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The Glade of Dreams is a rich and magical world, featuring many diverse environments, from relatively realistic forests and mountains to surreal landscapes of music and art supplies. It has two [[Moons]] and two [[Suns]]. Polokus populated his world with [[fairy|fairies]], [[Teensie]]s, [[glute]]s, and a plethora of other fantasical creatures. The balance of the Glade is maintained by [[the Heart of the World]], a glowing core of energy composed of the original one-thousand [[Yellow Lum]]s. When Polokus had completed his world, one task remained: creating time. In order to accomplish this, Polokus sank into a deep sleep. In his dreams, he left the Glade, and travelled to the place where all the gods of all the worlds meet. Together they set about dreaming up the future. Wise men say that, at the dawn of time, a war broke out between the gods for control of the one-thousand [[Yellow Lum]]s. This is commemorated by [[Globox Disc|the Game of the Gods]]. It is also told that the Glade was originally shaped like a flat disc, and only later became a spherical planet.
The Glade of Dreams is a rich and magical world, featuring many diverse environments, from relatively realistic forests and mountains to surreal landscapes of music and art supplies. It has two [[Moons]] and two [[Suns]]. Polokus populated his world with [[fairy|fairies]], [[Teensie]]s, [[glute]]s, and a plethora of other fantasical creatures. The balance of the Glade is maintained by [[the Heart of the World]], a glowing core of energy composed of the original one-thousand [[Yellow Lum]]s. When Polokus had completed his world, one task remained: creating time. In order to accomplish this, Polokus sank into a deep sleep. In his dreams, he left the Glade, and travelled to the place where all the gods of all the worlds meet. Together they set about dreaming up the future. Wise men say that, at the dawn of time, a war broke out between the gods for control of the one-thousand [[Yellow Lum]]s. This is commemorated by [[Globox Disc|the Game of the Gods]]. It is also told that the Glade was originally shaped like a flat disc, and only later became a spherical planet.


For a time following Polokus's departure, the Glade of Dreams was blissful and idyllic. However, Polokus's nightmares could also take on a life of their own. When Polokus had his [[First Bad Dream]], a monstrous being known as [[Jano]] was created. Jano launched an invasion on the Glade with his spawn, the [[Darktoon]]s, which were the antithesis of the Electoons. In order to combat Jano, [[Betilla the Fairy]] and her sisters – a group of benevolent [[nymph]]s – travelled to [[Pink Plant Woods|the Primordial Forest]] and used their magic to create Rayman, a hero who could help to maintain the balance of the Glade and protect it from evil. However, the nymphs accidentally lost a sack of Lums on their way to the ritual, and as a result, Rayman was born without limbs. In his first adventure – which is referenced but never shown – the young Rayman put an end to Jano's invasion and restored peace to the Glade.
For a time following Polokus's departure, the Glade of Dreams was blissful and idyllic. However, Polokus's nightmares could also take on a life of their own. When Polokus had his [[First Bad Dream]], a monstrous being known as [[Jano]] was created. Jano launched an invasion on the Glade with his spawn, the [[Darktoon]]s, which were the antithesis of the Electoons. In order to combat Jano, [[Betilla the Fairy]] and her sisters – a group of benevolent [[nymph]]s – travelled to [[Pink Plant Woods|the Primordial Forest]] and used their magic to create Rayman, a hero who could help to maintain the balance of the Glade and protect it from evil. However, the nymphs accidentally lost a sack of [[Lum]]s on their way to the ritual, and as a result, Rayman was born without limbs. In his first adventure – which is referenced but never shown – the young Rayman put an end to Jano's invasion and restored peace to the Glade.
 
According to one of the [[Relic]] mosaics in the PlayStation Vita version of ''[[Rayman Origins]]'', Rayman was originally bald, and once had a wife or girlfriend of his own species. As the two slept in the forest one night, Rayman was ambushed by an army of tiny blonde hair creatures, which fused themselves to his head. Terrified by this development, Rayman's partner chased him with a giant pair of scissors. In an effort to escape, Rayman fell over a cliff, but was amazed to find that his new hair could act as a [[helicopter]], flying him to safety.


==''[[Rayman 1|Rayman]]''==
==''[[Rayman 1|Rayman]]''==
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[[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] are sleeping peacefully on a branch of [[the Snoring Tree]], when a nearby microphone carries the sound of their snoring all the way down to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. An undead [[Granny]] becomes increasingly irritated by the racket, and furiously sends an army of [[Darktoon]]s, [[Psychlops]] and other nightmare creatures to invade [[the Glade of Dreams]]. The heroes are captured and imprisoned. When they break free, they find that their enemies have gone on a rampage, capturing [[Electoon]]s and locking them up in [[cage]]s. Since the Electoons are the stuff of Polokus's dreams, this has caused the bonds that hold the Glade together to begin fraying. The heroes set out to free the Electoons, which gradually build bridges to new locations that they can visit, and the [[nymph]]s (including [[Betilla the Fairy]]), who are being held prisoner by [[Darktoon]]s. Along the way, the heroes must collect [[Lum]]s, which they can trade to [[the Magician]] for more Electoons.
[[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] are sleeping peacefully on a branch of [[the Snoring Tree]], when a nearby microphone carries the sound of their snoring all the way down to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. An undead [[Granny]] becomes increasingly irritated by the racket, and furiously sends an army of [[Darktoon]]s, [[Psychlops]] and other nightmare creatures to invade [[the Glade of Dreams]]. The heroes are captured and imprisoned. When they break free, they find that their enemies have gone on a rampage, capturing [[Electoon]]s and locking them up in [[cage]]s. Since the Electoons are the stuff of Polokus's dreams, this has caused the bonds that hold the Glade together to begin fraying. The heroes set out to free the Electoons, which gradually build bridges to new locations that they can visit, and the [[nymph]]s (including [[Betilla the Fairy]]), who are being held prisoner by [[Darktoon]]s. Along the way, the heroes must collect [[Lum]]s, which they can trade to [[the Magician]] for more Electoons.


