swamp]], [[the Trunk]], [[the Foliage]], [[Bonus (Rayman Mini)|Bonus]]
| resistance = [[File:Lifebar1.png|1 HP]]
| resistance = [[File:Lifebar1.png|1 HP]]
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</gallery>
</gallery>


===In ''[[Rayman Junior]]''===
===In ''[[Maths and English with Rayman]]''===
{{Quote|text=The blue toons represent [[Mr Dark|Mister Dark]]'s army and are here to hinder your progress through the game. You can avoid them by ducking, jumping over them, or throwing your [[Telescopic fist|fist]] at them. When killed with a [[Telescopic fist|fist]], only their eyes stay on the screen!|sign=Official site|source=''[[Rayman Junior]]''<ref>''Rayman Junior'' official site, Le Toon, http://web.archive.org/web/20020608132311/http://sites.ubisoft.fr/raymanedu/ami/ami2/toon.html</ref>}}
{{Quote|text=The blue toons represent [[Mr Dark|Mister Dark]]'s army and are here to hinder your progress through the game. You can avoid them by ducking, jumping over them, or throwing your [[Telescopic fist|fist]] at them. When killed with a [[Telescopic fist|fist]], only their eyes stay on the screen!|sign=Official site|source=''[[Maths and English with Rayman]]''<ref>''Rayman Junior'' official site, Le Toon, http://web.archive.org/web/20020608132311/http://sites.ubisoft.fr/raymanedu/ami/ami2/toon.html</ref>}}


''[[Rayman Junior]]'' and other educational [[Rayman (series)|''Rayman'' games]] feature red Antitoons. These invincible enemies can kill [[Rayman]] with a single touch, and are usually encountered immediately after the player gives a wrong answer. During the ending cutscene of ''[[Rayman Junior]]'', many reformed enemies appear, including [[hunter]]s and Antitoons. This suggests that Antitoons are not purely evil, and that they have the capacity to become good.
''[[Maths and English with Rayman]]'' and other educational [[Rayman (series)|''Rayman'' games]] feature red Antitoons. These invincible enemies can kill [[Rayman]] with a single touch, and are usually encountered immediately after the player gives a wrong answer. During the ending cutscene of ''[[Maths and English with Rayman]]'', many reformed enemies appear, including [[hunter]]s and Antitoons. This suggests that Antitoons are not purely evil, and that they have the capacity to become good.


<gallery widths="316px" heights="200px" class=sprite>
<gallery widths="316px" heights="200px" class=sprite>
AntitoonsRouges.png|Red Antitoons appear in ''[[Rayman Junior]]''. They kill instantly upon contact, and must be avoided at all costs.
AntitoonsRouges.png|Red Antitoons appear in ''[[Maths and English with Rayman]]''. They kill instantly upon contact, and must be avoided at all costs.
</gallery>
</gallery>