Talk:Ray Breakout: Difference between revisions

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I was able to get perfectly neat 324×228 snapshots from Project Tempest (see the Bzzit article), which reminded me of the problems we've had here. If someone could provide me with raw snapshots (uncropped, original size) of each level, I think I should be able to handle them! Thank you. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:42, 15 May 2011 (UTC)
I was able to get perfectly neat 324×228 snapshots from Project Tempest (see the Bzzit article), which reminded me of the problems we've had here. If someone could provide me with raw snapshots (uncropped, original size) of each level, I think I should be able to handle them! Thank you. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:42, 15 May 2011 (UTC)
:Can you extract a neat screenshot from [http://i349.photobucket.com/albums/q388/spiraldoor/breakout.png this image]? If so, I will take similar shots of the other stages. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:32, 16 May 2011 (UTC)
:Can you extract a neat screenshot from [http://i349.photobucket.com/albums/q388/spiraldoor/breakout.png this image]? If so, I will take similar shots of the other stages. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 16:32, 16 May 2011 (UTC)
::Actually I can't, even your original display is blurry, which I really don't understand. Is that specific to the breakout minigame or does it also happen in the other levels? You can compare it to this neat original size image I got from PT: http://imageshack.us/f/101/bzzitjag2original.png —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 20:29, 16 May 2011 (UTC)


==Types of plum==
==Types of plum==
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