Talk:Mini Jano: Difference between revisions
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:I'll do it tonight. EDIT: Wow, the Mini Janos have more health than I thought. I tried it out on the ledge where the MJ's don't give anything and I got this: http://img135.imageshack.us/i/rayman2.jpg/ It may be a bit hard to see, but the life bar streches all the way off the screen. I ran out of MJ's so this was the best picture I could do. Then, once I went down to the main floor with the Magic Sphere pyramid, this happened: http://img34.imageshack.us/i/rayman22.jpg/ It seems one hit from these ones takes about a third off. Confusing, eh? I can't get the exact resistance of the ones on the higher ledge so you guys'll have to do it yourself. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 07:34, 30 March 2011 (UTC) | :I'll do it tonight. EDIT: Wow, the Mini Janos have more health than I thought. I tried it out on the ledge where the MJ's don't give anything and I got this: http://img135.imageshack.us/i/rayman2.jpg/ It may be a bit hard to see, but the life bar streches all the way off the screen. I ran out of MJ's so this was the best picture I could do. Then, once I went down to the main floor with the Magic Sphere pyramid, this happened: http://img34.imageshack.us/i/rayman22.jpg/ It seems one hit from these ones takes about a third off. Confusing, eh? I can't get the exact resistance of the ones on the higher ledge so you guys'll have to do it yourself. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 07:34, 30 March 2011 (UTC) | ||
::Thanks a lot for checking this, iHeckler! So, if I've understood correctly, those on the upper ledge have a weird glitchy life bar displayed when hit by a white shot, while it takes one third off the others' life? (I assume you've used white shots, of course.) I'm not sure as it's not visible on the first snapshot, but can you actually see the red part of the life bar corresponding to the lost HP? In any case, do they all take three white shots to defeat? If yes, we can go with a resistance of 1/3 and close the case. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:55, 1 April 2011 (UTC) | ::Thanks a lot for checking this, iHeckler! So, if I've understood correctly, those on the upper ledge have a weird glitchy life bar displayed when hit by a white shot, while it takes one third off the others' life? (I assume you've used white shots, of course.) I'm not sure as it's not visible on the first snapshot, but can you actually see the red part of the life bar corresponding to the lost HP? In any case, do they all take three white shots to defeat? If yes, we can go with a resistance of 1/3 and close the case. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:55, 1 April 2011 (UTC) | ||
:::It's really quite hard to get the ones on the top ledge as there are only four or five of them and they bury themselves under the ground so you don't know which one's which. By rebounding against the wall the blue shot is still there. I couldn't see any damage gone, despite shooting at it twice. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 06:35, 2 April 2011 (UTC) | |||