Antitoon: Difference between revisions
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The information revealed in the correspondent interview omits the one I've deleted I think. |
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In addition to blue and red Antitoons, ''[[Rayman Activity Centre]]'' also features grey, green, pink and yellow Antitoons. They appear in an activity called [[the Cartoon Dance]], in which the player must arrange them in certain patterns. These Antitoons perform dance routines each time the player completes a stage. | In addition to blue and red Antitoons, ''[[Rayman Activity Centre]]'' also features grey, green, pink and yellow Antitoons. They appear in an activity called [[the Cartoon Dance]], in which the player must arrange them in certain patterns. These Antitoons perform dance routines each time the player completes a stage. | ||
''[[Rayman Origins]]'' will feature enemies currently known as Darktoons. A piece of concept artwork shows one attempting to devour [[Betilla the Fairy]]. | ''[[Rayman Origins]]'' will feature enemies currently known as Darktoons. A piece of concept artwork shows one attempting to devour [[Betilla the Fairy]]. Being the alter ego of the [[Electoons]], these are Electoons processed by the nightmares of [[Polokus]]. They spend their time terrorizing the people of the [[Crossroads of Dreams]]. | ||
Antitoons also feature on the cover and title screen of ''[[Rayman Advance]]''. [[Rayman]] is shown in his ''[[Rayman 2: The Great Escape|Rayman 2]]'' appearance, surrounded by Antitoons. Despite this he does not appear fazed, and has in fact picked up a disgruntled Antitoon and is holding it up for the viewer to see. These Antitoons look somewhat different from the ones that actually appear in the games, in that they are lighter in colour and appear more three-dimensional. On an official website, [[Ubisoft]] posted four high-resolution images depicting this interpretation of the Antitoons, with each Antitoon displaying a different emotion. | Antitoons also feature on the cover and title screen of ''[[Rayman Advance]]''. [[Rayman]] is shown in his ''[[Rayman 2: The Great Escape|Rayman 2]]'' appearance, surrounded by Antitoons. Despite this he does not appear fazed, and has in fact picked up a disgruntled Antitoon and is holding it up for the viewer to see. These Antitoons look somewhat different from the ones that actually appear in the games, in that they are lighter in colour and appear more three-dimensional. On an official website, [[Ubisoft]] posted four high-resolution images depicting this interpretation of the Antitoons, with each Antitoon displaying a different emotion. | ||