Hoodlum Headquarters: Difference between revisions

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The HHQ is overseen by the game's major enemy [[André]], who uses tricks and traps to capture [[Rayman]]'s friend [[Globox]]. The actual environment is a hacked together never-seen vehicle which transports [[Rayman]] to the [[Leptys]] where by he can trick the [[Gumsi|King]] of the [[Knaaren]] into using the scepter to call for power via the gods.
The HHQ is overseen by the game's major enemy [[André]], who uses tricks and traps to capture [[Rayman]]'s friend [[Globox]]. The actual environment is a hacked together never-seen vehicle which transports [[Rayman]] to the [[Leptys]] where by he can trick the [[Gumsi|King]] of the [[Knaaren]] into using the scepter to call for power via the gods.


[[André]]'s machine, [[the Horrible Machine]], is defeated and in a last-ditch attempt to stop [[Rayman]] he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both [[André]] and [[Rayman]] (and many others [[Hoodlums]]) survive the suicide attempt.
[[André]]'s machine, [[the Horrible Machine]], is defeated and in a last-ditch attempt to stop [[Rayman]] he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both [[André]] and [[Rayman]] (and many others [[Hoodlum]]s) survive the suicide attempt.


==Trivia==
==Trivia==