At some point in the game, a mysterious mechanical city known as the [[Moody Clouds]] appears in the sky. In order to reach the Moody Clouds and solve its mystery, the heroes must track down and free the [[Four Kings]] of the lands, all of whom have been transformed into vicious monsters by the imbalances of the Glade. With the help of all the nymphs, the Kings, the [[Dreamer's Door]] is activated, and the heroes can use it to transport themselves to the Moody Clouds. After fighting their way through the mechanical city and overcoming legions of robotic enemies, they discover who is responsible for creating this mechanical fortress and its robotic army: [[the Magician]]. Over the years since the original ''[[Rayman 1|Rayman]]'', the Magician has become obsessed with [[Mr Dark]], and the walls of his headquarters are covered with posters showing pictures of the old villain (one even saying ‘♥ Mister D’). An early version of the game's script goes into much more detail about the Magician's motivations, revealing that his real name is Ales Mansay, that he was bullied in magic school for his poor magical abilities, and that he always secretly wanted to be like Mr Dark. The Magician considers [[Polokus]] to be a childish and useless god who allows his nightmares to endanger his own people. In order to bring an end to Polokus's chaotic reign and impose a new order of discipline and reason, the Magician built the Moody Clouds, and an army of mechas with which to take over [[the Glade of Dreams]]. He planted a microphone in [[the Snoring Tree]] to start a war with the [[Livid Dead]], simply to manipulate Rayman into collecting Lums which the Magician could use to power his creations. After the heroes defeat mechanical duplicates of two of the game's previous bosses, they confront the Magician, who distracts and confuses them with a disco number before runnning away. A difficult chase sequence ensues as the Moody Clouds begins to disintegrate, with debris and machines collapsing and falling through the air. Then the Magician boards a flying ship, and the heroes must chase him through the sky on the backs of their [[mosquito]] friends. Eventually the ship collides with the Moody Clouds' glowing energy core, causing a colossal explosion. The heroes land on the Snoring Tree and immediately go back to sleep. The Magician's destiny is unknown.
At some point in the game, a mysterious mechanical city known as the [[Moody Clouds]] appears in the sky. In order to reach the Moody Clouds and solve its mystery, the heroes must track down and free the [[Four Kings]] of the lands, all of whom have been transformed into vicious monsters by the imbalances of the Glade. With the help of all the nymphs, the Kings, the [[Dreamer's Door]] is activated, and the heroes can use it to transport themselves to the Moody Clouds. After fighting their way through the mechanical city and overcoming legions of robotic enemies, they discover who is responsible for creating this mechanical fortress and its robotic army: [[the Magician]]. Over the years since the original ''[[Rayman 1|Rayman]]'', the Magician has become obsessed with [[Mr Dark]], and the walls of his headquarters are covered with posters showing pictures of the old villain (one even saying ‘♥ Mister D’). An early version of the game's script goes into much more detail about the Magician's motivations, revealing that his real name is Ales Mansay, that he was bullied in magic school for his poor magical abilities, and that he always secretly wanted to be like Mr Dark. The Magician considers [[Polokus]] to be a childish and useless god who allows his nightmares to endanger his own people. In order to bring an end to Polokus's chaotic reign and impose a new order of discipline and reason, the Magician built the Moody Clouds, and an army of mechas with which to take over [[the Glade of Dreams]]. He planted a microphone in [[the Snoring Tree]] to start a war with the [[Livid Dead]], simply to manipulate Rayman into collecting Lums which the Magician could use to power his creations. After the heroes defeat mechanical duplicates of two of the game's previous bosses, they confront the Magician, who distracts and confuses them with a disco number before runnning away. A difficult chase sequence ensues as the Moody Clouds begins to disintegrate, with debris and machines collapsing and falling through the air. Then the Magician boards a flying ship, and the heroes must chase him through the sky on the backs of their [[mosquito]] friends. Eventually the ship collides with the Moody Clouds' glowing energy core, causing a colossal explosion. The heroes land on the Snoring Tree and immediately go back to sleep. The Magician's fate is unknown.


By collecting the ten shiny [[Skull Tooth|Skull Teeth]] strewn throughout the game and giving them to the [[Grim Reaper]], the heroes can access the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], the game's optional final level in which undead [[Granny|Grannies]] like the one seen at the beginning of the game are the primary enemies. At the end of this very difficult level, the heroes encounter the monstrous [[Big Mama]], a tentacled, squid-like beast. When they defeat her, she transforms into a [[nymph]] and thanks the heroes for their help.
By collecting the ten shiny [[Skull Tooth|Skull Teeth]] strewn throughout the game and giving them to the [[Grim Reaper]], the heroes can access the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], the game's optional final level in which undead [[Granny|Grannies]] like the one seen at the beginning of the game are the primary enemies. At the end of this very difficult level, the heroes encounter the monstrous [[Big Mama]], a tentacled, squid-like beast. When they defeat her, she transforms into a [[nymph]] and thanks the heroes for their help.