Raving Rabbids: Travel in Time: Difference between revisions
Urrrgh... The grammar gives a lot will. And besides it is too much resumed. I am working in this text to have a better description. (A spoiler tag could be useful now) |
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==Plot== | ==Plot== | ||
Set in the year 2012 as the default year, | Set in the year 2012 as the default year, the Rabbids discover a time washing machine. In the intro to the game, a Rabbid is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The time washing machine gets damaged in traveling. The Rabbid travels in time to a history museum. He and other Rabbids access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant Rabbids and the Earth under water and in space. At the end of the game, the time machine is fixed. The Rabbid travels in time and ends up in a large facility. He sees giant robots and messes with one of them, making them shoot a laser and open up a door. Barranco( from Rayman Raving Rabbids 2) is drilling Rabbids in using time machines to conquer history. The main Rabbid pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the Rabbid back to the history museum. | ||
==Gameplay== | ==Gameplay== | ||
Up to four Rabbids begin in the Main Hall of the museum, and can only access certain rooms and the associated minigames, many of which are barred with electric fences. As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the [[Bouncearium]], using side-scrolling platform minigames, the [[Shootarium]], using first-person shooting minigames, the [[Flyarium]], using flying race and scavenger hunt games, the [[Runarium]], using two teams racing together in races and scavenger hunt games, and the [[Hookarium]], using the Wii Motion Plus acessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events. | Up to four Rabbids begin in the Main Hall of the museum, and can only access certain rooms and the associated minigames, many of which are barred with electric fences. As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the [[Bouncearium]], using side-scrolling platform minigames, the [[Shootarium]], using first-person shooting minigames, the [[Flyarium]], using flying race and scavenger hunt games, the [[Runarium]], using two teams racing together in races and scavenger hunt games, and the [[Hookarium]], using the Wii Motion Plus acessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events. | ||
Revision as of 22:52, 28 December 2010
| ! | This game has just been released on 21st November 2010 in North America. New information is greatly required from a contributor who has played it. |
This article is a stub, please share your knowledge by expanding it!
Raving Rabbids Travel In Time is a game in the Raving Rabbids series (formerly Rayman Raving Rabbids as of 2010). It was first trademarked by Ubisoft in March 2010, and was later confirmed for release at E3 on June 15th 2010. The game was released in North America on the 21st November 2010, and is yet to be released in Europe a few days after. Not only is it the first party game in the series to have completely omitted Rayman (Rabbids Go Home was the first game of the series in general to do such but was a platformer) from both the actual game and the title, it is also the first to be released without a counterpart for the Nintendo DS. It is also Wii Motion Plus compatible.
Plot
Set in the year 2012 as the default year, the Rabbids discover a time washing machine. In the intro to the game, a Rabbid is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The time washing machine gets damaged in traveling. The Rabbid travels in time to a history museum. He and other Rabbids access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant Rabbids and the Earth under water and in space. At the end of the game, the time machine is fixed. The Rabbid travels in time and ends up in a large facility. He sees giant robots and messes with one of them, making them shoot a laser and open up a door. Barranco( from Rayman Raving Rabbids 2) is drilling Rabbids in using time machines to conquer history. The main Rabbid pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the Rabbid back to the history museum.
Gameplay
Up to four Rabbids begin in the Main Hall of the museum, and can only access certain rooms and the associated minigames, many of which are barred with electric fences. As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the Bouncearium, using side-scrolling platform minigames, the Shootarium, using first-person shooting minigames, the Flyarium, using flying race and scavenger hunt games, the Runarium, using two teams racing together in races and scavenger hunt games, and the Hookarium, using the Wii Motion Plus acessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events.
Reception
The game was released to mixed or favourable reviews. Nintendo Power gave the game a 6.5, while Videogamer gave it a score of 8/10. Official Nintendo Magazine critisized the game, giving it a 40/100. Recently, IGN reviewed the game, praising the graphics and the museum hub included, and gave the game a 7/10.