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[[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[jewel]]s refill a lot more the red bar than all the previous [[Jewel|jewel]] types.]]
[[File:Balloons-Arcade-R3HH-PC-GreenGem.jpg|thumb|right|320px|The green [[jewel]]s refill a lot more the red bar than all the previous [[Jewel|jewel]] types.]]


'''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''.
'''Balloons''' is the seventh of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3: Hoodlum Havoc]]''.  It is unlocked by earning 155,000 points.  


==Description==
==Description==

Revision as of 22:48, 27 May 2012

The Hoodlums love traveling by balloon. It's exotic, it's sporty and it weeds out the clumsier soldiers ...
—In-game description, Rayman 3: Hoodlum Havoc
The title screen of Balloons
The yellow jewels refill the red bar a little.
The green jewels refill a lot more the red bar than all the previous jewel types.

Balloons is the seventh of the nine minigames which can be unlocked and played in every version of Rayman 3: Hoodlum Havoc. It is unlocked by earning 155,000 points.

Description

The red jewels refill more the red bar than the yellow jewels.

This minigame takes place in the seas of the Glade of Dreams, probably in the Looming Sea. The main goal is to help Rayman reach the top of Globox's ship by jumping balloon by balloon while refilling the red bar with jewels and not falling into the sea. The control method is the same as in regular gameplay in Rayman 3: Hoodlum Havoc. The red bar represents Rayman's health that slowly decreases as time passes. To refill the red bar, the player must catch the jewels scattered around the landscape: the yellow jewels refill a little of the red bar, the red jewels refill more of the red bar than the yellow ones, and the green jewels refill a lot more of the red bar than all the previous ones. Rayman can also find two types of Laser-Washing Powders that will help him during the path: the Throttle Copter and the Lockjaw, both working in the very same way as in regular gameplay of Rayman 3. If the red bar gets completely empty or Rayman falls to the sea, the player loses the minigame immediately. The yellow bar represents the remaining distance to reach the top of Globox's ship, that slowly gets reduced as the player gets closer to it. Globox can be seen in the prow of the ship with his arms outstretched. This is a reference to the movie Titanic. The player wins when the yellow bar is completely empty and Rayman reaches the top of the ship.

The Lockjaw combat fatigue is one of the Laser-Washing Powders found in Balloons.
The Throttle Copter combat fatigue is one of the Laser-Washing Powders found in Balloons.
In the end of the minigame, Globox can be seen at the prow, striking a pose that references the film Titanic.






























External links