Talk:Nettle: Difference between revisions
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::::As much as I find this idea coherent, it is not compatible with the upcoming use of the [[Template:Resistance|''Resistance'' template]], which, in order to categorise enemies by resistance, requires us to identify them with a single value. I'm a bit stuck here. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:50, 6 April 2011 (UTC) | ::::As much as I find this idea coherent, it is not compatible with the upcoming use of the [[Template:Resistance|''Resistance'' template]], which, in order to categorise enemies by resistance, requires us to identify them with a single value. I'm a bit stuck here. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:50, 6 April 2011 (UTC) | ||
:::::So do I, I don't know what to do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:39, 6 April 2011 (UTC) | :::::So do I, I don't know what to do. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:39, 6 April 2011 (UTC) | ||
::::::To me, stone men have the ability to regenerate after being defeated, while nettles are never actually defeated, that's why I would suggest ∞. It's just my point of view though, this is why I suggest a little poll between the four of us to decide on the matter. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:30, 6 April 2011 (UTC) | |||