Clark: Difference between revisions
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==Creation== | ==Creation== | ||
Clark was one of the first of the people created by [[Polokus]] in the early days of [[the Glade of Dreams]]. Clark was created to fold the land into hills and to dig out valleys and lakes. | Clark was one of the first of the people created by [[Polokus]] in the early days of [[the Glade of Dreams]]. Clark was created to fold the land into hills and to dig out valleys and lakes. | ||
[[Image:Spyglass_Pirate_controlling_Clark.jpg|thumb|right|320px|Clark is controlled by the [[Spyglass Pirate]] and forced to fight [[Rayman]] in [[Technical Check-up|a secret lab]] within the [[Tomb of the Ancients]].]] | |||
==Main role in ''Rayman 2''== | ==Main role in ''Rayman 2''== | ||
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After dashing through the dangerous Menhir Hills, Rayman arrives in a Pirate Academy. There, he discovers that all the [[Robo-Pirate Army|Robo-Pirates]] have been destroyed, thanks to Clark. Clark, however, accidentally swallowed a rusty robot part in the heat of battle and, thanks to his sensitive stomach, became sick—possibly fatally. To save his friend, Rayman must travel to [[the Cave of Bad Dreams]] to find [[the Elixir of Life|a cure]]. Though before the [[Guardian of the Cave of Bad Dreams]] did not allow Rayman entry, Clark gives Rayman the knowledge he needs to enter. | After dashing through the dangerous Menhir Hills, Rayman arrives in a Pirate Academy. There, he discovers that all the [[Robo-Pirate Army|Robo-Pirates]] have been destroyed, thanks to Clark. Clark, however, accidentally swallowed a rusty robot part in the heat of battle and, thanks to his sensitive stomach, became sick—possibly fatally. To save his friend, Rayman must travel to [[the Cave of Bad Dreams]] to find [[the Elixir of Life|a cure]]. Though before the [[Guardian of the Cave of Bad Dreams]] did not allow Rayman entry, Clark gives Rayman the knowledge he needs to enter. | ||
===The Menhir Hills | ===The Menhir Hills revisit=== | ||
Following Rayman's triumph over the cave guardian, Rayman returns through the trials of the Menhir Hills and gives Clark the [[Elixir of Life]]. Grateful and full of rejuvenated energy, Clark agrees to be Rayman's bodyguard for the duration of the level. Clark uses his special ability—crashing through wooden walls—to allow Rayman to pass through the academy and (in ''Rayman 2'' and ''Rayman DS'') into the next level. | Following Rayman's triumph over the cave guardian, Rayman returns through the trials of the Menhir Hills and gives Clark the [[Elixir of Life]]. Grateful and full of rejuvenated energy, Clark agrees to be Rayman's bodyguard for the duration of the level. Clark uses his special ability—crashing through wooden walls—to allow Rayman to pass through the academy and (in ''Rayman 2'' and ''Rayman DS'') into the next level. | ||
===Tomb of the Ancients=== | ===Tomb of the Ancients=== | ||
Clark was somehow captured following the events of the Menhir Hills, and in the end was brought to [[Technical Check-up|a secret laboratory]] deep within [[the Tomb of the Ancients]]. By the time Rayman finds his powerful friend, it is too late; Clark has been brainwashed by [[Admiral Razorbeard's lackey]] and is being controlled via remote control. This leads to an unexpected boss battle against Clark. | Clark was somehow captured following the events of [[the Menhir Hills]], and in the end was brought to [[Technical Check-up|a secret laboratory]] deep within [[the Tomb of the Ancients]]. By the time Rayman finds his powerful friend, it is too late; Clark has been brainwashed by [[Admiral Razorbeard's lackey]] and is being controlled via remote control. This leads to an unexpected boss battle against Clark. | ||
To defeat Clark, Rayman had to press three [[switch]]es to turn on a laser beam, and then trip the giant on it. Once the giant was tripped, Rayman could attack the remote-control pack on Clark's back. After a while of doing this, the pack was destroyed and Clark was saved once and for all. After doing a dance with Rayman, Clark assists Rayman in reaching the warp spot that (in ''Rayman 2'') takes him to the next level. | To defeat Clark, Rayman had to press three [[switch]]es to turn on a laser beam, and then trip the giant on it. Once the giant was tripped, Rayman could attack the remote-control pack on Clark's back. After a while of doing this, the pack was destroyed and Clark was saved once and for all. After doing a dance with Rayman, Clark assists Rayman in reaching the warp spot that (in ''Rayman 2'') takes him to the next level. | ||