Hunter: Difference between revisions
Spiraldoor (talk | contribs) mNo edit summary |
Spiraldoor (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
{{Enemy | {{Enemy | ||
| Name = Hunter | | Name = Hunter | ||
| image = [[Image: | | image = [[Image:Hunter-RaymanOrigins.jpg|320px|''Hunter'']] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Raving Rabbids (Game Boy Advance)]]'', ''[[Rayman Origins]]'' | | appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Raving Rabbids (Game Boy Advance)]]'', ''[[Rayman Origins]]'' | ||
| location = [[The Dream Forest]], [[Band Land]], the [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]] (Jaguar version only), [[Forest (world)|Forest world]] | | location = [[The Dream Forest]], [[Band Land]], the [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]] (Jaguar version only), [[Forest (world)|Forest world]], [[Jibberish Jungle]] | ||
| resistance = [[Image:Lifebar3.png|''3 HP'']] | | resistance = [[Image:Lifebar3.png|''3 HP'']] (''[[Rayman 1|Rayman]]'') [[Image:Lifebar1.png|''1 HP'']] (''[[Rayman Origins]]'') | ||
| attacks = Hammer-bullets, contact | | attacks = Hammer-bullets, contact, live bullets | ||
}} | }} | ||
{{quote|text=These trigger-happy fools are more trouble than you might think. Bombastic Hunters pepper [[the Glade of Dreams|the Glade]] with random live ammunition. Though dressed rather ridiculously in pink, these men are verrry dangerous and surprisingly sharp shooters despite their bulging eyes.|sign=Official site|source=''[[Rayman Origins]]''}} | |||
'''Hunters''' are enemies encountered in [[Rayman 1|the original ''Rayman'' game]]. They can be found in each of the game's worlds; this makes them the second-most common enemy in the game, after the [[Antitoon]]s. | '''Hunters''' are enemies encountered in [[Rayman 1|the original ''Rayman'' game]]. They can be found in each of the game's worlds; this makes them the second-most common enemy in the game, after the [[Antitoon]]s. | ||
They are static enemies, and they turn towards [[Rayman]] to shoot at him. They continually clean their guns, aim them while sniggering, then shoot a bullet at Rayman; a Hunter can only be hurt when he is cleaning his gun, as its barrel blocks Rayman's [[telescopic fist]] when he is aiming it at him. | They are static enemies, and they turn towards [[Rayman]] to shoot at him. They continually clean their guns, aim them while sniggering, then shoot a bullet at Rayman; a Hunter can only be hurt when he is cleaning his gun, as its barrel blocks Rayman's [[telescopic fist]] when he is aiming it at him. | ||
[[Image:Chasseur.gif|frame|left|A Hunter in the original ''[[Rayman 1|Rayman]]'']] | |||
Hunters' [[resistance]] is average. Their guns shoot slow-moving bullets; as the bullet glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large wooden mallet back and forth endlessly. They are relatively easy to dodge, but have a wide range; Rayman is likely to get hurt if surprised by them. | Hunters' [[resistance]] is average. Their guns shoot slow-moving bullets; as the bullet glides through the air, a small door opens on its top and an arm extends from it. The arm waves a large wooden mallet back and forth endlessly. They are relatively easy to dodge, but have a wide range; Rayman is likely to get hurt if surprised by them. | ||
A variety of Hunters also appears in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest (world)|Forest world]], a [[the Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the first game]]. These armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding bullets they fire are exactly the same. | A variety of Hunters also appears in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest (world)|Forest world]], a [[the Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the first game]]. These armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding bullets they fire are exactly the same. | ||
| Line 21: | Line 23: | ||
The Hunters will also make an appearance in the upcoming ''[[Rayman Origins]]''. Like the other returning ''[[Rayman 1|Rayman]]'' characters, the Hunters in this game have been redesigned: they now have limbs. The new design makes them look much more [[human]]. They are revealed to be the masters of [[Livingstone]]s and [[Small Livingstone|their smaller counterparts]]. | The Hunters will also make an appearance in the upcoming ''[[Rayman Origins]]''. Like the other returning ''[[Rayman 1|Rayman]]'' characters, the Hunters in this game have been redesigned: they now have limbs. The new design makes them look much more [[human]]. They are revealed to be the masters of [[Livingstone]]s and [[Small Livingstone|their smaller counterparts]]. | ||
[[Image:Hunter_RRR_GBA.png|frame|left|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | |||
[[ | |||
[[fr:Chasseur]] | [[fr:Chasseur]] | ||